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dioxus/docs/guide/examples/event_handler_prop.rs
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Reinis Mazeiks 6c323e9fc5 Rework Guide (#486)
* Move getting started to Guide

* Clean up summary and getting started

* Shorten intro by moving stuff to individual platform docs

* Make intro even shorter, summarize features

* Further cleanup; move development-related docs to separate section

* Make `guide` a crate. Turn code samples into examples so that we can check if they compile

* Rewrite "Describing the UI":

* Focus on RSX syntax (interactivity covered in later chapters); make sure samples are tested; concise language

* Move some "special attribute" samples to the `examples` directory

* Simplify introduction to components

* Simplify introduction to component props

* Document Prop features; add code samples

* Simplify component children docs

* Interactivity: better introduction to events

* Hooks: better introduction

* Remove outdated doc

* Introducs use_ref

* Simplify User Input chapter

* Document event handler props

* Meme editor example

* Meme editor walkthrough

* Add dark mode example

* Guide for context; dark mode example

* Guide: custom hooks

* Guide: conditional rendering

* Guide: rendering lists

* Guide: rendering lists + keys

* Move remaining infor from Reference to guide

* Delete reference book
2022-07-07 08:50:36 +00:00

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Rust

#![allow(non_snake_case)]
use dioxus::events::MouseEvent;
use dioxus::prelude::*;
fn main() {
dioxus::desktop::launch(App);
}
fn App(cx: Scope) -> Element {
// ANCHOR: usage
cx.render(rsx! {
FancyButton {
on_click: move |event| println!("Clicked! {event:?}")
}
})
// ANCHOR_END: usage
}
// ANCHOR: component_with_handler
#[derive(Props)]
pub struct FancyButtonProps<'a> {
on_click: EventHandler<'a, MouseEvent>,
}
pub fn FancyButton<'a>(cx: Scope<'a, FancyButtonProps<'a>>) -> Element<'a> {
cx.render(rsx!(button {
class: "fancy-button",
onclick: move |evt| cx.props.on_click.call(evt),
"click me pls."
}))
}
// ANCHOR_END: component_with_handler