* Add --renderer argument to the CLI Signed-off-by: Nico Burns <nico@nicoburns.com> * Make `--platform native` work Signed-off-by: Nico Burns <nico@nicoburns.com> * Emit `krates` error when cargo metadata fails * Reinstate default "desktop" feature for examples * Remove commented 'no platform specified' error Signed-off-by: Nico Burns <nico@nicoburns.com> * use the target tripple and bundle format as the source of truth for the build * resolve renderer and bundle format * add shorthand flags * add headings to the help for shorthands * resolve the renderer from the target triple if it isn't passed * make value after --fullstack optional * convert desktop -> mobile when targeting mobile webview * use the new shorthand flags in the playwright tests * fix clippy * merge fix * cleanup merge conflicts * fix clippy * remove nit * restore platform as a legacy argument * improve help message * vendor openssl on native, pin server_fn * print build errors as warnings * add --desktop arg compat * adjust cli headings * prefer self.is_wasm_or_wasi() --------- Signed-off-by: Nico Burns <nico@nicoburns.com> Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com> Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
26 lines
712 B
Markdown
26 lines
712 B
Markdown
# Development
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Your new bare-bones project includes minimal organization with a single `main.rs` file and a few assets.
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```
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project/
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├─ assets/ # Any assets that are used by the app should be placed here
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├─ src/
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│ ├─ main.rs # main.rs is the entry point to your application and currently contains all components for the app
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├─ Cargo.toml # The Cargo.toml file defines the dependencies and feature flags for your project
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```
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### Serving Your App
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Run the following command in the root of your project to start developing with the default platform:
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```bash
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dx serve
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```
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To run for a different platform, use the `--webview`, `--native`, or `--web` flags. E.g.
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```bash
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dx serve --webview
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```
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