Enable runtime rust hot patching. * roll back wry to 0.45 * cleanup rustc * wip * wip: fix client/server * get the subsecond cli thing working again * back to list of builds but with accessors * migrate some methods to workspace, clean up impl a bit * pass mode through build context * use a build context, similar to cargo/rustc * merge BuildUpdate and HandleUpdate into BuilderUpdate * Move more resolution of args into runner * migrate some methods to runner * hoist out fullstack * fix build request resolver * yay request is cleaned up * fixup resolution a bit * spawn off the build! * re-wire android autodetection * re-wire android autodetection * wire back up a few more things * re-wire tooling verification * I think it's mostly in the right condition for regular app * add depinfo parser * yay okay works with regular apps again * full rebuilds are back * rewire file wtcher * wire patch! * yayyyyyy patching works and is really fast * yay android works * clean up stdout piping * yayyy memap on android so we don't need root * create a static wasm jump table * wip: global offset table for wasm * wip... thinking about making the patches relocatable * wip: customized relocation * YESSSSSS RELOCATABLE WASM * clean up impl a bit * lil bit more cleanup * lil bit more * lil bit more cleanup * lil bit more cleanup, support 32 bit platforms * sick, wasm is completely pic * hmmmm not quite working yet * woooo, patches loading from rust+wasm * integrated into the cli 😎 * condense a bit * cleaned up request a bit * bust fingerprints * Make the file diffing logic a bit more sensible * still working through a few issues, server launches but is acting weird * fix merge conflict * more merge issues * remove stuff we don't want anymore * revert name change * wip: server not working anymore :( * split apart "dioxus fullstack" into "dioxus server" and "dioxus web" * fixup a few more compile errors * grrr opening server * simultaneous frontend and backend patching * use rustc wrapper * wip: passing assets to jumptable * migrate project-like examples * patchy patchy server fns! * rollback some random changes * unwind the js files * rollback hash * no need for patch * more cleanups * lil bit more cleanup, remove some old cruft * allow patching when wasm webpage is closed * tiny bit more robust * lil bit of clean up * clean up ws code * bit more clean ups * condense * undo file moves * move back other project * move other project * migrate out harness and janky CLI * fix compile * anonymize some files, heavily document others * lots more documentation, for posterity! * ton more docs * clean up the cli a bit more * more ws cleanup * more cleanup * migrate build id to cli-config * add command file handling * random small cleanups * wip.... * wip.... * fix: use workspace for krate discovery * fix panic logging on serve by placing it *after* the logs * reorder logging to be sensible on success * bring back swc * ws cruft * small patches to relocs in loader * bump krates * hoist main funcs into the ifunc table, fixing wasm * fix tui output for long lines * add more linker logging * wow, incredible, we build fat binaries, holy heckkkkk * fix args for frontend/backend * small cleanups * properly send along build IDs to clients * fix workspace compiles * clean up jump table work a bit * clean up logging a bit * open existing * fixup some commands * open existing browser integration * wire up the new dx serve client/server syntax * fixup `dx run` command * bring back some old functionality * fix serverfn feature sets * remove toast animation and simplify its code a bit * less intrusive toast * dont change build status when patching on web * add proper cache busting to vcomponent * clean up the patch file a bit * more lints/checks cleaned up * go back to TargetArgs but a BuildTargets resolved struct * clean up more nits * use an atomicptr for jumptable * fix interaction with initial web load + suspense * don't run asset system on wasm/bindgen js in dev * reduce blast radius of PR * use profile to determine if we're in release * cleanup prod html template * cleanup profiles * fix feature resolution of fullstack * if fullstack is explicitly false, don't use it * light cleanups * drop carg config2 * pass along linker args properly * make workspace examples compile with dx again * fewer unwraps and better error loggign * bit more error handlign * small cleanup * drive-by cleanups * use queries instead of initialize for aslr stuff * fix hotpatch with higher opt level * fix aslr bug from multiple clients * fix merge conflict * fix typos * clippy * fix miscompile * fix doctest * properly rollback wry to 0.45 * fix markdown path issues, other test issues * fix test in router * fix release mode test * fix some more tests, clean up a few more items * use fnptr instead of typeid * clean up memozation via subsecond in core * use "main" as sentinel * fix imports and re-exports * get off __rust_alloc for aslr offset detection * wip * wip... fixing unoptimized web * hmmmm mmmm * close,ish, still missing the wasmbindgen dynaimc imports * aha! full wasm works now - disable externref when compilng patch modules - manually link wasm instrinsics - displace the __wbindgen_placeholder__ table with the synthesized wbg imports what an awful pain. There might be a few items missing, so will test against the docsite shortly * remove failing test * hmmmm things aren't perfect * from what I can tell, relocatable wasm just doesn't work with wasm-bindgen sad https://github.com/rustwasm/wasm-bindgen/issues/1420 * AI IS LITERALLY THE WORST * preserve wasm snippets across compiles * IT HOTPATCHES THE DOCSITE, WE ARE LIVING IN THE FUTURE * remove the macos cfg-out * fix: need to allocate 1 more page * fix url issue * properly span props * properly fill in extra symbols * light cleanups and good docs * delete cruft, better docs * More cleanups and simplifications * clippy, typos * remove harnesses * wasm-bindgen error logging * clean up deps * remove cruft * proper priv/pub * use ifuncs for all env imports * cruft * use par_iter, better output * implement a cache for the base module * delete custom sections * cache the main native module too * add par iter in a few more places * clippy, map ident * better logging and status bars * wip: some small windows support * wip more windowss * fix weird regression * implement windows jump table * small fixes for windows * better windows support * windows support pt2 * rust lld is not msvc * whole archive the rlibs * ignore windows and sys crates * logging * ohhhhhh, pop out dlls * dedupe * thANK GOD FAT LINKING WORKS ON WINDOWS * hoist caching * implement patch based on cache * fix location for pdb * pass data symbols, correct object * add all symbol for windows * add log * treat none rva as undefined * whoops * handle windows calling convention * dont use relocated arm64 stub windows * not all are text? * WINDOWS FUNCTION PATCHING WORKS but issue with statics? * use our own entry * handle windows imp symbols * add log * jump to the real symbol not the layout * whoops * hotpatching windows works completely holy heck yay * drop linker args crate * disable ssg playwright for now * light cleanups * some cleanups / preps: - bump to serverfn 0.8.2 - fix playwright test - fix clippy * use fix from #4042 * bring in other fix for liveview * hoist some configuration * use __aslr_reference instead of aslr_reference * add better errors to patcherror * fix android * panic if patching fails * clean up tomls * wip: fixing wasm compile for server * fullstack wasm again * fix cfg * fixup feature detection * fix issue with features * fix playwright! * add barebones template test harness * fix compatibility between the two hotreload engines * fix preldue of server * fix check for wasm-opt * small fixes
91 lines
3.2 KiB
Markdown
91 lines
3.2 KiB
Markdown
# Modifying the Head
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Dioxus includes a series of components that render into the head of the page:
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- [Title](crate::Title)
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- [Meta](crate::Meta)
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- [document::Link](crate::document::Link)
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- [Script](crate::Script)
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- [Style](crate::Style)
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Each of these components can be used to add extra information to the head of the page. For example, you can use the `Title` component to set the title of the page, or the `Meta` component to add extra metadata to the page.
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## Limitations
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Components that render into the head of the page do have a few key limitations:
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- With the exception of the `Title` component, all components that render into the head cannot be modified after the first time they are rendered.
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- Components that render into the head will not be removed even after the component is removed from the tree.
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- Components that render into the head do not have a guaranteed ordering; thus, components should ideally not be order dependent, since they may not appear in the head in the order they are defined.
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## Example
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```rust, no_run
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# use dioxus::prelude::*;
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fn RedirectToDioxusHomepageWithoutJS() -> Element {
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rsx! {
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// You can use the meta component to render a meta tag into the head of the page
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// This meta tag will redirect the user to the dioxuslabs homepage in 10 seconds
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document::Meta {
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http_equiv: "refresh",
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content: "10;url=https://dioxuslabs.com",
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}
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}
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}
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```
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## Overcoming Ordering Issues
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Since Dioxus does not guarantee head element ordering, one can use es6 imports as a more predictable way to handle dependencies.
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```rust, ignore
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# use dioxus::prelude::*;
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static HIGHLIGHT: Asset = asset!("/assets/highlight/es/highlight.min.js");
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static RUST: Asset = asset!("/assets/highlight/es/languages/rust.min.js");
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static STYLE: Asset = asset!("/assets/highlight/styles/atom-one-dark.css");
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fn App() -> Element {
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rsx! {
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document::Link { rel: "stylesheet", href: STYLE }
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document::Script {
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type: "module",
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r#"import hljs from "{HIGHLIGHT}";
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import rust from "{RUST}";
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hljs.registerLanguage('rust', rust);
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hljs.highlightAll();"#
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}
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pre {
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code {
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class: "language-rust",
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"fn main() {{\nprintln!(\"Hello, world!\");\n}}"
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}
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}
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}
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}
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```
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## Fullstack Rendering
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Head components are compatible with fullstack rendering, but only head components that are rendered in the initial render (before suspense boundaries resolve) will be rendered into the head.
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If you have any important metadata that you want to render into the head, make sure to render it outside of any pending suspense boundaries.
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```rust, no_run
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# use dioxus::prelude::*;
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# #[component]
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# fn LoadData(children: Element) -> Element { unimplemented!() }
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fn App() -> Element {
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rsx! {
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// This will render in SSR
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document::Title { "My Page" }
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SuspenseBoundary {
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fallback: |_| rsx! { "Loading..." },
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LoadData {
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// This will only be rendered on the client after hydration so it may not be visible to search engines
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document::Meta { name: "description", content: "My Page" }
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}
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}
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}
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}
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```
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