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swaitsandClaude Opus 4.6 3102fc747a feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support:
- Splash screen on boot (1.5s) with project name, version, board
- Dashboard showing radio state, config, counters, RSSI/SNR
- RSSI history sparkline (64-sample ring buffer, 2px-wide bars)
- DisplayOn/DisplayOff host commands routed via dedicated channel
- Pure render functions against generic DrawTarget (no hardware coupling)
- Display on/off control bypasses radio task entirely

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-29 20:42:54 -06:00

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# Crunchy
The crunchy unroller - deterministically unroll constant loops. For number
"crunching".
The Rust optimizer will unroll constant loops that don't use the loop variable,
like this:
```rust
for _ in 0..100 {
println!("Hello!");
}
```
However, using the loop variable will cause it to never unroll the loop. This is
unfortunate because it means that you can't constant-fold the loop variable, and
if you end up stomping on the registers it will have to do a load for each
iteration. This crate ensures that your code is unrolled and const-folded. It
only works on literals, unfortunately, but there's a work-around:
```rust
debug_assert_eq!(MY_CONSTANT, 100);
unroll! {
for i in 0..100 {
println!("Iteration {}", i);
}
}
```
This means that your tests will catch if you redefine the constant.
To default maximum number of loops to unroll is `128`, but that can be easily decreased or increased using the cargo features:
* `limit_64`
* `limit_128`
* `limit_256`
* `limit_512`
* `limit_1024`
* `limit_2048`