feat(algorithms): add IBEA (Indicator-Based Evolutionary Algorithm)
Zitzler & Künzli 2004 IBEA: replaces Pareto-rank + crowding fitness
with a single scalar fitness derived from a binary quality indicator
(here, the additive ε-indicator). Loses no information at three or
more objectives the way crowding distance does.
Algorithm:
- For every (i, j) pair compute I(i, j) = max_k (f_k(i) - f_k(j)) on
minimization-oriented objectives.
- Fitness F(i) = -Σ_{j≠i} exp(-I(j, i) / κ).
- Each generation: combine parents + offspring, iteratively remove the
lowest-F member (cleanly recomputing the contribution of the dropped
member from each surviving member's fitness) until population_size
remain.
- Parent selection: binary tournament on F (higher wins).
Bounds-aware operators recommended (SBX + PolyMut).
Tests: produces a non-empty front on Schaffer N.1, deterministic
reruns, panic on `population_size == 0`.
This commit is contained in:
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//! `Ibea` — Zitzler & Künzli 2004 Indicator-Based Evolutionary Algorithm.
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use rand::Rng as _;
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use crate::algorithms::parallel_eval::evaluate_batch;
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use crate::core::candidate::Candidate;
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use crate::core::objective::ObjectiveSpace;
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use crate::core::population::Population;
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use crate::core::problem::Problem;
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use crate::core::result::OptimizationResult;
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use crate::core::rng::{Rng, rng_from_seed};
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use crate::pareto::front::{best_candidate, pareto_front};
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use crate::traits::{Initializer, Optimizer, Variation};
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/// Configuration for [`Ibea`].
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#[derive(Debug, Clone)]
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pub struct IbeaConfig {
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/// Constant population size carried across generations.
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pub population_size: usize,
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/// Number of generations.
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pub generations: usize,
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/// Indicator scaling factor `κ`. Default 0.05 (Zitzler & Künzli §3.2).
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pub kappa: f64,
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/// Seed for the deterministic RNG.
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pub seed: u64,
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}
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impl Default for IbeaConfig {
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fn default() -> Self {
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Self { population_size: 100, generations: 250, kappa: 0.05, seed: 42 }
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}
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}
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/// IBEA (Indicator-Based EA) using the additive ε-indicator.
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#[derive(Debug, Clone)]
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pub struct Ibea<I, V> {
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/// Algorithm configuration.
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pub config: IbeaConfig,
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/// Initial-decision sampler.
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pub initializer: I,
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/// Offspring-producing variation operator.
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pub variation: V,
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}
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impl<I, V> Ibea<I, V> {
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/// Construct an `Ibea` optimizer.
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pub fn new(config: IbeaConfig, initializer: I, variation: V) -> Self {
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Self { config, initializer, variation }
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}
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}
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impl<P, I, V> Optimizer<P> for Ibea<I, V>
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where
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P: Problem + Sync,
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P::Decision: Send,
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I: Initializer<P::Decision>,
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V: Variation<P::Decision>,
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{
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fn run(&mut self, problem: &P) -> OptimizationResult<P::Decision> {
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assert!(self.config.population_size > 0, "Ibea population_size must be > 0");
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assert!(self.config.kappa > 0.0, "Ibea kappa must be > 0");
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let n = self.config.population_size;
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let objectives = problem.objectives();
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let mut rng = rng_from_seed(self.config.seed);
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// Initial population.
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let initial_decisions = self.initializer.initialize(n, &mut rng);
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let mut population: Vec<Candidate<P::Decision>> =
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evaluate_batch(problem, initial_decisions);
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let mut evaluations = population.len();
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for _ in 0..self.config.generations {
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// --- Phase 1: parent selection (binary tournament on fitness) ---
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let fitness = compute_fitness(&population, &objectives, self.config.kappa);
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let mut offspring_decisions: Vec<P::Decision> = Vec::with_capacity(n);
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while offspring_decisions.len() < n {
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let p1 = binary_tournament(&fitness, &mut rng);
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let p2 = binary_tournament(&fitness, &mut rng);
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let parents = vec![population[p1].decision.clone(), population[p2].decision.clone()];
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let children = self.variation.vary(&parents, &mut rng);
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assert!(!children.is_empty(), "Ibea variation returned no children");
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for child in children {
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if offspring_decisions.len() >= n {
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break;
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}
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offspring_decisions.push(child);
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}
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}
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// --- Phase 2: parallel-friendly batch evaluation ---
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let offspring = evaluate_batch(problem, offspring_decisions);
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evaluations += offspring.len();
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// --- Phase 3: combine + indicator-based survival ---
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let mut combined: Vec<Candidate<P::Decision>> = Vec::with_capacity(2 * n);
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combined.extend(population);
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combined.extend(offspring);
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population = environmental_selection(combined, &objectives, n, self.config.kappa);
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}
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let front = pareto_front(&population, &objectives);
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let best = best_candidate(&population, &objectives);
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OptimizationResult::new(
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Population::new(population),
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front,
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best,
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evaluations,
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self.config.generations,
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)
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}
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}
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/// Iteratively remove the worst-fitness member from `pool` until `n` remain.
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///
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/// IBEA's standard "subtract the dropped member's contribution from every
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/// survivor's fitness" recomputation is implemented here so we don't have
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/// to rebuild the full O(N²·M) indicator matrix each removal.
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fn environmental_selection<D: Clone>(
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mut pool: Vec<Candidate<D>>,
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objectives: &ObjectiveSpace,
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n: usize,
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kappa: f64,
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) -> Vec<Candidate<D>> {
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if pool.len() <= n {
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return pool;
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}
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let oriented: Vec<Vec<f64>> = pool
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.iter()
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.map(|c| objectives.as_minimization(&c.evaluation.objectives))
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.collect();
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// Indicator matrix: indicator[i][j] = max_k (oriented[i][k] - oriented[j][k]).
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let indicator: Vec<Vec<f64>> = (0..pool.len())
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.map(|i| {
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(0..pool.len())
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.map(|j| {
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if i == j {
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0.0
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} else {
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oriented[i]
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.iter()
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.zip(oriented[j].iter())
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.map(|(a, b)| a - b)
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.fold(f64::NEG_INFINITY, f64::max)
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}
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})
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.collect()
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})
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.collect();
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// Normalize indicator by its global magnitude to keep exp() sane.
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let mut max_abs = 1e-12_f64;
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for row in &indicator {
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for &v in row {
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if v.abs() > max_abs {
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max_abs = v.abs();
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}
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}
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}
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// Fitness F(i) = -Σ_{j≠i} exp(-indicator[j][i] / (max_abs · kappa)).
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// (Higher is better — so a candidate dominated by many is heavily negative.)
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let scale = max_abs * kappa;
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let mut fitness: Vec<f64> = (0..pool.len())
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.map(|i| {
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(0..pool.len())
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.filter(|&j| j != i)
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.map(|j| -(-indicator[j][i] / scale).exp())
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.sum()
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})
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.collect();
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let mut alive: Vec<bool> = vec![true; pool.len()];
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let mut alive_count = pool.len();
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while alive_count > n {
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// Find the lowest-fitness alive member.
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let mut worst = usize::MAX;
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for i in 0..pool.len() {
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if !alive[i] {
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continue;
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}
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if worst == usize::MAX || fitness[i] < fitness[worst] {
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worst = i;
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}
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}
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// Remove its contribution from every other survivor's fitness.
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for i in 0..pool.len() {
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if !alive[i] || i == worst {
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continue;
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}
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fitness[i] += (-indicator[worst][i] / scale).exp();
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}
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alive[worst] = false;
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alive_count -= 1;
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}
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// Materialize survivors, in original order.
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let mut survivors = Vec::with_capacity(n);
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for (i, c) in pool.drain(..).enumerate() {
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if alive[i] {
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survivors.push(c);
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}
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}
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survivors
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}
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/// Compute IBEA fitness without mutating, for use in tournament selection.
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fn compute_fitness<D>(
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pool: &[Candidate<D>],
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objectives: &ObjectiveSpace,
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kappa: f64,
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) -> Vec<f64> {
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if pool.is_empty() {
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return Vec::new();
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}
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let oriented: Vec<Vec<f64>> = pool
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.iter()
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.map(|c| objectives.as_minimization(&c.evaluation.objectives))
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.collect();
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let indicator: Vec<Vec<f64>> = (0..pool.len())
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.map(|i| {
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(0..pool.len())
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.map(|j| {
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if i == j {
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0.0
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} else {
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oriented[i]
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.iter()
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.zip(oriented[j].iter())
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.map(|(a, b)| a - b)
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.fold(f64::NEG_INFINITY, f64::max)
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}
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})
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.collect()
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})
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.collect();
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let mut max_abs = 1e-12_f64;
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for row in &indicator {
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for &v in row {
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if v.abs() > max_abs {
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max_abs = v.abs();
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}
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}
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}
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let scale = max_abs * kappa;
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(0..pool.len())
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.map(|i| {
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(0..pool.len())
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.filter(|&j| j != i)
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.map(|j| -(-indicator[j][i] / scale).exp())
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.sum()
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})
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.collect()
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}
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fn binary_tournament(fitness: &[f64], rng: &mut Rng) -> usize {
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let a = rng.random_range(0..fitness.len());
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let b = rng.random_range(0..fitness.len());
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if fitness[a] > fitness[b] {
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a
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} else if fitness[a] < fitness[b] {
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b
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} else if rng.random_bool(0.5) {
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a
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} else {
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b
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::operators::{
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CompositeVariation, PolynomialMutation, RealBounds, SimulatedBinaryCrossover,
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};
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use crate::tests_support::SchafferN1;
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fn make_optimizer(
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seed: u64,
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) -> Ibea<RealBounds, CompositeVariation<SimulatedBinaryCrossover, PolynomialMutation>> {
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let bounds = vec![(-5.0, 5.0)];
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let initializer = RealBounds::new(bounds.clone());
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let variation = CompositeVariation {
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crossover: SimulatedBinaryCrossover::new(bounds.clone(), 15.0, 0.5),
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mutation: PolynomialMutation::new(bounds, 20.0, 1.0),
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};
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Ibea::new(
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IbeaConfig { population_size: 20, generations: 15, kappa: 0.05, seed },
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initializer,
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variation,
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)
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}
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#[test]
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fn produces_pareto_front() {
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let mut opt = make_optimizer(1);
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let r = opt.run(&SchafferN1);
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assert!(!r.pareto_front.is_empty());
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assert_eq!(r.population.len(), 20);
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}
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#[test]
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fn deterministic_with_same_seed() {
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let mut a = make_optimizer(99);
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let mut b = make_optimizer(99);
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let ra = a.run(&SchafferN1);
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let rb = b.run(&SchafferN1);
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let oa: Vec<Vec<f64>> =
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ra.pareto_front.iter().map(|c| c.evaluation.objectives.clone()).collect();
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let ob: Vec<Vec<f64>> =
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rb.pareto_front.iter().map(|c| c.evaluation.objectives.clone()).collect();
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assert_eq!(oa, ob);
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}
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#[test]
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#[should_panic(expected = "population_size must be > 0")]
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fn zero_population_size_panics() {
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let bounds = vec![(0.0, 1.0)];
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let initializer = RealBounds::new(bounds.clone());
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let variation = CompositeVariation {
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crossover: SimulatedBinaryCrossover::new(bounds.clone(), 15.0, 0.5),
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mutation: PolynomialMutation::new(bounds, 20.0, 1.0),
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};
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let mut opt = Ibea::new(
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IbeaConfig { population_size: 0, generations: 1, kappa: 0.05, seed: 0 },
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initializer,
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variation,
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);
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let _ = opt.run(&SchafferN1);
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}
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}
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@@ -4,6 +4,7 @@ pub mod cma_es;
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pub mod differential_evolution;
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pub mod genetic_algorithm;
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pub mod hill_climber;
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pub mod ibea;
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pub mod moead;
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pub mod mopso;
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pub mod nsga2;
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@@ -20,6 +21,7 @@ pub use cma_es::*;
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pub use differential_evolution::*;
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pub use genetic_algorithm::*;
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pub use hill_climber::*;
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pub use ibea::*;
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pub use moead::*;
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pub use mopso::*;
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pub use nsga2::*;
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+2
-2
@@ -23,8 +23,8 @@ pub use crate::operators::{
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pub use crate::algorithms::{
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CmaEs, CmaEsConfig, DifferentialEvolution, DifferentialEvolutionConfig,
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GeneticAlgorithm, GeneticAlgorithmConfig, HillClimber, HillClimberConfig, Moead,
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MoeadConfig, Mopso, MopsoConfig, Nsga2, Nsga2Config, Nsga3, Nsga3Config, Paes, PaesConfig, ParticleSwarm,
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GeneticAlgorithm, GeneticAlgorithmConfig, HillClimber, HillClimberConfig, Ibea,
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IbeaConfig, Moead, MoeadConfig, Mopso, MopsoConfig, Nsga2, Nsga2Config, Nsga3, Nsga3Config, Paes, PaesConfig, ParticleSwarm,
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ParticleSwarmConfig, RandomSearch, RandomSearchConfig, SimulatedAnnealing,
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SimulatedAnnealingConfig, Spea2, Spea2Config, TabuSearch, TabuSearchConfig,
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};
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