feat(algorithms): add AntColonyTsp ant colony optimization for TSP-style permutations

Dorigo-style Ant System for permutation problems on a complete graph:
each generation, every ant constructs a tour by probabilistically
picking the next node from those it has not yet visited, weighted by
`τ_ij^α · η_ij^β` where τ is the pheromone level on edge (i, j) and
η is the heuristic desirability (1 / distance, here). After all ants
finish, pheromone evaporates by a factor `(1 - ρ)` and is reinforced
on each ant's tour proportional to that tour's quality.

Decision type is `Vec<usize>` (a permutation of 0..n_cities). The user
supplies a distance matrix and the n_cities is inferred. Single-objective
only (the cost is total tour length, which the Problem evaluates).

Tests build a 5-city ring and verify ACO finds a near-optimal tour,
plus deterministic reruns and panic on multi-objective.
This commit is contained in:
2026-05-05 09:51:11 -06:00
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//! `AntColonyTsp` — Dorigo-style Ant System for permutation problems on a
//! complete graph (TSP-style).
use rand::Rng as _;
use crate::core::candidate::Candidate;
use crate::core::objective::Direction;
use crate::core::population::Population;
use crate::core::problem::Problem;
use crate::core::result::OptimizationResult;
use crate::core::rng::rng_from_seed;
use crate::traits::Optimizer;
/// Configuration for [`AntColonyTsp`].
#[derive(Debug, Clone)]
pub struct AntColonyTspConfig {
/// Number of ants per generation.
pub ants: usize,
/// Number of generations.
pub generations: usize,
/// Pheromone weight `α`.
pub alpha: f64,
/// Heuristic weight `β`.
pub beta: f64,
/// Pheromone evaporation rate `ρ` ∈ [0, 1].
pub evaporation: f64,
/// Pheromone deposit constant `Q`. Reinforcement on edge (i, j) is
/// `Q / tour_length` for every ant whose tour uses (i, j).
pub deposit: f64,
/// Initial pheromone level on every edge.
pub initial_pheromone: f64,
/// Seed for the deterministic RNG.
pub seed: u64,
}
impl Default for AntColonyTspConfig {
fn default() -> Self {
Self {
ants: 30,
generations: 100,
alpha: 1.0,
beta: 2.0,
evaporation: 0.5,
deposit: 1.0,
initial_pheromone: 1.0,
seed: 42,
}
}
}
/// Ant Colony Optimization for permutation-style problems on a complete graph.
///
/// `Vec<usize>` decisions only (the permutation `[0, 1, …, n_cities - 1]`).
/// Single-objective only — typically minimizing total tour length, but the
/// algorithm is direction-aware for completeness.
///
/// Each ant builds a tour by repeatedly choosing the next node with
/// probability `∝ τ_ij^α · η_ij^β` over the unvisited cities, where
/// `η_ij = 1 / distance_ij` is the heuristic desirability.
pub struct AntColonyTsp {
/// Algorithm configuration.
pub config: AntColonyTspConfig,
/// Symmetric distance matrix; size `n_cities × n_cities`. Diagonal must
/// be zero.
pub distances: Vec<Vec<f64>>,
}
impl AntColonyTsp {
/// Construct an `AntColonyTsp`. Validates that `distances` is square
/// and has a zero diagonal.
pub fn new(config: AntColonyTspConfig, distances: Vec<Vec<f64>>) -> Self {
let n = distances.len();
assert!(n >= 2, "AntColonyTsp distances matrix must have >= 2 cities");
for (i, row) in distances.iter().enumerate() {
assert_eq!(row.len(), n, "AntColonyTsp distances matrix must be square");
assert_eq!(row[i], 0.0, "AntColonyTsp distance from city to itself must be 0");
}
Self { config, distances }
}
}
impl<P> Optimizer<P> for AntColonyTsp
where
P: Problem<Decision = Vec<usize>> + Sync,
{
fn run(&mut self, problem: &P) -> OptimizationResult<P::Decision> {
assert!(self.config.ants >= 1, "AntColonyTsp ants must be >= 1");
let objectives = problem.objectives();
assert!(
objectives.is_single_objective(),
"AntColonyTsp requires exactly one objective",
);
let direction = objectives.objectives[0].direction;
let n = self.distances.len();
let mut rng = rng_from_seed(self.config.seed);
// Heuristic desirability: 1 / distance (with a small floor to avoid
// division by zero for very-close cities).
let eta: Vec<Vec<f64>> = self
.distances
.iter()
.map(|row| row.iter().map(|&d| if d > 0.0 { 1.0 / d } else { 0.0 }).collect())
.collect();
// Pheromone matrix.
let mut pheromone: Vec<Vec<f64>> =
vec![vec![self.config.initial_pheromone; n]; n];
let mut best_decision: Option<Vec<usize>> = None;
let mut best_eval: Option<crate::core::evaluation::Evaluation> = None;
let mut evaluations = 0usize;
for _ in 0..self.config.generations {
let mut tours: Vec<Vec<usize>> = Vec::with_capacity(self.config.ants);
let mut tour_evals: Vec<crate::core::evaluation::Evaluation> =
Vec::with_capacity(self.config.ants);
for _ in 0..self.config.ants {
let start = rng.random_range(0..n);
let tour = build_tour(
n,
start,
&pheromone,
&eta,
self.config.alpha,
self.config.beta,
&mut rng,
);
let eval = problem.evaluate(&tour);
evaluations += 1;
tours.push(tour);
tour_evals.push(eval);
}
// Update best.
for (tour, eval) in tours.iter().zip(tour_evals.iter()) {
let beats = match &best_eval {
None => true,
Some(b) => better_than_so(eval, b, direction),
};
if beats {
best_decision = Some(tour.clone());
best_eval = Some(eval.clone());
}
}
// Pheromone evaporation.
for row in pheromone.iter_mut() {
for v in row.iter_mut() {
*v *= 1.0 - self.config.evaporation;
}
}
// Pheromone deposit on each ant's tour.
for (tour, eval) in tours.iter().zip(tour_evals.iter()) {
let length = eval.objectives.first().copied().unwrap_or(f64::INFINITY).max(1e-12);
let deposit = self.config.deposit / length;
for w in tour.windows(2) {
let (i, j) = (w[0], w[1]);
pheromone[i][j] += deposit;
pheromone[j][i] += deposit;
}
// Close the loop.
let (i, j) = (*tour.last().unwrap(), tour[0]);
pheromone[i][j] += deposit;
pheromone[j][i] += deposit;
}
}
let best = Candidate::new(best_decision.unwrap(), best_eval.unwrap());
let population = Population::new(vec![best.clone()]);
let front = vec![best.clone()];
OptimizationResult::new(
population,
front,
Some(best),
evaluations,
self.config.generations,
)
}
}
fn build_tour(
n: usize,
start: usize,
pheromone: &[Vec<f64>],
eta: &[Vec<f64>],
alpha: f64,
beta: f64,
rng: &mut crate::core::rng::Rng,
) -> Vec<usize> {
let mut tour = Vec::with_capacity(n);
let mut visited = vec![false; n];
tour.push(start);
visited[start] = true;
for _ in 1..n {
let current = *tour.last().unwrap();
// Build a probability vector over the unvisited candidates.
let mut probs: Vec<(usize, f64)> = (0..n)
.filter(|&j| !visited[j])
.map(|j| {
let p = pheromone[current][j].max(0.0).powf(alpha) * eta[current][j].powf(beta);
(j, p)
})
.collect();
let total: f64 = probs.iter().map(|(_, p)| *p).sum();
let next = if total > 0.0 {
let r: f64 = rng.random::<f64>() * total;
let mut acc = 0.0;
let mut chosen = probs.last().unwrap().0;
for (j, p) in &probs {
acc += *p;
if r <= acc {
chosen = *j;
break;
}
}
chosen
} else {
// Degenerate case: pheromone × heuristic is 0 for every
// unvisited city. Fall back to uniform random.
let &(j, _) = probs.choose_uniform(rng);
j
};
let _ = probs;
tour.push(next);
visited[next] = true;
}
tour
}
trait ChooseUniform<T> {
fn choose_uniform(&self, rng: &mut crate::core::rng::Rng) -> &T;
}
impl<T> ChooseUniform<T> for [T] {
fn choose_uniform(&self, rng: &mut crate::core::rng::Rng) -> &T {
&self[rng.random_range(0..self.len())]
}
}
fn better_than_so(
a: &crate::core::evaluation::Evaluation,
b: &crate::core::evaluation::Evaluation,
direction: Direction,
) -> bool {
match (a.is_feasible(), b.is_feasible()) {
(true, false) => true,
(false, true) => false,
(false, false) => a.constraint_violation < b.constraint_violation,
(true, true) => match direction {
Direction::Minimize => a.objectives[0] < b.objectives[0],
Direction::Maximize => a.objectives[0] > b.objectives[0],
},
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::core::evaluation::Evaluation;
use crate::core::objective::{Objective, ObjectiveSpace};
/// A 5-city ring problem: cities placed at `(cos(2πi/5), sin(2πi/5))`.
/// Optimal tour length: 2·5·sin(π/5) ≈ 5.878 (a regular pentagon).
struct RingTsp {
distances: Vec<Vec<f64>>,
}
impl RingTsp {
fn new(n: usize) -> Self {
use std::f64::consts::PI;
let pts: Vec<(f64, f64)> = (0..n)
.map(|i| {
let a = 2.0 * PI * (i as f64) / (n as f64);
(a.cos(), a.sin())
})
.collect();
let distances = (0..n)
.map(|i| {
(0..n)
.map(|j| {
let (xi, yi) = pts[i];
let (xj, yj) = pts[j];
((xi - xj).powi(2) + (yi - yj).powi(2)).sqrt()
})
.collect()
})
.collect();
Self { distances }
}
}
impl Problem for RingTsp {
type Decision = Vec<usize>;
fn objectives(&self) -> ObjectiveSpace {
ObjectiveSpace::new(vec![Objective::minimize("tour_length")])
}
fn evaluate(&self, tour: &Vec<usize>) -> Evaluation {
let n = tour.len();
let mut total = 0.0;
for w in tour.windows(2) {
total += self.distances[w[0]][w[1]];
}
total += self.distances[tour[n - 1]][tour[0]];
Evaluation::new(vec![total])
}
}
/// Trivial single-objective problem to test the multi-objective panic.
struct DummyMo;
impl Problem for DummyMo {
type Decision = Vec<usize>;
fn objectives(&self) -> ObjectiveSpace {
ObjectiveSpace::new(vec![
Objective::minimize("a"),
Objective::minimize("b"),
])
}
fn evaluate(&self, _tour: &Vec<usize>) -> Evaluation {
Evaluation::new(vec![0.0, 0.0])
}
}
#[test]
fn finds_near_optimum_on_5_city_ring() {
let problem = RingTsp::new(5);
let mut opt = AntColonyTsp::new(
AntColonyTspConfig {
ants: 10,
generations: 30,
alpha: 1.0,
beta: 3.0,
evaporation: 0.5,
deposit: 1.0,
initial_pheromone: 1.0,
seed: 1,
},
problem.distances.clone(),
);
let r = opt.run(&problem);
let best = r.best.unwrap();
// Optimal pentagon perimeter ≈ 5.878. ACO should hit close.
assert!(
best.evaluation.objectives[0] < 5.95,
"got tour length = {}",
best.evaluation.objectives[0],
);
}
#[test]
fn deterministic_with_same_seed() {
let problem = RingTsp::new(5);
let cfg = AntColonyTspConfig {
ants: 8,
generations: 10,
alpha: 1.0,
beta: 2.0,
evaporation: 0.5,
deposit: 1.0,
initial_pheromone: 1.0,
seed: 99,
};
let mut a = AntColonyTsp::new(cfg.clone(), problem.distances.clone());
let mut b = AntColonyTsp::new(cfg, problem.distances.clone());
let ra = a.run(&problem);
let rb = b.run(&problem);
assert_eq!(
ra.best.unwrap().evaluation.objectives,
rb.best.unwrap().evaluation.objectives,
);
}
#[test]
#[should_panic(expected = "exactly one objective")]
fn multi_objective_panics() {
let mut opt = AntColonyTsp::new(
AntColonyTspConfig::default(),
vec![vec![0.0, 1.0], vec![1.0, 0.0]],
);
let _ = opt.run(&DummyMo);
}
}