feat(algorithms): add SPEA2 (Strength Pareto Evolutionary Algorithm 2)

Implementation of Zitzler, Laumanns, Thiele 2001 SPEA2 — the classic
Pareto MOEA built around an explicit external archive of fixed size.

Each generation:
1. Combine the current population and the archive into one pool.
2. For every member, compute strength S(i) = number of others that
   member dominates, then raw fitness R(i) = sum of S(j) over members
   j that dominate i.
3. Add a density estimator D(i) = 1/(σ_k + 2) where σ_k is the distance
   to the k-th nearest neighbor (k = floor(sqrt(|pool|))) in
   minimization-oriented objective space.
4. Final fitness F(i) = R(i) + D(i); lower is better.
5. Build the next archive by taking every non-dominated member
   (R(i) == 0). If too many, prune by repeatedly removing the member
   with the smallest k-th-nearest-neighbor distance. If too few, fill
   from the rest sorted by F ascending.
6. Generate the next population by binary tournament on F (lower wins),
   then variation, then evaluation.

Public API mirrors the other algorithms:

  Spea2Config { population_size, archive_size, generations, seed }
  Spea2 { config, initializer, variation }
  impl<P, I, V> Optimizer<P> for Spea2<I, V>

Re-exported from the prelude. Tests cover archive size invariants,
non-empty Pareto front on Schaffer N.1, deterministic reruns under
the same seed, and panic on population_size == 0.
This commit is contained in:
2026-05-04 19:52:47 -06:00
parent 13f126a754
commit 9d46cf9d65
3 changed files with 382 additions and 1 deletions
+2
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@@ -5,8 +5,10 @@ pub mod nsga2;
pub mod paes;
pub(crate) mod parallel_eval;
pub mod random_search;
pub mod spea2;
pub use differential_evolution::*;
pub use nsga2::*;
pub use paes::*;
pub use random_search::*;
pub use spea2::*;
+379
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@@ -0,0 +1,379 @@
//! SPEA2 — Strength Pareto Evolutionary Algorithm 2 (Zitzler, Laumanns, Thiele 2001).
use rand::Rng as _;
use crate::algorithms::parallel_eval::evaluate_batch;
use crate::core::candidate::Candidate;
use crate::core::objective::ObjectiveSpace;
use crate::core::population::Population;
use crate::core::problem::Problem;
use crate::core::result::OptimizationResult;
use crate::core::rng::{Rng, rng_from_seed};
use crate::pareto::dominance::{Dominance, pareto_compare};
use crate::pareto::front::{best_candidate, pareto_front};
use crate::traits::{Initializer, Optimizer, Variation};
/// Configuration for [`Spea2`].
#[derive(Debug, Clone)]
pub struct Spea2Config {
/// Constant population size carried across generations.
pub population_size: usize,
/// Constant archive size; SPEA2 grows or shrinks it to this exact target.
pub archive_size: usize,
/// Number of generations to run.
pub generations: usize,
/// Seed for the deterministic RNG.
pub seed: u64,
}
impl Default for Spea2Config {
fn default() -> Self {
Self { population_size: 100, archive_size: 100, generations: 250, seed: 42 }
}
}
/// SPEA2 optimizer.
#[derive(Debug, Clone)]
pub struct Spea2<I, V> {
/// Algorithm configuration.
pub config: Spea2Config,
/// Initial-decision sampler.
pub initializer: I,
/// Offspring-producing variation operator.
pub variation: V,
}
impl<I, V> Spea2<I, V> {
/// Construct a `Spea2` optimizer.
pub fn new(config: Spea2Config, initializer: I, variation: V) -> Self {
Self { config, initializer, variation }
}
}
impl<P, I, V> Optimizer<P> for Spea2<I, V>
where
P: Problem + Sync,
P::Decision: Send,
I: Initializer<P::Decision>,
V: Variation<P::Decision>,
{
fn run(&mut self, problem: &P) -> OptimizationResult<P::Decision> {
assert!(
self.config.population_size > 0,
"Spea2 population_size must be greater than 0",
);
assert!(
self.config.archive_size > 0,
"Spea2 archive_size must be greater than 0",
);
let n_pop = self.config.population_size;
let n_arc = self.config.archive_size;
let objectives = problem.objectives();
let mut rng = rng_from_seed(self.config.seed);
// Initial population.
let initial_decisions = self.initializer.initialize(n_pop, &mut rng);
assert_eq!(
initial_decisions.len(),
n_pop,
"SPEA2 initializer must return exactly population_size decisions",
);
let mut population: Vec<Candidate<P::Decision>> =
evaluate_batch(problem, initial_decisions);
let mut evaluations = population.len();
let mut archive: Vec<Candidate<P::Decision>> = Vec::new();
for _ in 0..self.config.generations {
// --- Combine pool, compute fitness ---
let mut pool: Vec<Candidate<P::Decision>> =
Vec::with_capacity(population.len() + archive.len());
pool.extend(population.drain(..));
pool.extend(archive.drain(..));
let fitness = compute_fitness(&pool, &objectives);
// --- Build the next archive ---
archive = build_archive(&pool, &fitness, &objectives, n_arc);
// --- Generate offspring from the archive (mating pool) ---
let archive_fitness = compute_fitness(&archive, &objectives);
let mut offspring_decisions: Vec<P::Decision> = Vec::with_capacity(n_pop);
while offspring_decisions.len() < n_pop {
let p1 = binary_tournament(&archive_fitness, &mut rng);
let p2 = binary_tournament(&archive_fitness, &mut rng);
let parents = vec![archive[p1].decision.clone(), archive[p2].decision.clone()];
let children = self.variation.vary(&parents, &mut rng);
assert!(!children.is_empty(), "SPEA2 variation returned no children");
for child_decision in children {
if offspring_decisions.len() >= n_pop {
break;
}
offspring_decisions.push(child_decision);
}
}
let new_population = evaluate_batch(problem, offspring_decisions);
evaluations += new_population.len();
population = new_population;
}
let front = pareto_front(&archive, &objectives);
let best = best_candidate(&archive, &objectives);
OptimizationResult::new(
Population::new(archive),
front,
best,
evaluations,
self.config.generations,
)
}
}
/// SPEA2 fitness: `R(i) + D(i)`, where lower is better.
///
/// `R(i)` is the sum of `S(j)` over all `j` that dominate `i`. `S(j)` is the
/// count of members `j` dominates. `D(i) = 1 / (σ_k + 2)` where `σ_k` is the
/// distance to the k-th nearest neighbor (k = floor(sqrt(N))) in
/// minimization-oriented objective space.
fn compute_fitness<D>(pool: &[Candidate<D>], objectives: &ObjectiveSpace) -> Vec<f64> {
let n = pool.len();
if n == 0 {
return Vec::new();
}
let oriented: Vec<Vec<f64>> = pool
.iter()
.map(|c| objectives.as_minimization(&c.evaluation.objectives))
.collect();
// Strength S(i) = number of members i dominates.
let mut strength = vec![0_usize; n];
let mut dominators_of: Vec<Vec<usize>> = vec![Vec::new(); n];
for i in 0..n {
for j in 0..n {
if i == j {
continue;
}
if matches!(
pareto_compare(&pool[i].evaluation, &pool[j].evaluation, objectives),
Dominance::Dominates
) {
strength[i] += 1;
dominators_of[j].push(i);
}
}
}
// Raw fitness R(i) = sum of S(j) over j that dominate i.
let raw: Vec<f64> = (0..n)
.map(|i| dominators_of[i].iter().map(|&j| strength[j] as f64).sum())
.collect();
// Density D(i) = 1 / (σ_k + 2). Use kth_nearest distances.
let k = (n as f64).sqrt() as usize;
let density: Vec<f64> = (0..n)
.map(|i| {
let mut dists: Vec<f64> = (0..n)
.filter(|&j| j != i)
.map(|j| euclidean(&oriented[i], &oriented[j]))
.collect();
dists.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
// SPEA2's σ_k is the distance to the k-th nearest neighbor (1-indexed).
// With k = floor(sqrt(N)), use index (k-1).clamp(0, len-1).
let idx = if dists.is_empty() {
return 0.0;
} else {
k.saturating_sub(1).min(dists.len() - 1)
};
1.0 / (dists[idx] + 2.0)
})
.collect();
raw.into_iter().zip(density).map(|(r, d)| r + d).collect()
}
fn euclidean(a: &[f64], b: &[f64]) -> f64 {
a.iter().zip(b.iter()).map(|(x, y)| (x - y).powi(2)).sum::<f64>().sqrt()
}
/// Build the next archive of exactly `target_size` members.
///
/// All non-dominated members of the pool (`fitness < 1.0`) are taken first.
/// If too many, prune by iteratively removing the member with the smallest
/// distance to its nearest neighbor (ties broken by next-nearest, etc.). If
/// too few, fill from the rest sorted by fitness ascending.
fn build_archive<D: Clone>(
pool: &[Candidate<D>],
fitness: &[f64],
objectives: &ObjectiveSpace,
target_size: usize,
) -> Vec<Candidate<D>> {
let mut nondom: Vec<usize> = (0..pool.len()).filter(|&i| fitness[i] < 1.0).collect();
if nondom.len() == target_size {
return nondom.into_iter().map(|i| pool[i].clone()).collect();
}
if nondom.len() < target_size {
// Fill from dominated members ordered by ascending fitness.
let mut dominated: Vec<usize> =
(0..pool.len()).filter(|&i| fitness[i] >= 1.0).collect();
dominated.sort_by(|&a, &b| {
fitness[a].partial_cmp(&fitness[b]).unwrap_or(std::cmp::Ordering::Equal)
});
let needed = target_size - nondom.len();
nondom.extend(dominated.into_iter().take(needed));
return nondom.into_iter().map(|i| pool[i].clone()).collect();
}
// Truncation: while too large, drop the member with the smallest distance
// to its nearest neighbor in the current archive.
let oriented: Vec<Vec<f64>> = nondom
.iter()
.map(|&i| objectives.as_minimization(&pool[i].evaluation.objectives))
.collect();
let mut alive: Vec<bool> = vec![true; nondom.len()];
let mut alive_count = nondom.len();
while alive_count > target_size {
// Compute per-member sorted distances to other alive members.
let mut neighbor_dists: Vec<Vec<f64>> = vec![Vec::new(); nondom.len()];
for i in 0..nondom.len() {
if !alive[i] {
continue;
}
for j in 0..nondom.len() {
if !alive[j] || i == j {
continue;
}
neighbor_dists[i].push(euclidean(&oriented[i], &oriented[j]));
}
neighbor_dists[i]
.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
}
// Find the alive member whose neighbor-distance vector is lex-smallest.
let mut victim = usize::MAX;
for i in 0..nondom.len() {
if !alive[i] {
continue;
}
if victim == usize::MAX {
victim = i;
continue;
}
// Lex-compare neighbor distances.
let cmp = neighbor_dists[i]
.iter()
.zip(neighbor_dists[victim].iter())
.find_map(|(a, b)| {
let c = a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal);
if c != std::cmp::Ordering::Equal { Some(c) } else { None }
})
.unwrap_or(std::cmp::Ordering::Equal);
if cmp == std::cmp::Ordering::Less {
victim = i;
}
}
alive[victim] = false;
alive_count -= 1;
}
nondom
.into_iter()
.enumerate()
.filter_map(|(local, idx)| if alive[local] { Some(pool[idx].clone()) } else { None })
.collect()
}
fn binary_tournament(fitness: &[f64], rng: &mut Rng) -> usize {
let n = fitness.len();
let a = rng.random_range(0..n);
let b = rng.random_range(0..n);
if fitness[a] < fitness[b] {
a
} else if fitness[a] > fitness[b] {
b
} else if rng.random_bool(0.5) {
a
} else {
b
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::operators::{GaussianMutation, RealBounds};
use crate::tests_support::SchafferN1;
#[test]
fn produces_pareto_front() {
let mut opt = Spea2::new(
Spea2Config {
population_size: 30,
archive_size: 30,
generations: 10,
seed: 1,
},
RealBounds::new(vec![(-5.0, 5.0)]),
GaussianMutation { sigma: 0.3 },
);
let r = opt.run(&SchafferN1);
assert!(!r.pareto_front.is_empty());
assert_eq!(r.population.len(), 30);
assert_eq!(r.generations, 10);
}
#[test]
fn archive_size_respected() {
let mut opt = Spea2::new(
Spea2Config {
population_size: 40,
archive_size: 20,
generations: 15,
seed: 2,
},
RealBounds::new(vec![(-5.0, 5.0)]),
GaussianMutation { sigma: 0.3 },
);
let r = opt.run(&SchafferN1);
assert_eq!(r.population.len(), 20);
}
#[test]
fn deterministic_with_same_seed() {
let make = || {
Spea2::new(
Spea2Config {
population_size: 20,
archive_size: 20,
generations: 10,
seed: 99,
},
RealBounds::new(vec![(-5.0, 5.0)]),
GaussianMutation { sigma: 0.2 },
)
};
let mut a = make();
let mut b = make();
let ra = a.run(&SchafferN1);
let rb = b.run(&SchafferN1);
let oa: Vec<Vec<f64>> =
ra.pareto_front.iter().map(|c| c.evaluation.objectives.clone()).collect();
let ob: Vec<Vec<f64>> =
rb.pareto_front.iter().map(|c| c.evaluation.objectives.clone()).collect();
assert_eq!(oa, ob);
}
#[test]
#[should_panic(expected = "population_size must be greater than 0")]
fn zero_population_size_panics() {
let mut opt = Spea2::new(
Spea2Config {
population_size: 0,
archive_size: 10,
generations: 1,
seed: 0,
},
RealBounds::new(vec![(-1.0, 1.0)]),
GaussianMutation { sigma: 0.1 },
);
let _ = opt.run(&SchafferN1);
}
}
+1 -1
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@@ -23,5 +23,5 @@ pub use crate::operators::{
pub use crate::algorithms::{
DifferentialEvolution, DifferentialEvolutionConfig, Nsga2, Nsga2Config, Paes, PaesConfig,
RandomSearch, RandomSearchConfig,
RandomSearch, RandomSearchConfig, Spea2, Spea2Config,
};