feat(algorithms): add SPEA2 (Strength Pareto Evolutionary Algorithm 2)
Implementation of Zitzler, Laumanns, Thiele 2001 SPEA2 — the classic
Pareto MOEA built around an explicit external archive of fixed size.
Each generation:
1. Combine the current population and the archive into one pool.
2. For every member, compute strength S(i) = number of others that
member dominates, then raw fitness R(i) = sum of S(j) over members
j that dominate i.
3. Add a density estimator D(i) = 1/(σ_k + 2) where σ_k is the distance
to the k-th nearest neighbor (k = floor(sqrt(|pool|))) in
minimization-oriented objective space.
4. Final fitness F(i) = R(i) + D(i); lower is better.
5. Build the next archive by taking every non-dominated member
(R(i) == 0). If too many, prune by repeatedly removing the member
with the smallest k-th-nearest-neighbor distance. If too few, fill
from the rest sorted by F ascending.
6. Generate the next population by binary tournament on F (lower wins),
then variation, then evaluation.
Public API mirrors the other algorithms:
Spea2Config { population_size, archive_size, generations, seed }
Spea2 { config, initializer, variation }
impl<P, I, V> Optimizer<P> for Spea2<I, V>
Re-exported from the prelude. Tests cover archive size invariants,
non-empty Pareto front on Schaffer N.1, deterministic reruns under
the same seed, and panic on population_size == 0.
This commit is contained in:
@@ -5,8 +5,10 @@ pub mod nsga2;
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pub mod paes;
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pub(crate) mod parallel_eval;
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pub mod random_search;
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pub mod spea2;
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pub use differential_evolution::*;
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pub use nsga2::*;
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pub use paes::*;
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pub use random_search::*;
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pub use spea2::*;
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@@ -0,0 +1,379 @@
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//! SPEA2 — Strength Pareto Evolutionary Algorithm 2 (Zitzler, Laumanns, Thiele 2001).
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use rand::Rng as _;
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use crate::algorithms::parallel_eval::evaluate_batch;
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use crate::core::candidate::Candidate;
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use crate::core::objective::ObjectiveSpace;
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use crate::core::population::Population;
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use crate::core::problem::Problem;
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use crate::core::result::OptimizationResult;
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use crate::core::rng::{Rng, rng_from_seed};
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use crate::pareto::dominance::{Dominance, pareto_compare};
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use crate::pareto::front::{best_candidate, pareto_front};
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use crate::traits::{Initializer, Optimizer, Variation};
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/// Configuration for [`Spea2`].
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#[derive(Debug, Clone)]
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pub struct Spea2Config {
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/// Constant population size carried across generations.
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pub population_size: usize,
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/// Constant archive size; SPEA2 grows or shrinks it to this exact target.
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pub archive_size: usize,
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/// Number of generations to run.
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pub generations: usize,
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/// Seed for the deterministic RNG.
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pub seed: u64,
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}
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impl Default for Spea2Config {
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fn default() -> Self {
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Self { population_size: 100, archive_size: 100, generations: 250, seed: 42 }
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}
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}
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/// SPEA2 optimizer.
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#[derive(Debug, Clone)]
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pub struct Spea2<I, V> {
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/// Algorithm configuration.
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pub config: Spea2Config,
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/// Initial-decision sampler.
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pub initializer: I,
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/// Offspring-producing variation operator.
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pub variation: V,
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}
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impl<I, V> Spea2<I, V> {
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/// Construct a `Spea2` optimizer.
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pub fn new(config: Spea2Config, initializer: I, variation: V) -> Self {
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Self { config, initializer, variation }
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}
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}
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impl<P, I, V> Optimizer<P> for Spea2<I, V>
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where
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P: Problem + Sync,
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P::Decision: Send,
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I: Initializer<P::Decision>,
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V: Variation<P::Decision>,
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{
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fn run(&mut self, problem: &P) -> OptimizationResult<P::Decision> {
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assert!(
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self.config.population_size > 0,
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"Spea2 population_size must be greater than 0",
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);
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assert!(
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self.config.archive_size > 0,
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"Spea2 archive_size must be greater than 0",
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);
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let n_pop = self.config.population_size;
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let n_arc = self.config.archive_size;
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let objectives = problem.objectives();
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let mut rng = rng_from_seed(self.config.seed);
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// Initial population.
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let initial_decisions = self.initializer.initialize(n_pop, &mut rng);
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assert_eq!(
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initial_decisions.len(),
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n_pop,
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"SPEA2 initializer must return exactly population_size decisions",
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);
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let mut population: Vec<Candidate<P::Decision>> =
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evaluate_batch(problem, initial_decisions);
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let mut evaluations = population.len();
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let mut archive: Vec<Candidate<P::Decision>> = Vec::new();
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for _ in 0..self.config.generations {
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// --- Combine pool, compute fitness ---
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let mut pool: Vec<Candidate<P::Decision>> =
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Vec::with_capacity(population.len() + archive.len());
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pool.extend(population.drain(..));
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pool.extend(archive.drain(..));
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let fitness = compute_fitness(&pool, &objectives);
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// --- Build the next archive ---
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archive = build_archive(&pool, &fitness, &objectives, n_arc);
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// --- Generate offspring from the archive (mating pool) ---
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let archive_fitness = compute_fitness(&archive, &objectives);
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let mut offspring_decisions: Vec<P::Decision> = Vec::with_capacity(n_pop);
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while offspring_decisions.len() < n_pop {
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let p1 = binary_tournament(&archive_fitness, &mut rng);
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let p2 = binary_tournament(&archive_fitness, &mut rng);
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let parents = vec![archive[p1].decision.clone(), archive[p2].decision.clone()];
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let children = self.variation.vary(&parents, &mut rng);
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assert!(!children.is_empty(), "SPEA2 variation returned no children");
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for child_decision in children {
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if offspring_decisions.len() >= n_pop {
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break;
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}
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offspring_decisions.push(child_decision);
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}
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}
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let new_population = evaluate_batch(problem, offspring_decisions);
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evaluations += new_population.len();
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population = new_population;
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}
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let front = pareto_front(&archive, &objectives);
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let best = best_candidate(&archive, &objectives);
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OptimizationResult::new(
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Population::new(archive),
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front,
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best,
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evaluations,
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self.config.generations,
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)
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}
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}
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/// SPEA2 fitness: `R(i) + D(i)`, where lower is better.
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///
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/// `R(i)` is the sum of `S(j)` over all `j` that dominate `i`. `S(j)` is the
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/// count of members `j` dominates. `D(i) = 1 / (σ_k + 2)` where `σ_k` is the
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/// distance to the k-th nearest neighbor (k = floor(sqrt(N))) in
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/// minimization-oriented objective space.
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fn compute_fitness<D>(pool: &[Candidate<D>], objectives: &ObjectiveSpace) -> Vec<f64> {
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let n = pool.len();
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if n == 0 {
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return Vec::new();
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}
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let oriented: Vec<Vec<f64>> = pool
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.iter()
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.map(|c| objectives.as_minimization(&c.evaluation.objectives))
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.collect();
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// Strength S(i) = number of members i dominates.
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let mut strength = vec![0_usize; n];
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let mut dominators_of: Vec<Vec<usize>> = vec![Vec::new(); n];
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for i in 0..n {
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for j in 0..n {
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if i == j {
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continue;
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}
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if matches!(
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pareto_compare(&pool[i].evaluation, &pool[j].evaluation, objectives),
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Dominance::Dominates
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) {
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strength[i] += 1;
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dominators_of[j].push(i);
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}
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}
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}
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// Raw fitness R(i) = sum of S(j) over j that dominate i.
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let raw: Vec<f64> = (0..n)
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.map(|i| dominators_of[i].iter().map(|&j| strength[j] as f64).sum())
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.collect();
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// Density D(i) = 1 / (σ_k + 2). Use kth_nearest distances.
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let k = (n as f64).sqrt() as usize;
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let density: Vec<f64> = (0..n)
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.map(|i| {
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let mut dists: Vec<f64> = (0..n)
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.filter(|&j| j != i)
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.map(|j| euclidean(&oriented[i], &oriented[j]))
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.collect();
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dists.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
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// SPEA2's σ_k is the distance to the k-th nearest neighbor (1-indexed).
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// With k = floor(sqrt(N)), use index (k-1).clamp(0, len-1).
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let idx = if dists.is_empty() {
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return 0.0;
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} else {
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k.saturating_sub(1).min(dists.len() - 1)
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};
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1.0 / (dists[idx] + 2.0)
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})
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.collect();
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raw.into_iter().zip(density).map(|(r, d)| r + d).collect()
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}
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fn euclidean(a: &[f64], b: &[f64]) -> f64 {
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a.iter().zip(b.iter()).map(|(x, y)| (x - y).powi(2)).sum::<f64>().sqrt()
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}
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/// Build the next archive of exactly `target_size` members.
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///
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/// All non-dominated members of the pool (`fitness < 1.0`) are taken first.
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/// If too many, prune by iteratively removing the member with the smallest
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/// distance to its nearest neighbor (ties broken by next-nearest, etc.). If
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/// too few, fill from the rest sorted by fitness ascending.
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fn build_archive<D: Clone>(
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pool: &[Candidate<D>],
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fitness: &[f64],
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objectives: &ObjectiveSpace,
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target_size: usize,
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) -> Vec<Candidate<D>> {
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let mut nondom: Vec<usize> = (0..pool.len()).filter(|&i| fitness[i] < 1.0).collect();
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if nondom.len() == target_size {
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return nondom.into_iter().map(|i| pool[i].clone()).collect();
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}
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if nondom.len() < target_size {
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// Fill from dominated members ordered by ascending fitness.
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let mut dominated: Vec<usize> =
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(0..pool.len()).filter(|&i| fitness[i] >= 1.0).collect();
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dominated.sort_by(|&a, &b| {
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fitness[a].partial_cmp(&fitness[b]).unwrap_or(std::cmp::Ordering::Equal)
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});
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let needed = target_size - nondom.len();
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nondom.extend(dominated.into_iter().take(needed));
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return nondom.into_iter().map(|i| pool[i].clone()).collect();
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}
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// Truncation: while too large, drop the member with the smallest distance
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// to its nearest neighbor in the current archive.
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let oriented: Vec<Vec<f64>> = nondom
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.iter()
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.map(|&i| objectives.as_minimization(&pool[i].evaluation.objectives))
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.collect();
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let mut alive: Vec<bool> = vec![true; nondom.len()];
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let mut alive_count = nondom.len();
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while alive_count > target_size {
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// Compute per-member sorted distances to other alive members.
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let mut neighbor_dists: Vec<Vec<f64>> = vec![Vec::new(); nondom.len()];
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for i in 0..nondom.len() {
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if !alive[i] {
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continue;
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}
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for j in 0..nondom.len() {
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if !alive[j] || i == j {
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continue;
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}
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neighbor_dists[i].push(euclidean(&oriented[i], &oriented[j]));
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}
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neighbor_dists[i]
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.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
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}
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// Find the alive member whose neighbor-distance vector is lex-smallest.
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let mut victim = usize::MAX;
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for i in 0..nondom.len() {
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if !alive[i] {
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continue;
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}
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if victim == usize::MAX {
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victim = i;
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continue;
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}
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// Lex-compare neighbor distances.
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let cmp = neighbor_dists[i]
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.iter()
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.zip(neighbor_dists[victim].iter())
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.find_map(|(a, b)| {
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let c = a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal);
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if c != std::cmp::Ordering::Equal { Some(c) } else { None }
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})
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.unwrap_or(std::cmp::Ordering::Equal);
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if cmp == std::cmp::Ordering::Less {
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victim = i;
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}
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}
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alive[victim] = false;
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alive_count -= 1;
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}
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nondom
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.into_iter()
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.enumerate()
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.filter_map(|(local, idx)| if alive[local] { Some(pool[idx].clone()) } else { None })
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.collect()
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}
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fn binary_tournament(fitness: &[f64], rng: &mut Rng) -> usize {
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let n = fitness.len();
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let a = rng.random_range(0..n);
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let b = rng.random_range(0..n);
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if fitness[a] < fitness[b] {
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a
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} else if fitness[a] > fitness[b] {
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b
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} else if rng.random_bool(0.5) {
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a
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} else {
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b
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::operators::{GaussianMutation, RealBounds};
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use crate::tests_support::SchafferN1;
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#[test]
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fn produces_pareto_front() {
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let mut opt = Spea2::new(
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Spea2Config {
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population_size: 30,
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archive_size: 30,
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generations: 10,
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seed: 1,
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},
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RealBounds::new(vec![(-5.0, 5.0)]),
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GaussianMutation { sigma: 0.3 },
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);
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let r = opt.run(&SchafferN1);
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assert!(!r.pareto_front.is_empty());
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assert_eq!(r.population.len(), 30);
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assert_eq!(r.generations, 10);
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}
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#[test]
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fn archive_size_respected() {
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let mut opt = Spea2::new(
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Spea2Config {
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population_size: 40,
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archive_size: 20,
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generations: 15,
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seed: 2,
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},
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RealBounds::new(vec![(-5.0, 5.0)]),
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GaussianMutation { sigma: 0.3 },
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);
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let r = opt.run(&SchafferN1);
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assert_eq!(r.population.len(), 20);
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}
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#[test]
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fn deterministic_with_same_seed() {
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let make = || {
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Spea2::new(
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Spea2Config {
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population_size: 20,
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archive_size: 20,
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generations: 10,
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seed: 99,
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},
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RealBounds::new(vec![(-5.0, 5.0)]),
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GaussianMutation { sigma: 0.2 },
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)
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};
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let mut a = make();
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let mut b = make();
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let ra = a.run(&SchafferN1);
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let rb = b.run(&SchafferN1);
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let oa: Vec<Vec<f64>> =
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ra.pareto_front.iter().map(|c| c.evaluation.objectives.clone()).collect();
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let ob: Vec<Vec<f64>> =
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rb.pareto_front.iter().map(|c| c.evaluation.objectives.clone()).collect();
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assert_eq!(oa, ob);
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}
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#[test]
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#[should_panic(expected = "population_size must be greater than 0")]
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fn zero_population_size_panics() {
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let mut opt = Spea2::new(
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Spea2Config {
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population_size: 0,
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archive_size: 10,
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generations: 1,
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seed: 0,
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},
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RealBounds::new(vec![(-1.0, 1.0)]),
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GaussianMutation { sigma: 0.1 },
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);
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let _ = opt.run(&SchafferN1);
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}
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}
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+1
-1
@@ -23,5 +23,5 @@ pub use crate::operators::{
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pub use crate::algorithms::{
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DifferentialEvolution, DifferentialEvolutionConfig, Nsga2, Nsga2Config, Paes, PaesConfig,
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RandomSearch, RandomSearchConfig,
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RandomSearch, RandomSearchConfig, Spea2, Spea2Config,
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};
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Reference in New Issue
Block a user