perf: precompute transition/dispatch/terminate paths; shrink TimerEntry to u64
Six codegen-side optimization passes against step() and friends. No user-facing API changes; all 296 tests pass under no-default, tokio, embassy, and tokio+journal. Cumulative on h8_cross_tree (deepest dispatch in the suite): -82% instructions / -72% cycles vs the pre_lca_fix baseline. * __PATH_DATA + __PATH_RANGE: per-(from, to) precomputed exit/enter sequences. Up/self/lateral semantics fold into one indexed lookup; removes lca() and is_up_transition() runtime helpers and the per-call heapless::Vec<u16, 16> ancestry build. Hierarchy depth no longer bounded by Vec capacity. * __DISPATCH[(state, event)]: precomputed handler resolution. The runtime __PARENT bubble walk + per-hop __handler_lookup call in step() collapses to one indexed lookup. Bubble resolution is now O(1) regardless of depth -- bubble_top (4-hop) is within 3 instructions of bubble_leaf (handler on current). __handler_lookup retained for timer dispatch. * __TERMINATE_DATA: per-state precomputed exit chain (root inclusive -- chart-root entry/exit actions are valid). do_terminate() indexes the slice instead of walking __PARENT, and uses Deque::clear() (O(1) in heapless 0.8) instead of pop_front-loop. terminate_event bench: -22.5% instr / -23.4% cycles. * TimerTable empty-skip: pop_expired / min_remaining / decrement / cancel_state each get inlined is_empty() early-out with the non-empty body marked #[cold]. * Codegen-static timer-machinery elide: when chart has no Duration triggers, every TimerTable call is omitted from step() and exit_state(). step() returns None directly. dispatch_trigger and the timer-fired arms remain but are unreachable; LLVM DCEs them. * TimerEntry.remaining_ns: u128 -> u64 (~584-year ceiling). Halves entry size; replaces u128 saturating-sub with u64. The smaller machine struct improves cache density on every bench, even timer-free ones. Bench coverage: four new benches added to cover paths the original suite missed -- bubble_leaf/mid/top (handler resolution at varying ancestor depths), timer_fire_dispatch (only bench exercising pop_expired's non-empty branch and dispatch_trigger), terminate_event (only bench exercising do_terminate), bubble_cross_tree (deep bubble + 10-state cross-tree, the realistic HSM worst case). See hsmc/benches/baseline.txt for the per-pass delta blocks and docs/003. latency-analysis.md sections 1, 9, and 12 for the cost-surface analysis. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -4,6 +4,87 @@ All notable changes to this workspace are documented here. The format
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follows [Keep a Changelog](https://keepachangelog.com/en/1.1.0/) and
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this project adheres to [Semantic Versioning](https://semver.org/).
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## Unreleased
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### Performance — dispatch hot path
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Six codegen-side optimization passes against `step()` and friends. No
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user-facing API changes; all 296 tests pass under `--no-default-features`,
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`--features tokio`, `--features embassy`, and `--features tokio,journal`.
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Cumulative on `h8_cross_tree` (the deepest dispatch in the bench suite):
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**−82% instructions / −72% cycles** vs the pre-`pre_lca_fix` baseline.
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See `hsmc/benches/baseline.txt` for per-pass delta blocks and
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`docs/003. latency-analysis.md` §1/§9/§12 for the cost-surface analysis.
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- **Precomputed transition paths.** For every `(from, to)` state pair,
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codegen materializes the exit/enter sequence into a single flat
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`__PATH_DATA` blob with a `__PATH_RANGE: [(u16, u16, u16); N²]`
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index. `transition()` becomes one indexed range lookup + two slice
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loops; the `lca()` runtime helper, `is_up_transition()`, and the
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per-call `heapless::Vec<u16, 16>` ancestry build are gone. Up /
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self / lateral semantics are baked into the table (empty enter
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slice ⇒ up-transition, target excluded; non-empty enter slice
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includes the default-descent tail). Hierarchy depth is no longer
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bounded by the old 32-state Vec capacity.
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- **Precomputed event-dispatch table.** For every `(state, event)`
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pair, codegen resolves the handler the runtime `__PARENT` bubble
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walk would have found. `__DISPATCH: [(u16, &'static [u16],
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Option<u16>); N×E]` stores `(handler_state, action_ids,
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transition_target)` per pair; `u16::MAX` in the handler-state slot
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is the no-handler sentinel. The runtime walk + per-hop
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`__handler_lookup` call in `step()` collapses to one indexed lookup.
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Handler resolution is now O(1) regardless of bubble depth — the
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`bubble_top` bench (4-hop walk) is now within 3 instructions of
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`bubble_leaf` (handler on current state). `__handler_lookup` is
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retained for timer dispatch (the `dispatch_trigger` path doesn't
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bubble).
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- **Precomputed terminate exit path.** Per-state `__TERMINATE_DATA`
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table holds the full exit chain up to and including `__Root` (which
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may carry root-level `entry:`/`exit:` actions). `do_terminate()`
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indexes the table once and iterates the slice, replacing the
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runtime `__PARENT` walk + per-iteration match. Queue drain switched
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from `while pop_front().is_some()` to `Deque::clear()` (heapless
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0.8 implements this as O(1) — resets indices instead of popping
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each entry). `terminate_event` bench: −22.5% instr / −23.4% cycles.
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- **TimerTable empty-skip.** `pop_expired`, `min_remaining`,
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`decrement`, and `cancel_state` each get `#[inline]` + an
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`is_empty()` early-out, with the non-empty body split into a
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`#[cold]` helper. Runtime branch on charts with timers; the body
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stays out-of-line.
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- **Codegen-static timer-machinery elide.** When a chart declares no
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`Duration` triggers (the common case for event-driven HSMs), every
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`TimerTable` call is omitted from `step()` and `exit_state()` at
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codegen. `step()` returns `None` directly for the next-tick
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deadline. `dispatch_trigger()` and the timer-fired arms remain in
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the binary but are unreachable; LLVM DCEs them.
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- **`TimerEntry.remaining_ns: u128 → u64`.** Internal-only field type
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change. u64 nanoseconds bounds at ~584 years — comfortably past any
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realistic `Duration`. Eliminates u128 saturating-sub in
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`decrement()` (4–6 instructions per entry → 1–2) and the manual
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secs/nanos decomposition in `min_remaining()` (replaced with
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`Duration::from_nanos`). The struct shrinks 32 B → 16 B with
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alignment, so the entire machine struct gets smaller — every bench's
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RAM-hit count drops from tighter cache packing.
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### Bench coverage
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Four new benches added to cover hot paths the original suite missed:
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- **`bubble_leaf` / `bubble_mid` / `bubble_top`** — handler resolution
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at varying ancestor depths (0 / 3 / 4 hops) on a single chart.
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Quantifies the bubble-walk cost as a function of distance, and
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confirms the `__DISPATCH` table makes resolution depth-independent.
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- **`timer_fire_dispatch`** — only bench that exercises
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`pop_expired`'s non-empty branch and `dispatch_trigger`. The most
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expensive single-step bench in the suite (191 instr / 706 cycles).
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- **`terminate_event`** — only bench exercising `__check_terminate`'s
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true arm and `do_terminate`. 69 instr / 311 cycles.
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- **`bubble_cross_tree`** — handler on L1 (4 bubble hops up from
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current=L5) targets R5 in a sibling subtree (10-state cross-tree
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transition). Realistic HSM worst case; 94 instr / 444 cycles —
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almost the same as a plain 7-deep cross-tree because both bubble
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resolution and transition path are now O(1) lookups.
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## 0.4.0 — 2026-04-28
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### Changed — observability (breaking)
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+110
-73
@@ -26,23 +26,30 @@ can pick from it; nothing here is a commitment.
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| # | Source | Class | Per-event cost (estimate) | Location |
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|----|-----------------------------------------------|-----------------------------|------------------------------------------------------------------------------------------------------------|---------------------------------------|
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| 1 | `dispatch().await` loop | Discretionary, async-only | 2 awaits cold-start / 1 await steady-state per dispatched event. Each is ~free if action body never `Pending`-yields. | `codegen.rs:2330-2345` |
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| 2 | LCA computation for lateral transitions | Discretionary | ~~O(H²) `heapless::Vec<u16,32>::contains` linear scan, H ≤ 32 hard limit~~. **Now O(H) via depth-walk over the `__DEPTH` table. Measured impact: -46% instructions on h8_cross_tree, -23% on h2_warm_lateral, +1% noise on h4_up (doesn't go through `lca()`). See `hsmc/benches/baseline.txt` and §6 in mitigation table.** | `codegen.rs:2601-2628` |
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| 3 | Entry-path `heapless::Vec` build | Discretionary | One stack `heapless::Vec<u16,16>` filled per transition; H pushes + H reads. | `codegen.rs:2586-2598` |
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| 4 | Parent walk for handler search | Intrinsic | O(H) `__PARENT[s]` indexing until first matching state. | `codegen.rs:2283-2297` |
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| 5 | `__handler_lookup` nested match | Intrinsic | LLVM lowers to jump tables (confirmed via `LJTI*` labels in spot-check). ~1 indirect jump per call. | `codegen.rs` (search "__handler_lookup") |
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| 6 | `run_action` dispatch | Intrinsic | One match arm + monomorphized trait call + 1 vtable hop on `&mut dyn QueuePush` (the `EmitProxy`). | `codegen.rs:2425-2489` |
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| 7 | Event queue push/pop | Intrinsic | `heapless::Deque::push_back` / `pop_front`, both O(1). | `codegen.rs:2316-2319` |
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| 8 | `__chart_observe!` macro arms | Compile-eliminable when off | Verified: zero residue when all sink features are off. Each call site collapses to `{};`. | `lib.rs:158-712` |
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| 9 | Journal `Vec::push` per atom | Conditional on `journal` | Amortized O(1); ~16 B per `TraceEvent`. Expanded chart shows 104 push call sites; ~11 fire per transition. | `journal.rs:26-32`, `lib.rs:158-712` |
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| 10 | Async-fn future size (binary cost) | Discretionary, async-only | `step` closure ~970 lines of asm; `run_handlers` ~830; total Lat-chart machinery ≈ 3000 asm lines. | spot-check measurement |
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| 11 | `tokio::sync::mpsc::unbounded_channel` | Tokio-only, std-bound | Heap-backed channel for cross-task event injection. Embassy uses bounded `embassy_sync::channel` instead. | runtime adapters |
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| # | Source | Class | Per-event cost (estimate) | Status |
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|----|-----------------------------------------------|-----------------------------|------------------------------------------------------------------------------------------------------------|---------------------------------------|
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| 1 | `dispatch().await` loop | Discretionary, async-only | 2 awaits cold-start / 1 await steady-state per dispatched event. ~free if action body never `Pending`-yields. | open |
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| 2 | LCA + transition path build | Discretionary | ~~O(H²) `heapless::Vec<u16,32>::contains` scan~~ → ~~O(H) depth-walk~~ → **O(1) `__PATH_RANGE` lookup**. Up/self/lateral folded into the precomputed table; `lca()`, `is_up_transition()`, and the per-call `heapless::Vec<u16,16>` ancestry build are all gone. | resolved |
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| 3 | Parent walk for handler search | Discretionary | ~~O(H) `__PARENT` walk + per-hop `__handler_lookup` call~~ → **O(1) `__DISPATCH[(state, event)]` lookup**. Every (state, event) pair statically resolved at codegen. `__handler_lookup` retained for timer dispatch only. | resolved |
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| 4 | `__handler_lookup` nested match (timer path) | Intrinsic | Still used for timer dispatch. LLVM lowers to jump tables (verified `LJTI*`). ~1 indirect jump per call. | open (already at floor) |
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| 5 | `run_action` dispatch | Intrinsic | One match arm + monomorphized trait call + 1 vtable hop on `&mut dyn QueuePush` (verified devirtualized when callsite type is known). | open (already at floor) |
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| 6 | Event queue push/pop | Intrinsic | `heapless::Deque::push_back` / `pop_front`, both O(1). | open (already at floor) |
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| 7 | `__chart_observe!` macro arms | Compile-eliminable when off | Zero residue when all sink features off. Each call site collapses to `{};`. | verified zero-cost |
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| 8 | Journal `Vec::push` per atom | Conditional on `journal` | Amortized O(1); ~16 B per `TraceEvent`. ~11 push sites fire per transition. | opt-in |
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| 9 | Async-fn future size (binary cost) | Discretionary, async-only | ~3000 asm lines of chart machinery for a 5-state chart; dominated by async-fn state machines. | open (mitigation H3) |
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| 10 | `tokio::sync::mpsc::unbounded_channel` | Tokio-only, std-bound | Heap-backed channel for cross-task event injection. Embassy uses bounded `embassy_sync::channel`. | feature-specific |
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| 11 | TimerTable per-step / per-exit fixed cost | Discretionary | ~~Unconditional `pop_expired` + `cancel_state` calls every step / exit~~ → **inlined `is_empty()` + `#[cold]` non-empty body** (runtime branch on charts that use timers; compile-time elided on timer-free charts). | resolved |
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| 12 | TimerEntry size + per-decrement work | Discretionary | ~~`remaining_ns: u128`, 32-byte entry, u128 saturating-sub per decrement~~ → **`u64`, 16-byte entry, u64 saturating-sub** (~584-year ceiling; Duration::from_nanos round-trips exactly). | resolved |
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| 13 | `do_terminate()` exit walk | Discretionary | ~~Runtime `__PARENT` walk + `pop_front`-loop queue drain~~ → **precomputed `__TERMINATE_DATA` slice + `Deque::clear()`** (O(1)). | resolved |
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The top three discretionary items (1, 2, 3) account for almost all the
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optimization headroom. Items 4–7 are intrinsic to the chosen semantics —
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they're already at or near the algorithmic floor for hierarchical state
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machines. Item 8 is verified zero-cost. Item 9 is opt-in. Items 10 and 11
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matter for code size and feature ergonomics but not per-event µs.
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Items 2, 3, 11, 12, 13 are fully resolved by the precompute / inline-
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empty-check passes in this round of work — see `hsmc/benches/baseline.txt`
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for the per-pass delta blocks. Items 4–6 are at or near the algorithmic
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floor for hierarchical state machines. Item 7 is verified zero-cost.
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Items 1 (async overhead) and 9 (async machinery binary size) are the
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only meaningful open items; both are addressable via a `dispatch_sync()`
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fast path (mitigation H3 in §9), which would be a user-facing API
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change and is therefore out-of-scope for this round.
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---
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@@ -54,28 +61,32 @@ a simple lateral transition, no observation features, `cargo build
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| Stage | Cycles (rough) | Notes |
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|----------------------------------------|--------------------|------------------------------------------------|
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| `queue.pop_front` | ~10 | `heapless::Deque` index op |
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| `__event_to_id` | ~5 | match arm |
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| Parent walk for handler | ~30 × H | ≤ H array indexes |
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| `__handler_lookup` | ~10 | jump table indirect |
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| `run_action` (1 action) | ~20-30 | match + monomorphized call + 1 vtable hop |
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| `is_up_transition` | ~30 | parent walk |
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| `lca` (lateral) | ~10 × H | depth-walk via `__DEPTH` (was ~50 × H² pre-fix)|
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| Exit chain (H states × A actions) | ~60 × H × A | |
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| Entry path build | ~30 × H | heapless::Vec push |
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| Enter chain (H states × A actions) | ~60 × H × A | |
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| **Total `.step()` steady-state** | ~1.0 – 2.0 µs | for H=3, A=1; user action body excluded |
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| `queue.pop_front` | ~5–10 | `heapless::Deque` index op |
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| `__event_to_id` | ~3–5 | match arm (jump table) |
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| `__DISPATCH[(state, event)]` lookup | ~5 | one indexed load + sentinel branch |
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| `run_action` (1 action) | ~10–20 | match + monomorphized call + 1 vtable hop |
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| Path lookup (`__PATH_RANGE`) | ~5 | one indexed load + slice arithmetic |
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| Exit chain (H states × A actions) | ~3 × H + 30 × A | per-state work is now ~3 instr each |
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| Enter chain (H states × A actions) | ~3 × H + 30 × A | per-state work is now ~3 instr each |
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| Timer machinery (timer-free chart) | 0 | codegen-elided when `ir.duration_triggers.is_empty()` |
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| Timer machinery (timer chart, no fire) | ~3 | inlined `is_empty()` branches × 3 |
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| Timer machinery (timer firing) | ~30–40 | decrement + pop_expired + dispatch_trigger |
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| **Total `.step()` steady-state** | ~0.4 – 0.8 µs | for H=3, A=1; user action body excluded |
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| Async overhead (`.dispatch()` loop) | per-await checkpoint | ~free if no `Pending`-yield |
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These are back-of-envelope numbers; actual measurements would tighten
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them by ~2× in either direction, depending on inlining decisions.
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For empirical numbers (deterministic, instruction-counted), see
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`hsmc/benches/baseline.txt`. Headline numbers post-LCA-fix:
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h2_warm_lateral 210 instr / ~1k cycles; h4_cross_tree 394 instr / ~1.4k
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cycles; h8_cross_tree 508 instr / ~1.6k cycles; chain_self_emit 1036 instr
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across 4 events (≈260 instr/event). Mitigations H1/H2 in §9 target the
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remaining LCA + entry-path stack-vec overhead.
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`hsmc/benches/baseline.txt`. Headline numbers (current):
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h2_warm_lateral 84 instr / 397 cycles; h4_cross_tree 101 instr / 456
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cycles; h8_cross_tree 93 instr / 443 cycles; bubble_top 99 instr /
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453 cycles (4-hop handler resolution); bubble_cross_tree 94 instr /
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444 cycles (4-hop bubble + 10-state cross-tree); terminate_event 69
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instr / 311 cycles; timer_fire_dispatch 191 instr / 706 cycles;
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chain_self_emit 419 instr across 4 events (≈105 instr/event).
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Cumulative on h8_cross_tree: **-82% instructions / -72% cycles** vs
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the original O(H²) LCA scan.
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---
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@@ -295,9 +306,8 @@ audit of every loop and await pattern in the runtime and codegen:
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|---------------------------------------|---------------------------|-------------------------|--------------------------|---------------------|
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| Main `run()` outer | codegen.rs:1290+, 1379+ | by `terminated` flag | yes — always | cooperative |
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| `dispatch()` drain loop | codegen.rs:2339 | by queue size | only via `step().await` | suspect — fairness |
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| Transition exit chain | codegen.rs:2532, 2577 | by hierarchy depth | yes (async variant) | OK |
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| Transition exit/enter slice loops | codegen.rs (transition) | by precomputed slice len| yes (async variant) | OK |
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| Termination drain | codegen.rs:2750 | by hierarchy + queue | yes (async variant) | OK |
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| `lca()` ancestry walk | codegen.rs:2605 | by hierarchy depth | no (sync helper) | OK |
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| Timer decrement / pop | runtime / lib.rs | by timer-table size | sync, off the event-loop | OK |
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| Send/recv backends | codegen.rs:1308, 1405 | n/a | always `.await` | cooperative |
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@@ -363,21 +373,25 @@ feel: L = afternoon, M = couple of days, H = a week or more.
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| ID | Mitigation | Targets | Impact | Effort | Cost |
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|-----|-----------------------------------------------------------------------------------------------------------------------------------|-----------|-----------------------------------------|--------|---------------------------------------|
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| H0 | ~~Replace `lca()` with an O(H) depth-walk using the existing `__DEPTH` table; remove the `heapless::Vec<u16,32>` set entirely.~~ **Landed.** Measured impact: h8_cross_tree -46% / -41% cycles; h4_cross_tree -26% / -11%; h2_warm_lateral -23% / -22%; h4_self -22% / -12%; chain_self_emit -15% / -10%. See `hsmc/benches/baseline.txt`. | #2 | (delivered) | - | - |
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| H1 | Codegen per-transition exit/entry/descend chains as `&'static [u16]` arrays; eliminate runtime `heapless::Vec` build entirely. | #2, #3 | High — kills LCA *and* heapless allocs | M | ~10–30 B per transition; bounded |
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| H2 | Same idea but precompute LCA only (small static table or per-transition LCA u16 field). | #2 | Med-High | L | ~2 B per transition |
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| H3 | Provide a `dispatch_sync()` API that bypasses `.await` when the chart's actions are fully synchronous. | #1, #10 | High for sync-action charts | L-M | API surface growth |
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| H4 | Codegen a per-state inlined event match (skip the parent walk by emitting `(state, event) → (handler_state, actions, target)` directly per state). | #4 | Low-Med | M | binary grows ~`states × events` |
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| M1 | Eliminate the trailing `step().await` in `dispatch()` when queue empties mid-step (let `step` signal "done" so the loop exits without re-entering). | #1 | Low | L | minor refactor |
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| M2 | `#[inline]` on `__handler_lookup`, `__state_name`, etc. for tighter cross-call inlining. | #5, #6 | Low (LLVM probably already does this) | L | none |
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| M3 | Lazy field eval in `trace-tracing` arm using `tracing`'s field-closure form to skip evaluation when filtered. | feature on| Low | L | none |
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| L1 | Audit residual `_t_state`, `_t_trigger`, `__handler_state` local bindings in observation-off builds — verify LLVM elides them. | feature off| Negligible | L | none |
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| H0 | Replace `lca()` with an O(H) depth-walk via the `__DEPTH` table. | #2 | **Landed.** | - | - |
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| H1 | Codegen per-(from, to) precomputed exit/enter chains as `__PATH_DATA` + `__PATH_RANGE`. | #2 | **Landed.** Up/self/lateral folded into one indexed lookup; `lca()` and `is_up_transition()` removed. | - | ~`6·N²` B index + ~`N²·H` B path data |
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| T1 | Inlined `is_empty()` early-out on `pop_expired` / `min_remaining` / `decrement` / `cancel_state` with `#[cold]` non-empty bodies. | #11 | **Landed.** | - | - |
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| T2 | Codegen-static elide of all `TimerTable` calls when `ir.duration_triggers.is_empty()`. | #11 | **Landed.** Most charts are timer-free; `step()` returns `None` directly. | - | - |
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| H4 | `__DISPATCH[(state, event)]` const array; one indexed lookup replaces the runtime __PARENT bubble walk + per-hop `__handler_lookup`. | #3 | **Landed.** Each (state, event) statically resolved at codegen. | - | ~24 B per (state, event) pair |
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| U1 | Shrink `TimerEntry.remaining_ns: u128 → u64` (~584-year ceiling). Halves entry size; replaces u128 saturating-sub with u64. | #12 | **Landed.** | - | - |
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| K1 | `__TERMINATE_DATA` per-state precomputed exit chain (root inclusive); `do_terminate()` indexes a slice instead of walking __PARENT, and uses `Deque::clear()` (O(1)) for the queue drain. | #13 | **Landed.** terminate_event -22.5% instr / -23.4% cycles. | - | ~`(H+1)·N` B path data |
|
||||
| H3 | Provide a `dispatch_sync()` API that bypasses `.await` when the chart's actions are fully synchronous. | #1, #9 | High for sync-action charts | L-M | API surface growth (user-facing) |
|
||||
| H5 | Sparse `__PATH_RANGE` / `__DISPATCH` for very large charts (N > 64): emit only reachable pairs with a small perfect-hash. Latency-neutral; cuts O(N²) static memory growth. | cost mitigation | Low at typical N; significant at N > 100 | M | codegen complexity |
|
||||
| M1 | Eliminate the trailing `step().await` in `dispatch()` when queue empties mid-step. | #1 | Low | L | minor refactor |
|
||||
| M2 | Lazy field eval in `trace-tracing` arm using `tracing`'s field-closure form to skip evaluation when filtered. | #8 (on) | Low | L | none |
|
||||
|
||||
H1 is the clear top candidate: it collapses the two largest discretionary
|
||||
costs (#2, #3) into one static-table lookup, removes one runtime stack
|
||||
allocation per transition, and is implementable purely as a codegen
|
||||
change in `hsmc-macros/src/codegen.rs` without touching the runtime
|
||||
contract.
|
||||
H0/H1/T1/T2/H4/U1/K1 all landed in the most recent round of work.
|
||||
Callgrind now reports the entire HSM machinery as a single `step`
|
||||
symbol — every helper inlined. The only remaining optimization avenue
|
||||
that meaningfully affects per-event latency is H3 (`dispatch_sync()`),
|
||||
which is excluded as user-facing. Memory-side mitigations (H5) only
|
||||
matter for N > 64-state charts; embedded users with large charts are
|
||||
the audience.
|
||||
|
||||
---
|
||||
|
||||
@@ -393,13 +407,13 @@ For anyone reading this audit and wanting to verify or extend it:
|
||||
- `:26-32` — `extern crate alloc` and `Vec` import (only here)
|
||||
- `:65-150+` — `TraceEvent` enum (the journal vocabulary)
|
||||
- **`hsmc-macros/src/codegen.rs`**
|
||||
- `:1997-1999` — `__PARENT`, `__DEPTH`, `__DEFAULT_CHILD` static-table generation
|
||||
- `:2247-2309` — `step()` (sync vs. async branches)
|
||||
- `:2330-2345` — `dispatch()` await loop
|
||||
- `:2425-2489` — `run_action` (sync vs. async)
|
||||
- `:2500-2598` — `transition`, `is_up_transition`, lateral entry-path build
|
||||
- `:2601-2615` — `lca()` runtime O(H²) computation
|
||||
- `:631-667` — name-lookup helpers (`__state_name`, `__action_name`, etc.)
|
||||
- `compute_transition_paths()` (top of file, after `compute_chart_hash`) — builds `__PATH_DATA` + `__PATH_RANGE` at codegen time
|
||||
- `__PARENT`, `__DEPTH`, `__DEFAULT_CHILD`, `__PATH_DATA`, `__PATH_RANGE` static-table emission (search "const __PARENT")
|
||||
- `step()` (search "fn step" / "async fn step") — sync vs. async branches
|
||||
- `dispatch()` await loop (search "fn dispatch")
|
||||
- `run_action` (search "fn run_action") — sync vs. async
|
||||
- `transition` (search "fn transition") — now a thin slice-iter wrapper
|
||||
- name-lookup helpers (`__state_name`, `__action_name`, etc.) at `:631-667`
|
||||
- **Test reference shape**: `hsmc/tests/state_chart_const.rs` is the
|
||||
smallest sync-only chart in the tree; `hsmc/tests/det_lateral.rs` is
|
||||
the reference async + journal shape used for the asm spot-check.
|
||||
@@ -439,25 +453,48 @@ handler lookup, action dispatch, queue ops) is small and well-monomorphized.
|
||||
Observation cost is verified zero when features are off, and stays
|
||||
proportional to the user's chosen sink mix when on.
|
||||
|
||||
**The LCA cost (item #2 in §1) has been addressed** with the depth-walk
|
||||
fix landed alongside this analysis. Measured impact peaks at
|
||||
**-46% instructions / -41% cycles** on the deepest cross-tree
|
||||
transition (`h8_cross_tree`); see `hsmc/benches/baseline.txt`. The
|
||||
former O(H²) scan and the `heapless::Vec<u16,32>` ancestry-set
|
||||
allocation are gone; the 32-state hierarchy ceiling is also gone.
|
||||
**Items #2, #3, #11, #12, and #13 in §1 have all landed** across six
|
||||
optimization passes (H0 → H1 → T1 → H4 → T2 → K1+U1). Cumulative impact
|
||||
on the deepest dispatch (h8_cross_tree) is **-82% instructions / -72%
|
||||
cycles** vs the original O(H²) LCA scan. The headline wins by bench:
|
||||
|
||||
The two remaining optimization targets are:
|
||||
- `terminate_event` 69 instr / 311 cycles (~14 instr of HSM work after
|
||||
subtracting bench wrapper) — `do_terminate()` is one indexed slice
|
||||
+ `Deque::clear()`.
|
||||
- `bubble_top` 99 instr / 453 cycles — 4-hop handler resolution
|
||||
collapses to one indexed `__DISPATCH` lookup; per-dispatch cost is
|
||||
bench-shape-independent.
|
||||
- `bubble_cross_tree` 94 instr / 444 cycles — realistic HSM worst
|
||||
case (deep bubble + 10-state cross-tree) costs the same as a plain
|
||||
cross-tree because bubble lookup is O(1) and transition is
|
||||
O(path-length).
|
||||
- `h8_cross_tree` 93 instr / 443 cycles — 7-deep cross-tree dispatch.
|
||||
|
||||
1. **Entry-path `heapless::Vec` build** (item #3 in §1) — still allocates
|
||||
one stack `heapless::Vec<u16,16>` per lateral transition. Could be
|
||||
replaced with codegen-time precomputed static `&'static [u16]`
|
||||
chains, eliminating the entry-path build entirely. (See mitigation H1.)
|
||||
2. **Async coloring code-size cost** (item #10) — chart machinery is
|
||||
Callgrind reports the entire HSM machinery as a single `step` symbol —
|
||||
`run_handlers`, `run_action`, `transition`, `do_terminate`,
|
||||
`exit_state`, `enter_state_no_descent`, `EmitProxy::push`, all four
|
||||
`TimerTable` methods, the dispatch-table lookup, and the
|
||||
terminate-path lookup are all inlined.
|
||||
|
||||
Cost remaining, in priority order:
|
||||
|
||||
1. **Async coloring code-size cost** (item #9) — chart machinery is
|
||||
~3,000 asm lines for a 5-state chart, dominated by async-fn state
|
||||
machines. A `dispatch_sync()` fast path (mitigation H3) would let
|
||||
users with all-sync actions skip this entirely.
|
||||
machines. Mitigation H3 (a `dispatch_sync()` fast path) would let
|
||||
users with all-sync actions skip this entirely. **User-facing API
|
||||
change** — out of scope for the current optimization pass.
|
||||
2. **Bench-wrapper noise floor** — at the smallest dispatch's ~38–80
|
||||
instructions, the iai-callgrind wrapper (`black_box`, `send`,
|
||||
instrumented call-edge crossing) accounts for ~45 instructions.
|
||||
Sub-bench-wrapper improvements are below the measurement floor.
|
||||
3. **Memory cost of `__PATH_DATA` / `__PATH_RANGE` / `__DISPATCH` /
|
||||
`__TERMINATE_DATA` at large N** — `__PATH_RANGE` is O(N²);
|
||||
`__DISPATCH` is O(N×E); `__TERMINATE_DATA` is O(N×H). For N ≤ 32 /
|
||||
E ≤ 16 / H ≤ 8 the total static footprint is a few KiB. A
|
||||
64-state × 32-event chart would push past ~80 KiB. Mitigation H5
|
||||
sketches a sparse encoding.
|
||||
|
||||
Both are addressable purely in `hsmc-macros/src/codegen.rs` without
|
||||
breaking runtime semantics or feature gates. The bench harness in
|
||||
`hsmc/benches/dispatch.rs` is in place to measure each mitigation as it
|
||||
lands.
|
||||
All addressable purely in `hsmc-macros/src/codegen.rs` and `hsmc/src/lib.rs`
|
||||
without breaking runtime semantics or feature gates. The bench harness
|
||||
in `hsmc/benches/dispatch.rs` (13 benches, every dispatch shape
|
||||
covered) is in place to measure each mitigation as it lands.
|
||||
+562
-204
@@ -4,7 +4,7 @@ use proc_macro2::{Span, TokenStream};
|
||||
use quote::{format_ident, quote};
|
||||
use syn::Ident;
|
||||
|
||||
use crate::ir::{HandlerKindIr, Ir, TriggerIr, VariantKind};
|
||||
use crate::ir::{HandlerKindIr, Ir, StateIr, TriggerIr, VariantKind};
|
||||
use crate::parse::{During, PayloadKind};
|
||||
|
||||
/// FNV-1a 64-bit hash of a chart's structural fingerprint. Stable across
|
||||
@@ -88,6 +88,292 @@ fn compute_chart_hash(ir: &Ir) -> u64 {
|
||||
h
|
||||
}
|
||||
|
||||
/// (exit_data, enter_data, exit_range, enter_range) — flat blobs of u16
|
||||
/// state ids and `(start, end)` index pairs into them, one per (from, to).
|
||||
/// Returned by `compute_transition_paths()` and folded by the caller into
|
||||
/// the consolidated `__PATH_DATA` / `__PATH_RANGE` tables.
|
||||
type TransitionPathTables = (Vec<u16>, Vec<u16>, Vec<(u16, u16)>, Vec<(u16, u16)>);
|
||||
|
||||
/// Static precompute of every (from, to) state pair's exit and enter sequence,
|
||||
/// folded into flat tables emitted alongside `__PARENT` / `__DEPTH`. Replaces
|
||||
/// the runtime LCA depth-walk + ancestry walks + heapless::Vec construction
|
||||
/// in `transition()` with two slice lookups and two straight slice iterations.
|
||||
///
|
||||
/// The (from, to) lookup matches the runtime LCA call: `from` is the active
|
||||
/// leaf (`self.current`), `to` is the transition target. The same three
|
||||
/// transition shapes are encoded uniformly by what the precomputed paths
|
||||
/// contain:
|
||||
///
|
||||
/// - **Up-transition** (`to` is a strict ancestor of `from`): exit_path is
|
||||
/// `from..to` (target excluded; `to` is already on the active path and
|
||||
/// must not be re-entered). enter_path is empty — `transition()` sets
|
||||
/// `self.current = Some(target)` after the loops.
|
||||
/// - **Self-transition** (`from == to`): exit_path is `[to]`. enter_path
|
||||
/// is `[to, default_child(to), default_child(default_child(to)), ...]`
|
||||
/// — re-enter target plus descend defaults.
|
||||
/// - **Lateral** (LCA is a proper ancestor of both): exit_path walks
|
||||
/// `from` up to but not including LCA. enter_path walks
|
||||
/// LCA-side child of `to` down to `to`, then continues descending
|
||||
/// `__DEFAULT_CHILD` from `to`.
|
||||
///
|
||||
/// Storage: `__EXIT_DATA` and `__ENTER_DATA` are flat `[u16]` blobs;
|
||||
/// `__EXIT_RANGE[i*N + j]` / `__ENTER_RANGE[i*N + j]` give `(start, end)`
|
||||
/// offsets into them. Entries for unreachable pairs are still emitted (we
|
||||
/// don't know which pairs are reachable without running the dispatcher's
|
||||
/// full reachability analysis), but they cost only their few u16s of path
|
||||
/// data and a single `(u16, u16)` index slot — and `transition()` never
|
||||
/// looks them up at runtime.
|
||||
fn compute_transition_paths(states: &[StateIr]) -> TransitionPathTables {
|
||||
let n = states.len();
|
||||
let parent = |s: u16| -> Option<u16> { states[s as usize].parent };
|
||||
let default_child = |s: u16| -> Option<u16> { states[s as usize].default_child };
|
||||
let depth = |s: u16| -> i32 { states[s as usize].depth as i32 };
|
||||
|
||||
let lca = |mut a: u16, mut b: u16| -> Option<u16> {
|
||||
let mut da = depth(a);
|
||||
let mut db = depth(b);
|
||||
while da > db {
|
||||
a = parent(a)?;
|
||||
da -= 1;
|
||||
}
|
||||
while db > da {
|
||||
b = parent(b)?;
|
||||
db -= 1;
|
||||
}
|
||||
while a != b {
|
||||
a = parent(a)?;
|
||||
b = parent(b)?;
|
||||
}
|
||||
Some(a)
|
||||
};
|
||||
|
||||
let is_strict_ancestor = |anc: u16, desc: u16| -> bool {
|
||||
let mut cur = parent(desc);
|
||||
while let Some(c) = cur {
|
||||
if c == anc {
|
||||
return true;
|
||||
}
|
||||
cur = parent(c);
|
||||
}
|
||||
false
|
||||
};
|
||||
|
||||
let compute_one = |from: u16, to: u16| -> (Vec<u16>, Vec<u16>) {
|
||||
// Up-transition: target is a strict ancestor of current. Exit
|
||||
// strictly between them; do not re-enter target.
|
||||
if from != to && is_strict_ancestor(to, from) {
|
||||
let mut exit_path = Vec::new();
|
||||
let mut cur = from;
|
||||
while cur != to {
|
||||
exit_path.push(cur);
|
||||
cur = parent(cur).expect("up-transition walk must reach `to`");
|
||||
}
|
||||
return (exit_path, Vec::new());
|
||||
}
|
||||
|
||||
// Self-transition: external semantics — exit and re-enter target,
|
||||
// then descend defaults.
|
||||
if from == to {
|
||||
let exit_path = vec![to];
|
||||
let mut enter_path = vec![to];
|
||||
let mut cur = default_child(to);
|
||||
while let Some(c) = cur {
|
||||
enter_path.push(c);
|
||||
cur = default_child(c);
|
||||
}
|
||||
return (exit_path, enter_path);
|
||||
}
|
||||
|
||||
// Lateral: exit `from` up to (not including) LCA; enter from
|
||||
// LCA-child on `to`'s side down to `to`, then descend defaults.
|
||||
let lca_id = lca(from, to);
|
||||
|
||||
let mut exit_path = Vec::new();
|
||||
let mut cur = from;
|
||||
loop {
|
||||
if Some(cur) == lca_id {
|
||||
break;
|
||||
}
|
||||
exit_path.push(cur);
|
||||
match parent(cur) {
|
||||
Some(p) => cur = p,
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
|
||||
let mut rev = Vec::new();
|
||||
let mut cur = to;
|
||||
loop {
|
||||
if Some(cur) == lca_id {
|
||||
break;
|
||||
}
|
||||
rev.push(cur);
|
||||
match parent(cur) {
|
||||
Some(p) => cur = p,
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
let mut enter_path: Vec<u16> = rev.into_iter().rev().collect();
|
||||
|
||||
let mut cur = default_child(to);
|
||||
while let Some(c) = cur {
|
||||
enter_path.push(c);
|
||||
cur = default_child(c);
|
||||
}
|
||||
|
||||
(exit_path, enter_path)
|
||||
};
|
||||
|
||||
let mut exit_data: Vec<u16> = Vec::new();
|
||||
let mut enter_data: Vec<u16> = Vec::new();
|
||||
let mut exit_range: Vec<(u16, u16)> = Vec::with_capacity(n * n);
|
||||
let mut enter_range: Vec<(u16, u16)> = Vec::with_capacity(n * n);
|
||||
|
||||
for from in 0..n as u16 {
|
||||
for to in 0..n as u16 {
|
||||
let (ep, np) = compute_one(from, to);
|
||||
|
||||
let estart: u16 = exit_data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("exit path data exceeds u16 offset range");
|
||||
exit_data.extend(ep.iter().copied());
|
||||
let eend: u16 = exit_data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("exit path data exceeds u16 offset range");
|
||||
exit_range.push((estart, eend));
|
||||
|
||||
let nstart: u16 = enter_data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("enter path data exceeds u16 offset range");
|
||||
enter_data.extend(np.iter().copied());
|
||||
let nend: u16 = enter_data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("enter path data exceeds u16 offset range");
|
||||
enter_range.push((nstart, nend));
|
||||
}
|
||||
}
|
||||
|
||||
(exit_data, enter_data, exit_range, enter_range)
|
||||
}
|
||||
|
||||
/// Static precompute of `do_terminate()`'s exit walk: for each leaf state,
|
||||
/// the chain `[current, parent(current), ..., __Root]` (root inclusive,
|
||||
/// since `__Root` may carry root-level `entry:`/`exit:` actions declared
|
||||
/// at the chart top level — see the `det_initial` test for that pattern).
|
||||
///
|
||||
/// Replaces the runtime `__PARENT` walk + per-iteration `match` in
|
||||
/// `do_terminate` with one indexed slice into a flat blob. The terminate
|
||||
/// path is always at most `H + 1` states long, so the total table size is
|
||||
/// bounded by `N × (H_max + 1)` — under a KiB for any practical chart.
|
||||
fn compute_terminate_paths(states: &[StateIr]) -> (Vec<u16>, Vec<(u16, u16)>) {
|
||||
let n = states.len();
|
||||
let parent = |s: u16| -> Option<u16> { states[s as usize].parent };
|
||||
|
||||
let mut data: Vec<u16> = Vec::new();
|
||||
let mut range: Vec<(u16, u16)> = Vec::with_capacity(n);
|
||||
for from in 0..n as u16 {
|
||||
let start: u16 = data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("terminate path data exceeds u16 offset range");
|
||||
let mut cur = Some(from);
|
||||
while let Some(s) = cur {
|
||||
data.push(s);
|
||||
cur = parent(s);
|
||||
}
|
||||
let end: u16 = data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("terminate path data exceeds u16 offset range");
|
||||
range.push((start, end));
|
||||
}
|
||||
(data, range)
|
||||
}
|
||||
|
||||
/// Static precompute of the runtime event-bubble walk in `step()`.
|
||||
///
|
||||
/// Currently the dispatcher does:
|
||||
///
|
||||
/// ```text
|
||||
/// while let Some(s) = __cur {
|
||||
/// if let Some((actions, target)) = __handler_lookup(s, 0, __ev_id) { ... break; }
|
||||
/// __cur = __PARENT[s as usize];
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// — at runtime, walking up `__PARENT` until a state with an `on(EventX)`
|
||||
/// handler is found. Each hop costs ~10-12 instructions (call + branch +
|
||||
/// load), and the depth depends on where the handler is declared. With
|
||||
/// every (state, event) pair statically resolvable from the chart, the
|
||||
/// walk collapses to one indexed lookup.
|
||||
///
|
||||
/// For each `(current_state, event_id)` pair we materialize:
|
||||
/// - `handler_state` — the deepest ancestor (or `current_state` itself)
|
||||
/// with a matching `on()` clause, or `u16::MAX` if no ancestor handles
|
||||
/// the event (runtime drops it).
|
||||
/// - `action_ids` — the aggregated action ids that the original
|
||||
/// `state_handler_arms` codegen would have produced for that
|
||||
/// (state, event) pair, in declaration order.
|
||||
/// - `target` — the transition target if any.
|
||||
///
|
||||
/// The aggregation rules mirror `state_handler_arms` exactly: per
|
||||
/// (state, event), action handlers stack into an ordered Vec and the
|
||||
/// (singular) transition target is captured if present. This is the
|
||||
/// same shape `__handler_lookup` returns, just resolved at codegen time
|
||||
/// for events. Timer triggers stay in `__handler_lookup` (the
|
||||
/// `dispatch_trigger` path doesn't bubble).
|
||||
fn compute_event_dispatch(ir: &Ir) -> Vec<(u16, Vec<u16>, Option<u16>)> {
|
||||
use std::collections::BTreeMap;
|
||||
|
||||
let n_states = ir.states.len();
|
||||
let n_events = ir.event_variants.len();
|
||||
|
||||
// Per-state, per-event handler resolution. Mirrors the aggregation in
|
||||
// `state_handler_arms` (sort by decl_index, group by trigger).
|
||||
let mut per_state: Vec<BTreeMap<u16, (Vec<u16>, Option<u16>)>> =
|
||||
vec![BTreeMap::new(); n_states];
|
||||
for (sid, state) in ir.states.iter().enumerate() {
|
||||
let mut handlers = state.handlers.iter().collect::<Vec<_>>();
|
||||
handlers.sort_by_key(|h| h.decl_index);
|
||||
for h in handlers {
|
||||
let event_id = match &h.trigger {
|
||||
TriggerIr::Event(id, _, _) => *id,
|
||||
TriggerIr::Duration(_) => continue,
|
||||
};
|
||||
let entry = per_state[sid].entry(event_id).or_default();
|
||||
match &h.kind {
|
||||
HandlerKindIr::Action(aid, _) => entry.0.push(*aid),
|
||||
HandlerKindIr::Transition(_, Some(tid)) => entry.1 = Some(*tid),
|
||||
HandlerKindIr::Transition(_, None) => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// For each (state, event_id), bubble up __PARENT and stop at the
|
||||
// first state with a matching handler. No-handler ⇒ sentinel.
|
||||
let mut out = Vec::with_capacity(n_states * n_events);
|
||||
for state in 0..n_states {
|
||||
for event_id in 0..n_events as u16 {
|
||||
let mut cur = Some(state as u16);
|
||||
let mut resolved: Option<(u16, Vec<u16>, Option<u16>)> = None;
|
||||
while let Some(s) = cur {
|
||||
if let Some((actions, target)) = per_state[s as usize].get(&event_id) {
|
||||
resolved = Some((s, actions.clone(), *target));
|
||||
break;
|
||||
}
|
||||
cur = ir.states[s as usize].parent;
|
||||
}
|
||||
out.push(resolved.unwrap_or((u16::MAX, Vec::new(), None)));
|
||||
}
|
||||
}
|
||||
|
||||
out
|
||||
}
|
||||
|
||||
/// For each user-declared leaf state that has one or more `during:` activities
|
||||
/// active (either declared on it, on any ancestor, or on root), return its
|
||||
/// state id and the flattened list of durings in leaf-first order. Durings
|
||||
@@ -907,6 +1193,73 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
);
|
||||
};
|
||||
|
||||
// Codegen-static elide of the timer-table machinery for charts that
|
||||
// declare no `Duration` triggers. The TimerTable is still constructed
|
||||
// (the field is part of the machine struct so the generic parameters
|
||||
// line up), but every per-step / per-exit call into it is gone — no
|
||||
// empty-table branch, no `min_remaining()`-returns-None call, no
|
||||
// `cancel_state()`. `step()` returns `None` directly for the
|
||||
// next-tick deadline. For the bench charts (none of which arm
|
||||
// timers) this drops several instructions per `step()` and one per
|
||||
// `exit_state()`. `dispatch_trigger()` and the timer-fired arms
|
||||
// remain in the binary but are unreachable; LLVM DCEs them.
|
||||
let has_timers = !ir.duration_triggers.is_empty();
|
||||
let timer_decrement_call = if has_timers {
|
||||
quote! { self.timers.decrement(elapsed); }
|
||||
} else {
|
||||
quote! {}
|
||||
};
|
||||
let timer_pop_block_sync = if has_timers {
|
||||
quote! {
|
||||
if let Some((state, trig)) = self.timers.pop_expired(&__DEPTH) {
|
||||
let __t_state = state;
|
||||
let __t_trigger = trig;
|
||||
#observe_timer_fired
|
||||
if __duration_repeats(trig) {
|
||||
let d = __duration_for(trig);
|
||||
self.timers.start(state, trig, d);
|
||||
let sid = state;
|
||||
let tid = trig;
|
||||
#observe_timer_armed
|
||||
}
|
||||
self.dispatch_trigger(state, 1, trig);
|
||||
return self.timers.min_remaining();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
quote! {}
|
||||
};
|
||||
let timer_pop_block_async = if has_timers {
|
||||
quote! {
|
||||
if let Some((state, trig)) = self.timers.pop_expired(&__DEPTH) {
|
||||
let __t_state = state;
|
||||
let __t_trigger = trig;
|
||||
#observe_timer_fired
|
||||
if __duration_repeats(trig) {
|
||||
let d = __duration_for(trig);
|
||||
self.timers.start(state, trig, d);
|
||||
let sid = state;
|
||||
let tid = trig;
|
||||
#observe_timer_armed
|
||||
}
|
||||
self.dispatch_trigger(state, 1, trig).await;
|
||||
return self.timers.min_remaining();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
quote! {}
|
||||
};
|
||||
let timer_min_remaining_expr = if has_timers {
|
||||
quote! { self.timers.min_remaining() }
|
||||
} else {
|
||||
quote! { None }
|
||||
};
|
||||
let timer_cancel_state_call = if has_timers {
|
||||
quote! { self.timers.cancel_state(sid); }
|
||||
} else {
|
||||
quote! {}
|
||||
};
|
||||
|
||||
// Per-state during count, used to emit DuringStarted/Cancelled
|
||||
// events one per declared during in the state.
|
||||
let durings_count_arms: Vec<TokenStream> = ir
|
||||
@@ -971,6 +1324,74 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
None => quote! { None },
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
// Path data is concatenated [exit; enter] per pair into a single
|
||||
// `__PATH_DATA` blob; one packed `(start, mid, end)` per pair indexes
|
||||
// both halves. One range lookup, one base array — minimizes cold-cache
|
||||
// line touches on the dispatch hot path (vs four separate tables).
|
||||
let (
|
||||
transition_exit_data,
|
||||
transition_enter_data,
|
||||
transition_exit_range,
|
||||
transition_enter_range,
|
||||
) = compute_transition_paths(&ir.states);
|
||||
let mut path_data: Vec<u16> =
|
||||
Vec::with_capacity(transition_exit_data.len() + transition_enter_data.len());
|
||||
let mut path_range: Vec<(u16, u16, u16)> = Vec::with_capacity(transition_exit_range.len());
|
||||
for ((es, ee), (ns, ne)) in transition_exit_range
|
||||
.iter()
|
||||
.zip(transition_enter_range.iter())
|
||||
{
|
||||
let start: u16 = path_data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("transition path data exceeds u16 offset range");
|
||||
path_data.extend_from_slice(&transition_exit_data[*es as usize..*ee as usize]);
|
||||
let mid: u16 = path_data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("transition path data exceeds u16 offset range");
|
||||
path_data.extend_from_slice(&transition_enter_data[*ns as usize..*ne as usize]);
|
||||
let end: u16 = path_data
|
||||
.len()
|
||||
.try_into()
|
||||
.expect("transition path data exceeds u16 offset range");
|
||||
path_range.push((start, mid, end));
|
||||
}
|
||||
let path_data_len = path_data.len();
|
||||
let n_pairs = n_states * n_states;
|
||||
let path_data_lit: Vec<_> = path_data.iter().map(|x| quote! { #x }).collect();
|
||||
let path_range_lit: Vec<_> = path_range
|
||||
.iter()
|
||||
.map(|(a, b, c)| quote! { (#a, #b, #c) })
|
||||
.collect();
|
||||
// Precomputed terminate-path table: for every state, the exit chain
|
||||
// up to and including __Root. `do_terminate()` uses this instead of
|
||||
// walking __PARENT at runtime.
|
||||
let (terminate_data, terminate_range) = compute_terminate_paths(&ir.states);
|
||||
let terminate_data_len = terminate_data.len();
|
||||
let terminate_data_lit: Vec<_> = terminate_data.iter().map(|x| quote! { #x }).collect();
|
||||
let terminate_range_lit: Vec<_> = terminate_range
|
||||
.iter()
|
||||
.map(|(a, b)| quote! { (#a, #b) })
|
||||
.collect();
|
||||
|
||||
// Precomputed event-dispatch table: for every (state, event_id) pair,
|
||||
// the resolved handler that the runtime bubble walk would have found.
|
||||
// See `compute_event_dispatch` for encoding.
|
||||
let dispatch_table = compute_event_dispatch(ir);
|
||||
let n_events = ir.event_variants.len();
|
||||
let n_dispatch = n_states * n_events;
|
||||
let dispatch_lit: Vec<TokenStream> = dispatch_table
|
||||
.iter()
|
||||
.map(|(h_state, actions, target)| {
|
||||
let actions_lit = actions.iter().map(|a| quote! { #a });
|
||||
let target_tok = match target {
|
||||
Some(t) => quote! { Some(#t) },
|
||||
None => quote! { None },
|
||||
};
|
||||
quote! { (#h_state, &[#(#actions_lit),*], #target_tok) }
|
||||
})
|
||||
.collect();
|
||||
let state_id_to_variant_arms = ir
|
||||
.states
|
||||
.iter()
|
||||
@@ -1998,6 +2419,51 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
const __DEPTH: [u8; #n_states] = [#(#depth_table),*];
|
||||
const __DEFAULT_CHILD: [Option<u16>; #n_states] = [#(#default_child_table),*];
|
||||
|
||||
// ── Precomputed transition paths ────────────────────────────
|
||||
//
|
||||
// For every (from, to) state pair, the exit-then-enter sequence
|
||||
// a transition would walk is materialized at codegen time. The
|
||||
// dispatch hot path (`fn transition`) becomes one range lookup
|
||||
// and two straight loops; the runtime LCA depth-walk and the
|
||||
// heapless::Vec ancestry construction are gone.
|
||||
//
|
||||
// Encoding: `__PATH_DATA` is the concatenation of every
|
||||
// `[exit; enter]` slice. `__PATH_RANGE[i*N + j] = (s, m, e)`
|
||||
// gives the boundaries: `exit = data[s..m]`, `enter = data[m..e]`.
|
||||
// Empty enter slice (`m == e`) ⇒ up-transition, target excluded;
|
||||
// otherwise the enter slice already includes the default-descent
|
||||
// tail so no separate `descend_defaults()` call is needed.
|
||||
//
|
||||
// Folding both ranges into one struct halves the cold-cache
|
||||
// line touches on first dispatch — the up-transition hot path
|
||||
// does one indexed load instead of two.
|
||||
const __PATH_DATA: [u16; #path_data_len] = [#(#path_data_lit),*];
|
||||
const __PATH_RANGE: [(u16, u16, u16); #n_pairs] = [#(#path_range_lit),*];
|
||||
|
||||
// ── Precomputed terminate exit paths ───────────────────────
|
||||
//
|
||||
// For every starting state, the full exit chain up to and
|
||||
// including __Root. `do_terminate()` indexes into this instead
|
||||
// of walking __PARENT at runtime.
|
||||
const __TERMINATE_DATA: [u16; #terminate_data_len] = [#(#terminate_data_lit),*];
|
||||
const __TERMINATE_RANGE: [(u16, u16); #n_states] = [#(#terminate_range_lit),*];
|
||||
|
||||
// ── Precomputed event-dispatch table ────────────────────────
|
||||
//
|
||||
// For every (current_state, event_id) pair, the deepest ancestor
|
||||
// state with an `on(EventX)` clause is resolved at codegen time.
|
||||
// The runtime `step()` event-handling block does one indexed
|
||||
// lookup instead of an `__PARENT` bubble walk + `__handler_lookup`
|
||||
// call per ancestor.
|
||||
//
|
||||
// Entry layout: (handler_state, action_ids, transition_target).
|
||||
// `handler_state == u16::MAX` is the no-handler sentinel — the
|
||||
// event would have been dropped at runtime. The dropped/delivered
|
||||
// observation arms key off that sentinel, preserving the existing
|
||||
// journal vocabulary.
|
||||
const __DISPATCH: [(u16, &'static [u16], Option<u16>); #n_dispatch] =
|
||||
[#(#dispatch_lit),*];
|
||||
|
||||
#name_helpers
|
||||
|
||||
#[allow(dead_code, unreachable_patterns)]
|
||||
@@ -2008,7 +2474,12 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
}
|
||||
}
|
||||
|
||||
// Hot-path lookup helpers. `#[inline]` so LLVM folds the
|
||||
// (typically jump-table) match directly into `step()` /
|
||||
// `transition()` / `exit_state()`, removing a call+return per
|
||||
// dispatched event and cutting one stack frame.
|
||||
#[allow(unreachable_code, unused_variables)]
|
||||
#[inline]
|
||||
fn __duration_for(tid: u16) -> ::hsmc::Duration {
|
||||
match tid {
|
||||
#(#duration_expr_arms)*
|
||||
@@ -2017,6 +2488,7 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
}
|
||||
|
||||
#[allow(unreachable_code, unused_variables)]
|
||||
#[inline]
|
||||
fn __duration_repeats(tid: u16) -> bool {
|
||||
match tid {
|
||||
#(#duration_repeat_arms)*
|
||||
@@ -2025,6 +2497,7 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
}
|
||||
|
||||
#[allow(unreachable_patterns, unused_variables)]
|
||||
#[inline]
|
||||
fn __event_to_id(ev: &#ev_ty) -> u16 {
|
||||
match ev {
|
||||
#(#event_variant_arms)*
|
||||
@@ -2033,6 +2506,7 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
}
|
||||
|
||||
#[allow(unused_variables)]
|
||||
#[inline]
|
||||
fn __handler_lookup(
|
||||
state_id: u16,
|
||||
trigger_kind: u8,
|
||||
@@ -2046,6 +2520,7 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
}
|
||||
|
||||
#[allow(unused_variables)]
|
||||
#[inline]
|
||||
fn __owned_timers(state_id: u16) -> &'static [u16] {
|
||||
match state_id {
|
||||
#(#owned_timers_arms)*
|
||||
@@ -2056,6 +2531,7 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
enum TerminateCheck { Yes, No }
|
||||
|
||||
#[allow(unused_variables)]
|
||||
#[inline]
|
||||
fn __check_terminate(__ev: &#ev_ty) -> TerminateCheck {
|
||||
#terminate_match
|
||||
TerminateCheck::No
|
||||
@@ -2188,25 +2664,12 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
if self.current.is_none() {
|
||||
#observe_started
|
||||
self.enter_path(0);
|
||||
return self.timers.min_remaining();
|
||||
return #timer_min_remaining_expr;
|
||||
}
|
||||
|
||||
self.timers.decrement(elapsed);
|
||||
#timer_decrement_call
|
||||
|
||||
if let Some((state, trig)) = self.timers.pop_expired(&__DEPTH) {
|
||||
let __t_state = state;
|
||||
let __t_trigger = trig;
|
||||
#observe_timer_fired
|
||||
if __duration_repeats(trig) {
|
||||
let d = __duration_for(trig);
|
||||
self.timers.start(state, trig, d);
|
||||
let sid = state;
|
||||
let tid = trig;
|
||||
#observe_timer_armed
|
||||
}
|
||||
self.dispatch_trigger(state, 1, trig);
|
||||
return self.timers.min_remaining();
|
||||
}
|
||||
#timer_pop_block_sync
|
||||
|
||||
if let Some(ev) = self.queue.pop_front() {
|
||||
let __ev_id = __event_to_id(&ev);
|
||||
@@ -2217,31 +2680,35 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
return None;
|
||||
}
|
||||
if __ev_id != u16::MAX {
|
||||
let mut __cur = self.current;
|
||||
let mut __delivered = false;
|
||||
while let Some(s) = __cur {
|
||||
if let Some((actions, target)) = __handler_lookup(s, 0, __ev_id) {
|
||||
let __handler_state = s;
|
||||
// Resolve handler via precomputed __DISPATCH table:
|
||||
// one indexed lookup replaces the runtime __PARENT
|
||||
// bubble walk + per-hop __handler_lookup() call.
|
||||
// u16::MAX in the handler_state slot is the
|
||||
// no-handler sentinel.
|
||||
if let Some(__cur) = self.current {
|
||||
let __dispatch_idx =
|
||||
(__cur as usize) * #n_events + (__ev_id as usize);
|
||||
let (__handler_state, __actions, __target) =
|
||||
__DISPATCH[__dispatch_idx];
|
||||
if __handler_state != u16::MAX {
|
||||
#observe_event_delivered
|
||||
self.run_handlers(
|
||||
s, actions, target, Some(&ev),
|
||||
__handler_state, __actions, __target, Some(&ev),
|
||||
1u8, __ev_id, 0u16,
|
||||
);
|
||||
__delivered = true;
|
||||
break;
|
||||
} else {
|
||||
#observe_event_dropped
|
||||
}
|
||||
__cur = __PARENT[s as usize];
|
||||
}
|
||||
if !__delivered {
|
||||
} else {
|
||||
#observe_event_dropped
|
||||
}
|
||||
} else {
|
||||
#observe_event_dropped
|
||||
}
|
||||
return self.timers.min_remaining();
|
||||
return #timer_min_remaining_expr;
|
||||
}
|
||||
|
||||
self.timers.min_remaining()
|
||||
#timer_min_remaining_expr
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "tokio", feature = "embassy"))]
|
||||
@@ -2252,25 +2719,12 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
if self.current.is_none() {
|
||||
#observe_started
|
||||
self.enter_path(0).await;
|
||||
return self.timers.min_remaining();
|
||||
return #timer_min_remaining_expr;
|
||||
}
|
||||
|
||||
self.timers.decrement(elapsed);
|
||||
#timer_decrement_call
|
||||
|
||||
if let Some((state, trig)) = self.timers.pop_expired(&__DEPTH) {
|
||||
let __t_state = state;
|
||||
let __t_trigger = trig;
|
||||
#observe_timer_fired
|
||||
if __duration_repeats(trig) {
|
||||
let d = __duration_for(trig);
|
||||
self.timers.start(state, trig, d);
|
||||
let sid = state;
|
||||
let tid = trig;
|
||||
#observe_timer_armed
|
||||
}
|
||||
self.dispatch_trigger(state, 1, trig).await;
|
||||
return self.timers.min_remaining();
|
||||
}
|
||||
#timer_pop_block_async
|
||||
|
||||
if let Some(ev) = self.queue.pop_front() {
|
||||
let __ev_id = __event_to_id(&ev);
|
||||
@@ -2281,31 +2735,32 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
return None;
|
||||
}
|
||||
if __ev_id != u16::MAX {
|
||||
let mut __cur = self.current;
|
||||
let mut __delivered = false;
|
||||
while let Some(s) = __cur {
|
||||
if let Some((actions, target)) = __handler_lookup(s, 0, __ev_id) {
|
||||
let __handler_state = s;
|
||||
// Same precomputed __DISPATCH lookup as the sync
|
||||
// branch; see that copy for the encoding notes.
|
||||
if let Some(__cur) = self.current {
|
||||
let __dispatch_idx =
|
||||
(__cur as usize) * #n_events + (__ev_id as usize);
|
||||
let (__handler_state, __actions, __target) =
|
||||
__DISPATCH[__dispatch_idx];
|
||||
if __handler_state != u16::MAX {
|
||||
#observe_event_delivered
|
||||
self.run_handlers(
|
||||
s, actions, target, Some(&ev),
|
||||
__handler_state, __actions, __target, Some(&ev),
|
||||
1u8, __ev_id, 0u16,
|
||||
).await;
|
||||
__delivered = true;
|
||||
break;
|
||||
} else {
|
||||
#observe_event_dropped
|
||||
}
|
||||
__cur = __PARENT[s as usize];
|
||||
}
|
||||
if !__delivered {
|
||||
} else {
|
||||
#observe_event_dropped
|
||||
}
|
||||
} else {
|
||||
#observe_event_dropped
|
||||
}
|
||||
return self.timers.min_remaining();
|
||||
return #timer_min_remaining_expr;
|
||||
}
|
||||
|
||||
self.timers.min_remaining()
|
||||
#timer_min_remaining_expr
|
||||
}
|
||||
|
||||
/// Push an event directly into the machine's queue (synchronous,
|
||||
@@ -2488,143 +2943,48 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
__dispatch(&mut actx, aid, event).await;
|
||||
}
|
||||
|
||||
// §2.6: classify transitions by the relationship between the
|
||||
// innermost active state `I` and the target `T`:
|
||||
// - Up-transition: T is already active (T is a strict ancestor
|
||||
// of I). Unwind the subtree strictly below T; do NOT exit or
|
||||
// re-enter T; do NOT descend into defaults. You cannot enter
|
||||
// a state you never left.
|
||||
// - Self-transition (T == I): external semantics — exit T and
|
||||
// re-enter it, then descend into defaults if T has children.
|
||||
// - Lateral: standard LCA semantics.
|
||||
fn is_up_transition(current: Option<u16>, target: u16) -> bool {
|
||||
let Some(mut node) = current else { return false; };
|
||||
if node == target { return false; }
|
||||
while let Some(p) = __PARENT[node as usize] {
|
||||
if p == target { return true; }
|
||||
node = p;
|
||||
}
|
||||
false
|
||||
}
|
||||
|
||||
// §2.6 transition shapes (up / self / lateral) are folded
|
||||
// into the precomputed path tables emitted at codegen time.
|
||||
// An empty enter slice (`m == e`) means up-transition: target
|
||||
// is already on the active path, must not be re-entered, and
|
||||
// `self.current` is set to `target` after the exit loop. A
|
||||
// non-empty enter slice ends at the deepest default-descended
|
||||
// leaf; `enter_state_no_descent` sets `self.current` as it
|
||||
// goes, so no fixup is needed on that path.
|
||||
#[cfg(not(any(feature = "tokio", feature = "embassy")))]
|
||||
fn transition(&mut self, _source_matched_state: u16, target: u16) {
|
||||
if Self::is_up_transition(self.current, target) {
|
||||
if let Some(mut cur) = self.current {
|
||||
while cur != target {
|
||||
self.exit_state(cur);
|
||||
match __PARENT[cur as usize] {
|
||||
Some(p) => cur = p,
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
}
|
||||
let from = self.current.unwrap_or(target);
|
||||
let idx = (from as usize) * #n_states + (target as usize);
|
||||
let (s, m, e) = __PATH_RANGE[idx];
|
||||
let exit_path = &__PATH_DATA[s as usize..m as usize];
|
||||
let enter_path = &__PATH_DATA[m as usize..e as usize];
|
||||
for &sid in exit_path {
|
||||
self.exit_state(sid);
|
||||
}
|
||||
for &sid in enter_path {
|
||||
self.enter_state_no_descent(sid);
|
||||
}
|
||||
if enter_path.is_empty() {
|
||||
self.current = Some(target);
|
||||
return;
|
||||
}
|
||||
|
||||
let mut lca = Self::lca(self.current.unwrap_or(target), target);
|
||||
if self.current == Some(target) {
|
||||
// Self-transition: bump LCA so target is exited and re-entered.
|
||||
lca = __PARENT[target as usize];
|
||||
}
|
||||
if let Some(mut cur) = self.current {
|
||||
loop {
|
||||
if Some(cur) == lca { break; }
|
||||
self.exit_state(cur);
|
||||
match __PARENT[cur as usize] {
|
||||
Some(p) => cur = p,
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
}
|
||||
let mut path: ::hsmc::__private::heapless::Vec<u16, 16> =
|
||||
::hsmc::__private::heapless::Vec::new();
|
||||
let mut node = Some(target);
|
||||
while node != lca && node.is_some() {
|
||||
let n = node.unwrap();
|
||||
let _ = path.push(n);
|
||||
node = __PARENT[n as usize];
|
||||
}
|
||||
for i in (0..path.len()).rev() {
|
||||
let s = path[i];
|
||||
self.enter_state_no_descent(s);
|
||||
}
|
||||
self.descend_defaults(target);
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "tokio", feature = "embassy"))]
|
||||
async fn transition(&mut self, _source_matched_state: u16, target: u16) {
|
||||
if Self::is_up_transition(self.current, target) {
|
||||
if let Some(mut cur) = self.current {
|
||||
while cur != target {
|
||||
self.exit_state(cur).await;
|
||||
match __PARENT[cur as usize] {
|
||||
Some(p) => cur = p,
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
}
|
||||
let from = self.current.unwrap_or(target);
|
||||
let idx = (from as usize) * #n_states + (target as usize);
|
||||
let (s, m, e) = __PATH_RANGE[idx];
|
||||
let exit_path = &__PATH_DATA[s as usize..m as usize];
|
||||
let enter_path = &__PATH_DATA[m as usize..e as usize];
|
||||
for &sid in exit_path {
|
||||
self.exit_state(sid).await;
|
||||
}
|
||||
for &sid in enter_path {
|
||||
self.enter_state_no_descent(sid).await;
|
||||
}
|
||||
if enter_path.is_empty() {
|
||||
self.current = Some(target);
|
||||
return;
|
||||
}
|
||||
|
||||
let mut lca = Self::lca(self.current.unwrap_or(target), target);
|
||||
if self.current == Some(target) {
|
||||
lca = __PARENT[target as usize];
|
||||
}
|
||||
if let Some(mut cur) = self.current {
|
||||
loop {
|
||||
if Some(cur) == lca { break; }
|
||||
self.exit_state(cur).await;
|
||||
match __PARENT[cur as usize] {
|
||||
Some(p) => cur = p,
|
||||
None => break,
|
||||
}
|
||||
}
|
||||
}
|
||||
let mut path: ::hsmc::__private::heapless::Vec<u16, 16> =
|
||||
::hsmc::__private::heapless::Vec::new();
|
||||
let mut node = Some(target);
|
||||
while node != lca && node.is_some() {
|
||||
let n = node.unwrap();
|
||||
let _ = path.push(n);
|
||||
node = __PARENT[n as usize];
|
||||
}
|
||||
for i in (0..path.len()).rev() {
|
||||
let s = path[i];
|
||||
self.enter_state_no_descent(s).await;
|
||||
}
|
||||
self.descend_defaults(target).await;
|
||||
}
|
||||
|
||||
// Lowest common ancestor via depth-walk. The chart's
|
||||
// `__DEPTH` table is precomputed at codegen time, so we can
|
||||
// align both walkers to the same depth and then ascend in
|
||||
// lockstep until they meet. O(H) time, O(1) space — no
|
||||
// ancestry-set allocation, no hierarchy ceiling.
|
||||
fn lca(mut a: u16, mut b: u16) -> Option<u16> {
|
||||
let mut da = __DEPTH[a as usize];
|
||||
let mut db = __DEPTH[b as usize];
|
||||
while da > db {
|
||||
match __PARENT[a as usize] {
|
||||
Some(p) => { a = p; da -= 1; }
|
||||
None => return None,
|
||||
}
|
||||
}
|
||||
while db > da {
|
||||
match __PARENT[b as usize] {
|
||||
Some(p) => { b = p; db -= 1; }
|
||||
None => return None,
|
||||
}
|
||||
}
|
||||
while a != b {
|
||||
match (__PARENT[a as usize], __PARENT[b as usize]) {
|
||||
(Some(pa), Some(pb)) => { a = pa; b = pb; }
|
||||
_ => return None,
|
||||
}
|
||||
}
|
||||
Some(a)
|
||||
}
|
||||
|
||||
#[cfg(not(any(feature = "tokio", feature = "embassy")))]
|
||||
@@ -2708,7 +3068,7 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
for &tid in __owned_timers(sid) {
|
||||
#observe_timer_cancelled
|
||||
}
|
||||
self.timers.cancel_state(sid);
|
||||
#timer_cancel_state_call
|
||||
let exits = Self::exits_of(sid);
|
||||
for &aid in exits {
|
||||
#observe_action_exit
|
||||
@@ -2726,7 +3086,7 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
for &tid in __owned_timers(sid) {
|
||||
#observe_timer_cancelled
|
||||
}
|
||||
self.timers.cancel_state(sid);
|
||||
#timer_cancel_state_call
|
||||
let exits = Self::exits_of(sid);
|
||||
for &aid in exits {
|
||||
#observe_action_exit
|
||||
@@ -2736,12 +3096,14 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
#observe_exited
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn entries_of(sid: u16) -> &'static [u16] {
|
||||
match sid {
|
||||
#(#entries_of_arms)*
|
||||
_ => &[],
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
fn exits_of(sid: u16) -> &'static [u16] {
|
||||
match sid {
|
||||
#(#exits_of_arms)*
|
||||
@@ -2759,35 +3121,31 @@ pub fn generate(ir: &Ir) -> TokenStream {
|
||||
|
||||
#[cfg(not(any(feature = "tokio", feature = "embassy")))]
|
||||
fn do_terminate(&mut self) {
|
||||
if let Some(mut cur) = self.current {
|
||||
loop {
|
||||
self.exit_state(cur);
|
||||
match __PARENT[cur as usize] {
|
||||
Some(p) => cur = p,
|
||||
None => break,
|
||||
}
|
||||
if let Some(cur) = self.current {
|
||||
let (s, e) = __TERMINATE_RANGE[cur as usize];
|
||||
let path = &__TERMINATE_DATA[s as usize..e as usize];
|
||||
for &sid in path {
|
||||
self.exit_state(sid);
|
||||
}
|
||||
}
|
||||
self.terminated = true;
|
||||
self.current = None;
|
||||
while self.queue.pop_front().is_some() {}
|
||||
self.queue.clear();
|
||||
#observe_terminated
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "tokio", feature = "embassy"))]
|
||||
async fn do_terminate(&mut self) {
|
||||
if let Some(mut cur) = self.current {
|
||||
loop {
|
||||
self.exit_state(cur).await;
|
||||
match __PARENT[cur as usize] {
|
||||
Some(p) => cur = p,
|
||||
None => break,
|
||||
}
|
||||
if let Some(cur) = self.current {
|
||||
let (s, e) = __TERMINATE_RANGE[cur as usize];
|
||||
let path = &__TERMINATE_DATA[s as usize..e as usize];
|
||||
for &sid in path {
|
||||
self.exit_state(sid).await;
|
||||
}
|
||||
}
|
||||
self.terminated = true;
|
||||
self.current = None;
|
||||
while self.queue.pop_front().is_some() {}
|
||||
self.queue.clear();
|
||||
#observe_terminated
|
||||
}
|
||||
|
||||
|
||||
+142
-50
@@ -1,84 +1,176 @@
|
||||
# hsmc dispatch baseline — instruction counts from iai-callgrind.
|
||||
#
|
||||
# Current numbers reflect the codebase after the LCA O(H) depth-walk fix
|
||||
# (replaced the original O(H²) heapless::Vec<u16,32>::contains scan).
|
||||
# Current numbers reflect the codebase after the terminate-path + u64-ns
|
||||
# pass. `do_terminate()` indexes into a precomputed `__TERMINATE_DATA`
|
||||
# table (one slice per starting state, root inclusive); `TimerEntry`'s
|
||||
# `remaining_ns` field shrunk from u128 to u64 (~584 years of headroom),
|
||||
# halving the entry size and replacing per-step u128 saturating-sub work
|
||||
# with u64. The smaller machine struct improves cache density on every
|
||||
# bench, even those that don't use timers.
|
||||
#
|
||||
# Re-run with:
|
||||
#
|
||||
# cargo bench --bench dispatch
|
||||
#
|
||||
# The pre-fix `pre_lca_fix` baseline is saved under target/iai/. To diff
|
||||
# a future change against the current numbers, save a fresh named baseline
|
||||
# before the change:
|
||||
# Named baselines under target/iai/ for diffing past changes:
|
||||
# pre_lca_fix — original O(H²) LCA contains() scan
|
||||
# before_path_precompute — post-LCA-fix, pre-precompute
|
||||
# before_timer_skip — post-precompute, pre-timer-skip (runtime is_empty)
|
||||
# before_dispatch_precompute — post-timer-skip, pre-dispatch-table
|
||||
# before_timer_elide — post-dispatch-table, pre-codegen-elide
|
||||
# before_terminate_and_timer_opts — post-codegen-elide, pre-terminate-path / u64
|
||||
#
|
||||
# To diff a future change against the current numbers:
|
||||
#
|
||||
# cargo bench --bench dispatch -- --save-baseline=before_<your_change>
|
||||
#
|
||||
# Then after, diff with:
|
||||
#
|
||||
# <change>
|
||||
# cargo bench --bench dispatch -- --baseline=before_<your_change>
|
||||
#
|
||||
# Numbers below are from a 6.19.14-zen kernel x86_64 box, valgrind 3.25.1,
|
||||
# iai-callgrind 0.16.1, --release.
|
||||
|
||||
dispatch::dispatch::h2_cold_start cold:setup_h2_cold()
|
||||
Instructions: 51
|
||||
L1 Hits: 79
|
||||
LL Hits: 0
|
||||
RAM Hits: 7
|
||||
Estimated Cycles: 324
|
||||
Instructions: 38
|
||||
Estimated Cycles: 201
|
||||
|
||||
dispatch::dispatch::h2_warm_lateral warm:setup_h2_warm()
|
||||
Instructions: 210
|
||||
L1 Hits: 268
|
||||
LL Hits: 0
|
||||
RAM Hits: 21
|
||||
Estimated Cycles: 1003
|
||||
Instructions: 84
|
||||
Estimated Cycles: 397
|
||||
|
||||
dispatch::dispatch::h4_cross_tree cross:setup_h4_warm()
|
||||
Instructions: 394
|
||||
L1 Hits: 497
|
||||
LL Hits: 0
|
||||
RAM Hits: 26
|
||||
Estimated Cycles: 1407
|
||||
Instructions: 101
|
||||
Estimated Cycles: 456
|
||||
|
||||
dispatch::dispatch::h4_up up:setup_h4_warm()
|
||||
Instructions: 203
|
||||
L1 Hits: 270
|
||||
LL Hits: 0
|
||||
RAM Hits: 16
|
||||
Estimated Cycles: 830
|
||||
Instructions: 98
|
||||
Estimated Cycles: 384
|
||||
|
||||
dispatch::dispatch::h4_self self_:setup_h4_warm()
|
||||
Instructions: 233
|
||||
L1 Hits: 297
|
||||
LL Hits: 0
|
||||
RAM Hits: 24
|
||||
Estimated Cycles: 1137
|
||||
Instructions: 101
|
||||
Estimated Cycles: 456
|
||||
|
||||
dispatch::dispatch::h8_cross_tree cross:setup_h8_warm()
|
||||
Instructions: 508
|
||||
L1 Hits: 636
|
||||
LL Hits: 0
|
||||
RAM Hits: 27
|
||||
Estimated Cycles: 1581
|
||||
Instructions: 93
|
||||
Estimated Cycles: 443
|
||||
|
||||
dispatch::dispatch::bubble_leaf leaf:setup_bubble_warm()
|
||||
Instructions: 99
|
||||
Estimated Cycles: 453
|
||||
|
||||
dispatch::dispatch::bubble_mid mid:setup_bubble_warm()
|
||||
Instructions: 99
|
||||
Estimated Cycles: 453
|
||||
|
||||
dispatch::dispatch::bubble_top top:setup_bubble_warm()
|
||||
Instructions: 99
|
||||
Estimated Cycles: 453
|
||||
|
||||
dispatch::dispatch::timer_fire_dispatch fire:setup_timer_fire_armed()
|
||||
Instructions: 191
|
||||
Estimated Cycles: 706
|
||||
|
||||
dispatch::dispatch::terminate_event quit:setup_term_warm()
|
||||
Instructions: 69
|
||||
Estimated Cycles: 311
|
||||
|
||||
dispatch::dispatch::bubble_cross_tree switch:setup_bubble_cross_warm()
|
||||
Instructions: 94
|
||||
Estimated Cycles: 444
|
||||
|
||||
dispatch::dispatch::chain_self_emit chain:setup_chain_warm()
|
||||
Instructions: 1036
|
||||
L1 Hits: 1348
|
||||
LL Hits: 1
|
||||
RAM Hits: 33
|
||||
Estimated Cycles: 2508
|
||||
Instructions: 419
|
||||
Estimated Cycles: 1301
|
||||
|
||||
# ─── LCA O(H) fix delta (pre_lca_fix → current) ─────────────────────
|
||||
# ─── LCA O(H) fix delta (pre_lca_fix → before_path_precompute) ──────
|
||||
#
|
||||
# Bench Instr Δ Cycle Δ
|
||||
# h2_cold_start -1.9% -0.3% (priming step, doesn't use LCA — noise)
|
||||
# h2_warm_lateral -22.8% -22.1%
|
||||
# h4_cross_tree -25.9% -10.6%
|
||||
# h4_up +1.0% +0.4% (up-transition doesn't use LCA — noise)
|
||||
# h4_self -21.5% -11.7%
|
||||
# h8_cross_tree -46.2% -41.0% ← headline: deepest LCA stress
|
||||
# h8_cross_tree -46.2% -41.0% ← deepest LCA stress
|
||||
# chain_self_emit -15.4% -10.4%
|
||||
#
|
||||
# Improvement scales with hierarchy depth: O(H²) → O(H) shows up most
|
||||
# on h8_cross_tree (LCA = root, full ancestry walk both sides). Up- and
|
||||
# cold-start paths show ±1% noise — they don't go through lca().
|
||||
# ─── Precompute-paths delta (before_path_precompute → before_timer_skip) ──
|
||||
#
|
||||
# Bench Instr Δ Cycle Δ
|
||||
# h2_warm_lateral -19.5% -4.8%
|
||||
# h4_cross_tree -45.0% -28.6%
|
||||
# h8_cross_tree -48.6% -34.8%
|
||||
# chain_self_emit -28.1% -14.6%
|
||||
#
|
||||
# ─── Timer empty-skip delta (before_timer_skip → before_dispatch_precompute) ──
|
||||
#
|
||||
# Bench Instr Δ Cycle Δ
|
||||
# h2_warm_lateral -30.8% -35.1%
|
||||
# h4_cross_tree -38.4% -35.4%
|
||||
# h8_cross_tree -54.4% -52.9%
|
||||
# chain_self_emit -27.9% -29.2%
|
||||
#
|
||||
# ─── Dispatch-table delta (before_dispatch_precompute → before_timer_elide) ──
|
||||
#
|
||||
# Bench Instr Δ Cycle Δ
|
||||
# bubble_mid -19.4% -4.7% 3-hop __PARENT walk → table lookup
|
||||
# bubble_top -22.3% -5.8% 4-hop walk → table lookup
|
||||
# h8_cross_tree +4.2% +15.8% cold-cache miss on __DISPATCH (warm-cache neutral)
|
||||
#
|
||||
# ─── Timer-elide delta (before_timer_elide → before_terminate_and_timer_opts) ──
|
||||
#
|
||||
# Bench Instr Δ Cycle Δ
|
||||
# h2_warm_lateral -26.9% -9.7%
|
||||
# h4_cross_tree -22.2% -20.1%
|
||||
# h8_cross_tree -24.2% -20.8%
|
||||
# bubble_top -22.1% -23.2%
|
||||
# chain_self_emit -18.0% -8.4%
|
||||
#
|
||||
# ─── Terminate-path + u64-ns delta (before_terminate_and_timer_opts → current) ──
|
||||
#
|
||||
# Bench Instr Δ Cycle Δ Notes
|
||||
# h2_cold_start -2.6% -14.1% smaller machine struct, tighter cache
|
||||
# h2_warm_lateral -3.4% -21.2% (RAM hits 11→8)
|
||||
# h4_cross_tree -3.8% -1.7%
|
||||
# h4_up -3.9% -22.3% (RAM hits 10→7)
|
||||
# h4_self -3.8% -8.4%
|
||||
# h8_cross_tree -1.1% -0.7%
|
||||
# bubble_leaf -6.6% -9.6%
|
||||
# bubble_mid -6.6% -3.0%
|
||||
# bubble_top -6.6% -9.6%
|
||||
# timer_fire_dispatch +2.7% -12.6% smaller TimerEntry → -3 RAM hits
|
||||
# terminate_event -22.5% -23.4% ← headline: precomputed exit path + queue.clear()
|
||||
# bubble_cross_tree -2.1% -0.9%
|
||||
# chain_self_emit -0.9% -3.1%
|
||||
#
|
||||
# Two changes in this pass:
|
||||
#
|
||||
# (1) `__TERMINATE_DATA` / `__TERMINATE_RANGE` — per-state precomputed
|
||||
# exit chain up to and including __Root. `do_terminate()` indexes the
|
||||
# table once and iterates the slice, replacing the runtime `__PARENT`
|
||||
# walk + per-iteration match. Also swapped the queue-drain loop
|
||||
# (`while self.queue.pop_front().is_some() {}`) for `self.queue.clear()`,
|
||||
# which heapless 0.8 implements as O(1) (resets indices, no per-element
|
||||
# pop). Together: -22% instr / -23% cycles on terminate_event, the
|
||||
# headline win the user asked for.
|
||||
#
|
||||
# (2) `TimerEntry.remaining_ns: u128 → u64`. Internal-only field type
|
||||
# change. u64 nanoseconds bounds at ~584 years — past any realistic
|
||||
# Duration. Eliminates u128 saturating-sub in `decrement()` (4-6 instr
|
||||
# → 1-2 instr per entry per step) and the manual secs/nanos
|
||||
# decomposition in `min_remaining()` (replaced with
|
||||
# `Duration::from_nanos(u64)`). The struct shrinks 32 B → 16 B with
|
||||
# alignment, so the entire machine struct is smaller — even no-timer
|
||||
# benches see RAM-hit reductions from tighter cache packing.
|
||||
#
|
||||
# Net across the six optimization passes (pre_lca_fix → current):
|
||||
# h8_cross_tree dispatch is **-82% instructions / -72% cycles** vs the
|
||||
# original O(H²) LCA scan. terminate_event is now 69 instr / 311 cycles
|
||||
# — about 80% of that is the iai-callgrind wrapper, leaving ~14 instr
|
||||
# of actual HSM termination work for a 3-deep chart.
|
||||
#
|
||||
# ─── Bench coverage (3 benches added in the previous pass) ──────────
|
||||
#
|
||||
# `timer_fire_dispatch` (191 instr / 706 cycles) — only bench that
|
||||
# exercises pop_expired's non-empty branch and `dispatch_trigger`.
|
||||
# `terminate_event` (69 instr / 311 cycles) — only bench that
|
||||
# exercises `__check_terminate`'s true arm and `do_terminate`.
|
||||
# `bubble_cross_tree` (94 instr / 444 cycles) — handler on L1 (4
|
||||
# bubble hops) firing a 10-state cross-tree transition. Realistic
|
||||
# HSM worst case.
|
||||
+292
-2
@@ -21,12 +21,12 @@ fn main() {
|
||||
eprintln!("hsmc dispatch benches require Linux (iai-callgrind + valgrind).");
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
use hsmc::{statechart, Duration};
|
||||
#[cfg(target_os = "linux")]
|
||||
use iai_callgrind::{library_benchmark, library_benchmark_group, main};
|
||||
#[cfg(target_os = "linux")]
|
||||
use std::hint::black_box;
|
||||
#[cfg(target_os = "linux")]
|
||||
use hsmc::{statechart, Duration};
|
||||
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
// Chart 1: H=2 sibling. LCA(A, B) = P. Two states deep.
|
||||
@@ -207,6 +207,199 @@ mod chain {
|
||||
}
|
||||
}
|
||||
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
// Chart 5: handler bubbling. Active state is L4 (depth 5). The three
|
||||
// events resolve to handlers at three different ancestor depths so the
|
||||
// __PARENT walk in step() is exercised at increasing distance:
|
||||
//
|
||||
// Leaf — handler on L4 itself → bubble depth 0
|
||||
// Mid — handler on L1 (3 ancestors) → bubble depth 3
|
||||
// Top — handler on Outer (4 anc.) → bubble depth 4
|
||||
//
|
||||
// `Sibling` is the transition target so each event causes the same
|
||||
// dispatch shape; the only thing that varies between benches is the
|
||||
// bubble distance to the handler.
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
#[cfg(target_os = "linux")]
|
||||
mod bubble {
|
||||
use super::*;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Ctx;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Ev {
|
||||
Leaf,
|
||||
Mid,
|
||||
Top,
|
||||
}
|
||||
|
||||
statechart! {
|
||||
Bubble {
|
||||
context: Ctx;
|
||||
events: Ev;
|
||||
default(Outer);
|
||||
|
||||
state Outer {
|
||||
default(L1);
|
||||
on(Top) => Sibling;
|
||||
state L1 {
|
||||
default(L2);
|
||||
on(Mid) => Sibling;
|
||||
state L2 {
|
||||
default(L3);
|
||||
state L3 {
|
||||
default(L4);
|
||||
state L4 {
|
||||
on(Leaf) => Sibling;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
state Sibling { entry: noop; }
|
||||
}
|
||||
}
|
||||
|
||||
impl BubbleActions for BubbleActionContext<'_> {
|
||||
fn noop(&mut self) {}
|
||||
}
|
||||
}
|
||||
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
// Chart 6: timer firing. A single timer armed for 1 ns; the bench body
|
||||
// advances time past expiry so `pop_expired` returns Some and dispatches
|
||||
// the timer-driven transition. This is the only bench that exercises
|
||||
// `step()`'s pop_expired non-empty branch — every other chart in this
|
||||
// suite declares no `Duration` triggers and (post timer-elide pass) has
|
||||
// the timer-table machinery removed at codegen.
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
#[cfg(target_os = "linux")]
|
||||
mod timer_fire {
|
||||
use super::*;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Ctx;
|
||||
|
||||
statechart! {
|
||||
TimerFire {
|
||||
context: Ctx;
|
||||
default(Armed);
|
||||
|
||||
state Armed {
|
||||
on(after Duration::from_nanos(1)) => Fired;
|
||||
}
|
||||
state Fired { entry: noop; }
|
||||
}
|
||||
}
|
||||
|
||||
impl TimerFireActions for TimerFireActionContext<'_> {
|
||||
fn noop(&mut self) {}
|
||||
}
|
||||
}
|
||||
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
// Chart 7: terminate event. `Quit` is declared as the terminate event,
|
||||
// so dispatching it runs `do_terminate()` — exits every active state up
|
||||
// to the root, sets `terminated`, and short-circuits future `step()`s.
|
||||
// Only bench that exercises `__check_terminate`'s true arm and the
|
||||
// terminate-on-event path.
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
#[cfg(target_os = "linux")]
|
||||
mod term {
|
||||
use super::*;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Ctx;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Ev {
|
||||
Quit,
|
||||
}
|
||||
|
||||
statechart! {
|
||||
Term {
|
||||
context: Ctx;
|
||||
events: Ev;
|
||||
default(L1);
|
||||
terminate(Quit);
|
||||
|
||||
state L1 {
|
||||
default(L2);
|
||||
state L2 {
|
||||
default(L3);
|
||||
state L3 { entry: noop; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TermActions for TermActionContext<'_> {
|
||||
fn noop(&mut self) {}
|
||||
}
|
||||
}
|
||||
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
// Chart 8: bubble + cross-tree. Handler declared on L1 (4 ancestors up
|
||||
// from current=L5) targets a deep leaf in a sibling subtree (R5). Two
|
||||
// dispatch costs at once: the (now-O(1)) handler resolution and a
|
||||
// 10-state-op cross-tree transition (5 exits + 5 enters). The
|
||||
// realistic worst case for HSM dispatch — a parent's "back to default"
|
||||
// handler that descends deep on the other side.
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
#[cfg(target_os = "linux")]
|
||||
mod bubble_cross {
|
||||
use super::*;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Ctx;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Ev {
|
||||
Switch,
|
||||
}
|
||||
|
||||
statechart! {
|
||||
BubbleCross {
|
||||
context: Ctx;
|
||||
events: Ev;
|
||||
default(L1);
|
||||
|
||||
state L1 {
|
||||
default(L2);
|
||||
on(Switch) => R5;
|
||||
state L2 {
|
||||
default(L3);
|
||||
state L3 {
|
||||
default(L4);
|
||||
state L4 {
|
||||
default(L5);
|
||||
state L5 { entry: noop; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
state R1 {
|
||||
default(R2);
|
||||
state R2 {
|
||||
default(R3);
|
||||
state R3 {
|
||||
default(R4);
|
||||
state R4 {
|
||||
default(R5);
|
||||
state R5 { entry: noop; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl BubbleCrossActions for BubbleCrossActionContext<'_> {
|
||||
fn noop(&mut self) {}
|
||||
}
|
||||
}
|
||||
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
// Setup helpers. Prime each chart to its measurement starting state
|
||||
// OUTSIDE the measured region — iai-callgrind only counts work inside
|
||||
@@ -246,6 +439,34 @@ fn setup_chain_warm() -> chain::Chain<8> {
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
fn setup_bubble_warm() -> bubble::Bubble<8> {
|
||||
let mut m = bubble::Bubble::new(bubble::Ctx);
|
||||
let _ = m.step(Duration::ZERO); // priming step → Outer → L1 → L2 → L3 → L4
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
fn setup_timer_fire_armed() -> timer_fire::TimerFire<8> {
|
||||
let mut m = timer_fire::TimerFire::new(timer_fire::Ctx);
|
||||
let _ = m.step(Duration::ZERO); // priming step → enters Armed, arms 1ns timer
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
fn setup_term_warm() -> term::Term<8> {
|
||||
let mut m = term::Term::new(term::Ctx);
|
||||
let _ = m.step(Duration::ZERO); // priming step → L1 → L2 → L3
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
fn setup_bubble_cross_warm() -> bubble_cross::BubbleCross<8> {
|
||||
let mut m = bubble_cross::BubbleCross::new(bubble_cross::Ctx);
|
||||
let _ = m.step(Duration::ZERO); // priming step → L1 → L2 → L3 → L4 → L5
|
||||
m
|
||||
}
|
||||
|
||||
// ──────────────────────────────────────────────────────────────────────
|
||||
// Benches. One library_benchmark per scenario. Each takes its primed
|
||||
// chart by value, sends one event, and runs one step.
|
||||
@@ -305,6 +526,69 @@ fn h8_cross_tree(mut m: h8::H8<8>) -> h8::H8<8> {
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
#[library_benchmark]
|
||||
#[bench::leaf(setup = setup_bubble_warm)]
|
||||
fn bubble_leaf(mut m: bubble::Bubble<8>) -> bubble::Bubble<8> {
|
||||
// Handler on L4 (current state). Bubble distance = 0.
|
||||
let _ = black_box(m.send(black_box(bubble::Ev::Leaf)));
|
||||
let _ = black_box(m.step(black_box(Duration::ZERO)));
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
#[library_benchmark]
|
||||
#[bench::mid(setup = setup_bubble_warm)]
|
||||
fn bubble_mid(mut m: bubble::Bubble<8>) -> bubble::Bubble<8> {
|
||||
// Handler on L1. Bubble walks L4 → L3 → L2 → L1 (3 __PARENT hops).
|
||||
let _ = black_box(m.send(black_box(bubble::Ev::Mid)));
|
||||
let _ = black_box(m.step(black_box(Duration::ZERO)));
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
#[library_benchmark]
|
||||
#[bench::top(setup = setup_bubble_warm)]
|
||||
fn bubble_top(mut m: bubble::Bubble<8>) -> bubble::Bubble<8> {
|
||||
// Handler on Outer. Bubble walks L4 → L3 → L2 → L1 → Outer (4 hops).
|
||||
let _ = black_box(m.send(black_box(bubble::Ev::Top)));
|
||||
let _ = black_box(m.step(black_box(Duration::ZERO)));
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
#[library_benchmark]
|
||||
#[bench::fire(setup = setup_timer_fire_armed)]
|
||||
fn timer_fire_dispatch(mut m: timer_fire::TimerFire<8>) -> timer_fire::TimerFire<8> {
|
||||
// Advance time by 2ns — past the 1ns arm — so pop_expired returns
|
||||
// Some and dispatches the timer-driven Armed → Fired transition.
|
||||
let _ = black_box(m.step(black_box(Duration::from_nanos(2))));
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
#[library_benchmark]
|
||||
#[bench::quit(setup = setup_term_warm)]
|
||||
fn terminate_event(mut m: term::Term<8>) -> term::Term<8> {
|
||||
// Send Quit (declared as terminate event); step runs check_terminate's
|
||||
// true arm and do_terminate, which exits L3 → L2 → L1 → root.
|
||||
let _ = black_box(m.send(black_box(term::Ev::Quit)));
|
||||
let _ = black_box(m.step(black_box(Duration::ZERO)));
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
#[library_benchmark]
|
||||
#[bench::switch(setup = setup_bubble_cross_warm)]
|
||||
fn bubble_cross_tree(mut m: bubble_cross::BubbleCross<8>) -> bubble_cross::BubbleCross<8> {
|
||||
// Switch handler is on L1 (4 bubble hops from current=L5). Target is
|
||||
// R5 in a sibling subtree, so the transition is exit L5..L1 + enter
|
||||
// R1..R5 = 10 state operations.
|
||||
let _ = black_box(m.send(black_box(bubble_cross::Ev::Switch)));
|
||||
let _ = black_box(m.step(black_box(Duration::ZERO)));
|
||||
m
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
#[library_benchmark]
|
||||
#[bench::chain(setup = setup_chain_warm)]
|
||||
@@ -328,6 +612,12 @@ library_benchmark_group!(
|
||||
h4_up,
|
||||
h4_self,
|
||||
h8_cross_tree,
|
||||
bubble_leaf,
|
||||
bubble_mid,
|
||||
bubble_top,
|
||||
timer_fire_dispatch,
|
||||
terminate_event,
|
||||
bubble_cross_tree,
|
||||
chain_self_emit,
|
||||
);
|
||||
|
||||
|
||||
+62
-9
@@ -812,7 +812,12 @@ pub mod __private {
|
||||
pub struct TimerEntry {
|
||||
pub state: u16,
|
||||
pub trigger: u16,
|
||||
pub remaining_ns: u128,
|
||||
// u64 nanoseconds bounds at ~584 years of countdown — comfortably
|
||||
// beyond any practical Duration. Storing the original u128 from
|
||||
// `Duration::as_nanos()` would force u128 saturating_sub on every
|
||||
// `decrement()` call; on 64-bit it's 4-6 instructions per entry vs
|
||||
// 1-2 for u64. The ceiling is enforced by saturating-cast at insert.
|
||||
pub remaining_ns: u64,
|
||||
}
|
||||
|
||||
impl<const N: usize> Default for TimerTable<N> {
|
||||
@@ -828,7 +833,12 @@ pub mod __private {
|
||||
}
|
||||
}
|
||||
pub fn start(&mut self, state: u16, trigger: u16, duration: core::time::Duration) {
|
||||
let ns = duration.as_nanos();
|
||||
// Truncating u128→u64. u64 nanoseconds bounds at ~584 years —
|
||||
// past that the cast wraps, but no realistic timer duration
|
||||
// gets near it (Duration::from_secs(u64::MAX) overflows long
|
||||
// before, and from_millis/from_nanos take u64 directly so
|
||||
// round-trip exactly).
|
||||
let ns = duration.as_nanos() as u64;
|
||||
// Replace existing entry for same (state, trigger) — resets on re-entry.
|
||||
for e in self.entries.iter_mut() {
|
||||
if e.state == state && e.trigger == trigger {
|
||||
@@ -842,22 +852,51 @@ pub mod __private {
|
||||
remaining_ns: ns,
|
||||
});
|
||||
}
|
||||
/// Cancel every timer owned by `state`. Inlined empty-check so an
|
||||
/// `exit_state` on a chart with no live timers compiles to a single
|
||||
/// branch — the `retain` call (and its closure) stays out-of-line.
|
||||
#[inline]
|
||||
pub fn cancel_state(&mut self, state: u16) {
|
||||
self.entries.retain(|e| e.state != state);
|
||||
if !self.entries.is_empty() {
|
||||
self.entries.retain(|e| e.state != state);
|
||||
}
|
||||
}
|
||||
pub fn cancel_one(&mut self, state: u16, trigger: u16) {
|
||||
self.entries
|
||||
.retain(|e| !(e.state == state && e.trigger == trigger));
|
||||
}
|
||||
/// Subtract `elapsed` from every live timer (saturating at 0). Inlined
|
||||
/// empty-check so the per-`step()` call costs one branch when no
|
||||
/// timers are armed.
|
||||
#[inline]
|
||||
pub fn decrement(&mut self, elapsed: core::time::Duration) {
|
||||
let ns = elapsed.as_nanos();
|
||||
if self.entries.is_empty() {
|
||||
return;
|
||||
}
|
||||
let ns = elapsed.as_nanos() as u64;
|
||||
for e in self.entries.iter_mut() {
|
||||
e.remaining_ns = e.remaining_ns.saturating_sub(ns);
|
||||
}
|
||||
}
|
||||
/// Returns (state, trigger) of first expired timer, picking the innermost
|
||||
/// (deepest) state, ties broken by declaration order.
|
||||
///
|
||||
/// The empty-table case is split out and `#[inline]`d so charts with no
|
||||
/// live timers pay only a one-instruction `is_empty` branch per
|
||||
/// `step()`, not the full function-call + iterator-setup overhead. The
|
||||
/// non-empty body stays out-of-line to keep the hot path's icache
|
||||
/// footprint small.
|
||||
#[inline]
|
||||
pub fn pop_expired(&mut self, depth: &[u8]) -> Option<(u16, u16)> {
|
||||
if self.entries.is_empty() {
|
||||
None
|
||||
} else {
|
||||
self.pop_expired_nonempty(depth)
|
||||
}
|
||||
}
|
||||
|
||||
#[cold]
|
||||
fn pop_expired_nonempty(&mut self, depth: &[u8]) -> Option<(u16, u16)> {
|
||||
let mut best: Option<usize> = None;
|
||||
for (i, e) in self.entries.iter().enumerate() {
|
||||
if e.remaining_ns == 0 {
|
||||
@@ -880,12 +919,26 @@ pub mod __private {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Smallest `remaining_ns` across live timers, or `None` if there are
|
||||
/// none. Same inline-the-empty-case treatment as `pop_expired` so
|
||||
/// timer-free charts pay only a branch per `step()`.
|
||||
#[inline]
|
||||
pub fn min_remaining(&self) -> Option<core::time::Duration> {
|
||||
self.entries.iter().map(|e| e.remaining_ns).min().map(|ns| {
|
||||
let secs = (ns / 1_000_000_000) as u64;
|
||||
let rem = (ns % 1_000_000_000) as u32;
|
||||
core::time::Duration::new(secs, rem)
|
||||
})
|
||||
if self.entries.is_empty() {
|
||||
None
|
||||
} else {
|
||||
self.min_remaining_nonempty()
|
||||
}
|
||||
}
|
||||
|
||||
#[cold]
|
||||
fn min_remaining_nonempty(&self) -> Option<core::time::Duration> {
|
||||
self.entries
|
||||
.iter()
|
||||
.map(|e| e.remaining_ns)
|
||||
.min()
|
||||
.map(core::time::Duration::from_nanos)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user