Three refinements driven by the latest screenshot: - TurboDebugBar highlight now links to Normal (was StatusLine). The StatusLine bg is usually darker than Normal in most colorschemes, which created a visible seam between our bar and the surrounding dapui pane headers (which inherit Normal/WinBar bg). Linking to Normal makes the bar blend so the overall UI reads as one unified surface rather than two mismatched strips. - Console height now `min(5, 15% of avail)` with a 3-row absolute floor. Previously used `max(5, 15%)` which let Console balloon on tall terminals — misread the user's "minimum of 15% OR 5 rows" direction. Console is ancillary; caps at 5 to give the sidebar and source the vertical space they deserve. - Clear-on-restart actually works now. Previous attempt deleted the entire console buffer on start/restart so dapui would create a fresh one — this worked on `(c)` start (new terminal opens) but broke on `(R)estart` because the adapter reuses the terminal channel, and deleting the buffer orphaned the channel (Console went unresponsive). New approach: KEEP the buffer, briefly toggle modifiable=true, and call nvim_buf_set_lines with empty content to wipe the scrollback. The PTY state and output stream stay intact; only the visible lines are gone. Default `clear_console_on_start = true` again. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
142 lines
4.8 KiB
Lua
142 lines
4.8 KiB
Lua
local M = {}
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M.defaults = {
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-- The 3-row control bar shows `(?)help` so users can always see where to
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-- get the key reference. No auto-popup needed on entry.
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help_on_enter = false,
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builtin_adapters = true,
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-- When `c` is pressed with no breakpoints set, launch the first adapter
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-- configuration for the filetype with stopOnEntry so the debugger pauses
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-- at the program's entry point. Matches the Turbo Pascal "press key to
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-- start debugging" model. Set false to always run until a breakpoint.
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stop_on_entry_when_no_breakpoints = true,
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-- Maximum per-line character width for variable values rendered in dapui
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-- panes. Anything over this gets truncated with `…`. Set to 0 to disable.
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-- Default 2000 only catches pathological multi-KB register/memory dumps;
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-- normal values pass through and wrap naturally inside the pane.
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max_value_width = 2000,
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-- Throttle window (ms) for console repaints when the debugged program
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-- outputs. Trailing-edge — max 1000/console_refresh_ms redraws per second.
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console_refresh_ms = 50,
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-- Scope names (from the DAP adapter) to default-collapse. dapui auto-
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-- collapses scopes that the adapter marks `expensive`, but many adapters
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-- (codelldb for Rust/C++, for example) don't mark Registers expensive
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-- even though it's a huge dump. Any scope name in this list is treated
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-- as expensive by intercepting the `scopes` response before dapui sees
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-- it. Users can click/<CR> to expand manually.
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collapsed_scopes = { "Registers" },
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-- Clear the Console pane on session start/restart.
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clear_console_on_start = true,
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-- modal keys (active only during debug mode, single-key)
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keys = {
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continue = "c",
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step_over = "s",
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step_into = "d",
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step_out = "r",
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run_to_cursor = "C",
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breakpoint = "x",
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cond_breakpoint = "X",
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clear_breakpoints = "D",
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watch = "W",
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hover = "K",
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eval = "E",
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terminate = "q",
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restart = "R",
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help = "?",
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},
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-- global keys (always available, <leader>d prefix)
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global_keys = {
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toggle = "<leader>dd",
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breakpoint = "<leader>dx",
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cond_breakpoint = "<leader>dX",
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clear_breakpoints = "<leader>dD",
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},
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-- sidebar position: "left" (default) or "right"
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sidebar = "left",
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-- highlight the active dapui pane's border/separator vs. dim inactive panes
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active_window_highlight = true,
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dapui = {
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-- Unicode icons via byte escapes so they survive tool round-trips.
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-- ▾ U+25BE down-triangle (expanded), ▸ U+25B8 right-triangle (collapsed),
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-- ▶ U+25B6 right-pointing triangle (current frame / play-head)
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icons = {
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expanded = "\xe2\x96\xbe",
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collapsed = "\xe2\x96\xb8",
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current_frame = "\xe2\x96\xb6",
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},
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controls = {
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enabled = true,
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element = "repl",
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-- ▶ play, ⏸ pause, ⤓ step-into, ⇒ step-over, ⤒ step-out, ↶ step-back,
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-- ↻ run-last, ■ terminate, ⊗ disconnect
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icons = {
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play = "\xe2\x96\xb6",
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pause = "\xe2\x8f\xb8",
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step_into = "\xe2\xa4\x93",
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step_over = "\xe2\x87\x92",
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step_out = "\xe2\xa4\x92",
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step_back = "\xe2\x86\xb6",
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run_last = "\xe2\x86\xbb",
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terminate = "\xe2\x96\xa0",
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disconnect = "\xe2\x8a\x97",
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},
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},
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floating = { border = "rounded", mappings = { close = { "q", "<Esc>" } } },
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render = { indent = 2, max_type_length = 20 },
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-- dapui's `expand_lines` spawns a cursor-pinned floating window when a
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-- line is longer than the pane width — that float bleeds across the
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-- entire screen for long register dumps. We wrap inside the pane instead
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-- (wrap=true + breakindent + showbreak in set_dapui_window_opts), so this
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-- hover is both redundant and destructive. Kill it.
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expand_lines = false,
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-- layouts are built dynamically from `sidebar` in mode.lua; override
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-- `layouts` here to fully customize.
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layouts = nil,
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},
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virtual_text = {
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enabled = true,
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commented = true,
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virt_text_pos = "eol",
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show_stop_reason = true,
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highlight_changed_variables = true,
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highlight_new_as_changed = false,
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only_first_definition = false,
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all_frames = false,
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display_callback = function(variable)
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if #variable.value > 80 then return " = " .. variable.value:sub(1, 77) .. "…" end
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return " = " .. variable.value
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end,
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},
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adapters = {},
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}
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M.opts = M.defaults
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function M.merge(user_opts)
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M.opts = vim.tbl_deep_extend("force", vim.deepcopy(M.defaults), user_opts or {})
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if user_opts then
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for _, tbl_name in ipairs({ "keys", "global_keys" }) do
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if user_opts[tbl_name] then
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for k, v in pairs(user_opts[tbl_name]) do
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if v == false then M.opts[tbl_name][k] = false end
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end
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end
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end
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end
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return M.opts
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end
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return M
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