vivaldi-nc - Vivaldi Network Coordinates
Introduction
Network Coordinates (NC) are a way to represent a node's position in a network's latency space. Nodes with low latency (ping or round trip time) between each other will be close to each other. Nodes with high latency between them will be far from each other.
This is an implementation of Vivaldi Network Coordinates, a specific NC algorithm, with a public simple interface and few dependencies. Vivaldi coordinates are typically used in distributed networking applications, like p2p networks. They allow each node in the network to estimate its position in a latency space in a distributed way, with no central authority. This enables nodes to understand estimated latency to any other node in the system.
According to the Vivaldi coordinates article on Wikipedia:
Vivaldi Network Coordinates establish a virtual positioning system that has a prime use in networking. The algorithm behind the system uses a distributed technique to estimate propagation times between peers in the network.
Through this scheme, network topology awareness can be used to tune the network behaviour to more efficiently distribute data. For example, in a peer-to-peer network, more responsive identification and delivery of content can be achieved. In the Azureus application, Vivaldi is used to improve the performance of the distributed hash table that facilitates query matches.
Advantages
- Vivaldi is a fully distributed scheme, which achieves good scalability.
- The Vivaldi algorithm is simple and easy to implement.
Drawbacks
- Vivaldi is based on the Euclidean distance model, which requires the predicted distances to obey the triangle inequality. However, there are many triangle inequality violations (TIVs) on the Internet.
- Lack of security design, very easy for malicious nodes to conduct various attacks.
Citation: Frank Dabek, Russ Cox, Frans Kaashoek, Robert Morris (2004). "Vivaldi: A Decentralized Network Coordinate System" (PDF). Proc. of the annual conference of the Special Interest Group on Data Communication (SIGCOMM'04).
Addressing the Drawbacks
Regarding the two drawbacks mentioned by the Wikiepedia article, quoted above:
- Euclidean distance: The original paper proposed a height vector model which is superior to the Euclidean distance. This crate implements the height vector model. This provides reasonable accuracy and convergence while remaining simple to implement.
- Lack of security: This is not addressed by this crate. Anyone sharing network coordinates among nodes in a network should use appropriate cryptography.
Usage
Getting Started
Features
Examples
Dependencies
One design goal of this crate is to minimize dependencies. When dependencies are required, I try to be very selective about them (re: bloat and licensing). This crate depends on:
nanorand: A fast PRNG based on WyRand. It pulls ingetrandomas a portable source of entropy. I chose this over the more commonly used, but heavyweightrandbecause it's significantly smaller and does just what I need, and not much more.num-traits: A brilliant crate which makes it easier to operate on numbers in generics; like usingFloatas a constraint on a generic type. Its convenience outweighs its cost.
Alternative implementations
Several crates implemented Vivaldi NC before this one. So, why another?
I had several design goals which the existing crates didn't satisfy:
- Provide the simplest interface possible. I just want to have some sort of Coordinate struct and be able to update it, and then use it to estimate round trip times (ie ping times).
- Don't require the consumer to bring their own vector or linear algebra library. The linear algebra required by this is extraordinarily simple. I want it to just work without me needing to inject some large, mostly-unused library.
- Serializable/Deserializable by default. These things are useful for sending
across networks. The intent is to be able to do that without a bunch of
rigamarole. Support
serdetraits by default. - Well documented. Well tested. This varies by the crates.
All of that said, those other implementations might work best for you. Here are the ones I know of today:
- TODO: list crates
- TODO: list crates
- TODO: list crates
Other Algorithms
Vivaldi is about the simplest distributed NC algorithm out there. That simplicity combined with its reasonably good performance is a reason why it's popular.
But it's far from the only choice. Here are links to other NC algorithms:
- TODO: list algorithms
- TODO: list algorithms
- TODO: list algorithms