update TUI renderer to new approach

This commit is contained in:
Evan Almloff committed 2023-01-28 14:51:05 -06:00
1 parent ce59ccfd44
commit 9efff74c0c
14 files changed
+339 -270

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+1
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@@ -4,6 +4,7 @@ use std::hash::BuildHasherDefault;
pub use node_ref::NodeMask;
pub use passes::AnyMapLike;
pub use passes::{Dependancy, Pass, TypeErasedPass};
pub use real_dom::{NodeMut, NodeRef, RealDom};
use rustc_hash::FxHasher;
pub use tree::NodeId;
+9 -7
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@@ -262,15 +262,16 @@ impl NodeMaskBuilder {
/// A node mask with no parts visible.
pub const NONE: Self = Self::new();
/// A node mask with every part visible.
pub const ALL: Self = Self::new_with_attrs(AttributeMaskBuilder::All)
pub const ALL: Self = Self::new()
.with_attrs(AttributeMaskBuilder::All)
.with_text()
.with_element()
.with_listeners();
/// Create a new node mask with the given attributes
pub const fn new_with_attrs(attritutes: AttributeMaskBuilder) -> Self {
/// Create a empty node mask
pub const fn new() -> Self {
Self {
attritutes,
attritutes: AttributeMaskBuilder::Some(&[]),
tag: false,
namespace: false,
text: false,
@@ -278,9 +279,10 @@ impl NodeMaskBuilder {
}
}
/// Create a empty node mask
pub const fn new() -> Self {
Self::new_with_attrs(AttributeMaskBuilder::Some(&[]))
/// Allow the mask to view the given attributes
pub const fn with_attrs(mut self, attritutes: AttributeMaskBuilder) -> Self {
self.attritutes = attritutes;
self
}
/// Allow the mask to view the tag
+132 -63
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@@ -18,7 +18,7 @@ use crate::{FxDashSet, SendAnyMap};
///
/// # Custom values
/// To allow custom values to be passed into attributes implement FromAnyValue on a type that can represent your custom value and specify the V generic to be that type. If you have many different custom values, it can be useful to use a enum type to represent the varients.
pub struct RealDom<V: FromAnyValue + Send = ()> {
pub struct RealDom<V: FromAnyValue + Send + Sync = ()> {
pub(crate) tree: Tree,
/// a map from element id to real node id
node_id_mapping: Vec<Option<NodeId>>,
@@ -38,7 +38,7 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
pub fn new(mut passes: Box<[TypeErasedPass<V>]>) -> RealDom<V> {
let mut tree = Tree::new();
let root_id = tree.root();
let root: &mut NodeData<V> = tree.write(root_id).unwrap();
let root: &mut NodeData<V> = tree.get_mut(root_id).unwrap();
let mut root_node: NodeData<V> = NodeData::new(NodeType::Element(ElementNode {
tag: "Root".to_string(),
namespace: Some("Root".to_string()),
@@ -95,7 +95,7 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
}
fn set_element_id(&mut self, node_id: NodeId, element_id: ElementId) {
let mut node = self.tree.write::<NodeData>(node_id).unwrap();
let mut node = self.tree.get_mut::<NodeData>(node_id).unwrap();
let node_id = node.node_id;
node.element_id = Some(element_id);
if self.node_id_mapping.len() <= element_id.0 {
@@ -342,14 +342,17 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
/// Find all nodes that are listening for an event, sorted by there height in the dom progressing starting at the bottom and progressing up.
/// This can be useful to avoid creating duplicate events.
pub fn get_listening_sorted(&self, event: &'static str) -> Vec<NodeId> {
pub fn get_listening_sorted(&self, event: &'static str) -> Vec<NodeRef<V>> {
if let Some(nodes) = self.nodes_listening.get(event) {
let mut listening: Vec<_> = nodes
.iter()
.map(|id| (*id, self.tree.height(*id).unwrap()))
.collect();
listening.sort_by(|(_, h1), (_, h2)| h1.cmp(h2).reverse());
listening.into_iter().map(|(id, _)| id).collect()
listening
.into_iter()
.map(|(id, _)| NodeRef { id, dom: self })
.collect()
} else {
Vec::new()
}
@@ -371,7 +374,8 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
let new_node = node.node_data().clone();
let new_id = self.create_node(new_node, None, true).id();
for child in self.tree.children_ids(node_id).unwrap() {
let children = self.tree.children_ids(node_id).unwrap().to_vec();
for child in children {
let child_id = self.clone_node(child);
self.add_child(new_id, child_id);
}
@@ -382,11 +386,13 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
self.tree.root()
}
pub fn get(&self, id: NodeId) -> Option<NodeRef<'_, V>> {
pub fn get(&self, id: impl IntoNodeId<V>) -> Option<NodeRef<'_, V>> {
let id = id.into_node_id(self);
self.tree.contains(id).then_some(NodeRef { id, dom: self })
}
pub fn get_mut(&mut self, id: NodeId) -> Option<NodeMut<'_, V>> {
pub fn get_mut(&mut self, id: impl IntoNodeId<V>) -> Option<NodeMut<'_, V>> {
let id = id.into_node_id(self);
self.tree.contains(id).then(|| NodeMut {
id,
dirty: NodeMask::default(),
@@ -395,8 +401,11 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
}
/// WARNING: This escapes the reactive system that the real dom uses. Any changes made with this method will not trigger updates in states when [RealDom::update_state] is called.
pub fn get_mut_raw(&mut self, id: NodeId) -> Option<&mut NodeData<V>> {
self.tree.write(id)
pub fn get_mut_raw(&mut self, id: impl IntoNodeId<V>) -> Option<NodeMutRaw<V>> {
let id = id.into_node_id(self);
self.tree
.contains(id)
.then_some(NodeMutRaw { id, dom: self })
}
/// Update the state of the dom, after appling some mutations. This will keep the nodes in the dom up to date with their VNode counterparts.
@@ -499,7 +508,7 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
f(node);
if let Some(children) = self.tree.children_ids(id) {
for id in children {
queue.push_back(id);
queue.push_back(*id);
}
}
}
@@ -510,10 +519,11 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
let mut stack = vec![self.root()];
while let Some(id) = stack.pop() {
if let Some(children) = self.tree.children_ids(id) {
let children = children.iter().copied().rev().collect::<Vec<_>>();
if let Some(node) = self.get_mut(id) {
let node = node;
f(node);
stack.extend(children.iter().copied().rev());
stack.extend(children.iter());
}
}
}
@@ -524,6 +534,7 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
queue.push_back(self.root());
while let Some(id) = queue.pop_front() {
if let Some(children) = self.tree.children_ids(id) {
let children = children.to_vec();
if let Some(node) = self.get_mut(id) {
f(node);
for id in children {
@@ -535,75 +546,116 @@ impl<V: FromAnyValue + Send + Sync> RealDom<V> {
}
}
// impl<V: FromAnyValue> Index<ElementId> for RealDom<V> {
// type Output = Node<V>;
pub trait IntoNodeId<V: FromAnyValue + Send + Sync> {
fn into_node_id(self, rdom: &RealDom<V>) -> NodeId;
}
// fn index(&self, id: ElementId) -> &Self::Output {
// self.tree.get(self.element_to_node_id(id)).unwrap()
// }
// }
impl<V: FromAnyValue + Send + Sync> IntoNodeId<V> for NodeId {
fn into_node_id(self, _rdom: &RealDom<V>) -> NodeId {
self
}
}
// impl<V: FromAnyValue> Index<NodeId> for RealDom<V> {
// type Output = Node<V>;
impl<V: FromAnyValue + Send + Sync> IntoNodeId<V> for ElementId {
fn into_node_id(self, rdom: &RealDom<V>) -> NodeId {
rdom.element_to_node_id(self)
}
}
// fn index(&self, idx: NodeId) -> &Self::Output {
// self.tree.get(idx).unwrap()
// }
// }
pub trait NodeImmutable<V: FromAnyValue + Send + Sync>: Sized {
fn real_dom(&self) -> &RealDom<V>;
// impl<V: FromAnyValue> IndexMut<ElementId> for RealDom<V> {
// fn index_mut(&mut self, id: ElementId) -> &mut Self::Output {
// self.tree.get_mut(self.element_to_node_id(id)).unwrap()
// }
// }
fn id(&self) -> NodeId;
// impl<V: FromAnyValue> IndexMut<NodeId> for RealDom<V> {
// fn index_mut(&mut self, idx: NodeId) -> &mut Self::Output {
// self.tree.get_mut(idx).unwrap()
// }
// }
fn mounted_id(&self) -> Option<ElementId> {
self.node_data().mounted_id()
}
pub struct NodeRef<'a, V: FromAnyValue + Send = ()> {
fn node_data(&self) -> &NodeData<V> {
self.get().unwrap()
}
fn node_type(&self) -> &NodeType<V> {
&self.node_data().node_type
}
fn get<T: Any>(&self) -> Option<&T> {
self.real_dom().tree.get(self.id())
}
fn child_ids(&self) -> Option<&[NodeId]> {
self.real_dom().tree.children_ids(self.id())
}
fn children(&self) -> Option<Vec<NodeRef<V>>> {
self.child_ids().map(|ids| {
ids.iter()
.map(|id| NodeRef {
id: *id,
dom: self.real_dom(),
})
.collect()
})
}
fn parent_id(&self) -> Option<NodeId> {
self.real_dom().tree.parent_id(self.id())
}
fn parent(&self) -> Option<NodeRef<V>> {
self.parent_id().map(|id| NodeRef {
id,
dom: self.real_dom(),
})
}
}
pub trait NodeMutable<V: FromAnyValue + Send + Sync>: Sized + NodeImmutable<V> {
fn get_mut<T: Any>(&mut self) -> Option<&mut T>;
}
#[derive(Clone, Copy)]
pub struct NodeRef<'a, V: FromAnyValue + Send + Sync = ()> {
id: NodeId,
dom: &'a RealDom<V>,
}
impl<'a, V: FromAnyValue + Send> NodeRef<'a, V> {
pub fn node_data(&self) -> &NodeData<V> {
self.read().unwrap()
impl<'a, V: FromAnyValue + Send + Sync> NodeImmutable<V> for NodeRef<'a, V> {
fn real_dom(&self) -> &RealDom<V> {
self.dom
}
pub fn node_type(&self) -> &NodeType<V> {
&self.node_data().node_type
}
pub fn read<T: Any>(&self) -> Option<&T> {
self.dom.tree.read(self.id)
fn id(&self) -> NodeId {
self.id
}
}
pub struct NodeMut<'a, V: FromAnyValue + Send = ()> {
pub struct NodeMut<'a, V: FromAnyValue + Send + Sync = ()> {
id: NodeId,
dom: &'a mut RealDom<V>,
dirty: NodeMask,
}
impl<'a, V: FromAnyValue + Send> NodeMut<'a, V> {
fn node_data(&self) -> &NodeData<V> {
self.read().unwrap()
impl<'a, V: FromAnyValue + Send + Sync> NodeImmutable<V> for NodeMut<'a, V> {
fn real_dom(&self) -> &RealDom<V> {
self.dom
}
fn node_data_mut(&mut self) -> &mut NodeData<V> {
self.dom.tree.write(self.id).unwrap()
fn id(&self) -> NodeId {
self.id
}
}
pub fn node_type(&self) -> &NodeType<V> {
&self.node_data().node_type
impl<'a, V: FromAnyValue + Send + Sync> NodeMutable<V> for NodeMut<'a, V> {
fn get_mut<T: Any>(&mut self) -> Option<&mut T> {
todo!("get_mut with mark as dirty")
}
}
impl<'a, V: FromAnyValue + Send + Sync> NodeMut<'a, V> {
pub fn node_type_mut(&mut self) -> NodeTypeMut<'_, V> {
let Self { id, dom, dirty } = self;
let node_type = &mut dom.tree.write::<NodeData<V>>(*id).unwrap().node_type;
let node_type = &mut dom.tree.get_mut::<NodeData<V>>(*id).unwrap().node_type;
match node_type {
NodeType::Element(element) => NodeTypeMut::Element(ElementNodeMut { element, dirty }),
NodeType::Text(text) => {
@@ -615,20 +667,16 @@ impl<'a, V: FromAnyValue + Send> NodeMut<'a, V> {
}
pub fn set_type(&mut self, new: NodeType<V>) {
self.node_data_mut().node_type = new;
self.dom
.tree
.get_mut::<NodeData<V>>(self.id)
.unwrap()
.node_type = new;
self.dirty = NodeMaskBuilder::ALL.build();
}
pub fn read<T: Any>(&self) -> Option<&T> {
self.dom.tree.read(self.id)
}
pub fn write<T: Any>(&mut self) -> Option<&T> {
todo!("get_mut with mark as dirty")
}
}
impl<V: FromAnyValue + Send> Drop for NodeMut<'_, V> {
impl<V: FromAnyValue + Send + Sync> Drop for NodeMut<'_, V> {
fn drop(&mut self) {
let node_id = self.node_data().node_id;
let mask = std::mem::take(&mut self.dirty);
@@ -716,3 +764,24 @@ impl<V: FromAnyValue> ElementNodeMut<'_, V> {
&mut self.element.listeners
}
}
pub struct NodeMutRaw<'a, V: FromAnyValue + Send + Sync = ()> {
id: NodeId,
dom: &'a mut RealDom<V>,
}
impl<'a, V: FromAnyValue + Send + Sync> NodeImmutable<V> for NodeMutRaw<'a, V> {
fn real_dom(&self) -> &RealDom<V> {
self.dom
}
fn id(&self) -> NodeId {
self.id
}
}
impl<'a, V: FromAnyValue + Send + Sync> NodeMutable<V> for NodeMutRaw<'a, V> {
fn get_mut<T: Any>(&mut self) -> Option<&mut T> {
self.dom.tree.get_mut::<T>(self.id)
}
}
+4 -4
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@@ -164,11 +164,11 @@ impl Tree {
}
}
pub fn read<T: Any>(&self, id: NodeId) -> Option<&T> {
pub fn get<T: Any>(&self, id: NodeId) -> Option<&T> {
self.nodes.read_slab().get(id)
}
pub fn write<T: Any>(&mut self, id: NodeId) -> Option<&mut T> {
pub fn get_mut<T: Any>(&mut self, id: NodeId) -> Option<&mut T> {
self.nodes.write_slab().get_mut(id)
}
@@ -184,8 +184,8 @@ impl Tree {
self.get_node_data(id).parent
}
pub fn children_ids(&self, id: NodeId) -> Option<Vec<NodeId>> {
Some(self.get_node_data(id).children.clone())
pub fn children_ids(&self, id: NodeId) -> Option<&[NodeId]> {
Some(&self.get_node_data(id).children)
}
pub fn height(&self, id: NodeId) -> Option<u16> {
+2 -2
View File
@@ -1,3 +1,3 @@
// mod persistant_iterator;
// pub use persistant_iterator::*;
mod persistant_iterator;
pub use persistant_iterator::*;
pub mod cursor;
@@ -1,7 +1,6 @@
use crate::{
node::{ElementNode, FromAnyValue, NodeType},
passes::{AnyMapLike, TypeErasedPass},
real_dom::RealDom,
real_dom::{NodeImmutable, RealDom},
NodeId,
};
use dioxus_core::{Mutation, Mutations};
@@ -72,10 +71,10 @@ impl PersistantElementIter {
/// remove stale element refreneces
/// returns true if the focused element is removed
pub fn prune<S: State<V>, V: FromAnyValue>(
pub fn prune<V: FromAnyValue + Send + Sync>(
&mut self,
mutations: &Mutations,
rdom: &RealDom<S, V>,
rdom: &RealDom<V>,
) -> bool {
let mut changed = false;
let ids_removed: Vec<_> = mutations
@@ -102,7 +101,7 @@ impl PersistantElementIter {
// if a child is removed or inserted before or at the current element, update the child index
for (el_id, child_idx) in self.stack.iter_mut() {
if let NodePosition::InChild(child_idx) = child_idx {
if let Some(children) = &rdom.children_ids(*el_id) {
if let Some(children) = &rdom.get(*el_id).unwrap().child_ids() {
for m in &mutations.edits {
match m {
Mutation::Remove { id } => {
@@ -133,7 +132,7 @@ impl PersistantElementIter {
}
/// get the next element
pub fn next<S: State<V>, V: FromAnyValue>(&mut self, rdom: &RealDom<S, V>) -> ElementProduced {
pub fn next<V: FromAnyValue + Send + Sync>(&mut self, rdom: &RealDom<V>) -> ElementProduced {
if self.stack.is_empty() {
let id = NodeId(0);
let new = (id, NodePosition::AtNode);
@@ -142,9 +141,9 @@ impl PersistantElementIter {
} else {
let (last, old_child_idx) = self.stack.last_mut().unwrap();
let node = rdom.get(*last).unwrap();
match &node.node_data.node_type {
match &node.node_data().node_type {
NodeType::Element(ElementNode { .. }) => {
let children = rdom.children_ids(*last).unwrap();
let children = node.child_ids().unwrap();
*old_child_idx = old_child_idx.map(|i| i + 1);
// if we have children, go to the next child
let child_idx = old_child_idx.get_or_insert(0);
@@ -154,7 +153,7 @@ impl PersistantElementIter {
} else {
let id = children[child_idx];
if let NodeType::Element(ElementNode { .. }) =
rdom.get(id).unwrap().node_data.node_type
rdom.get(id).unwrap().node_data().node_type
{
self.stack.push((id, NodePosition::AtNode));
}
@@ -171,19 +170,17 @@ impl PersistantElementIter {
}
/// get the previous element
pub fn prev<S: State<V> + Send, V: FromAnyValue>(
&mut self,
rdom: &RealDom<S, V>,
) -> ElementProduced {
pub fn prev<V: FromAnyValue + Send + Sync>(&mut self, rdom: &RealDom<V>) -> ElementProduced {
// recursively add the last child element to the stack
fn push_back<S: State<V> + Send, V: FromAnyValue>(
fn push_back<V: FromAnyValue + Send + Sync>(
stack: &mut smallvec::SmallVec<[(NodeId, NodePosition); 5]>,
new_node: NodeId,
rdom: &RealDom<S, V>,
rdom: &RealDom<V>,
) -> NodeId {
match &rdom[new_node].node_data.node_type {
let node = rdom.get(new_node).unwrap();
match &node.node_data().node_type {
NodeType::Element(ElementNode { .. }) => {
let children = rdom.children_ids(new_node).unwrap();
let children = node.child_ids().unwrap();
if children.is_empty() {
new_node
} else {
@@ -199,10 +196,10 @@ impl PersistantElementIter {
ElementProduced::Looped(push_back(&mut self.stack, new_node, rdom))
} else {
let (last, old_child_idx) = self.stack.last_mut().unwrap();
let node = &rdom[*last];
match &node.node_data.node_type {
let node = rdom.get(*last).unwrap();
match &node.node_data().node_type {
NodeType::Element(ElementNode { .. }) => {
let children = rdom.children_ids(*last).unwrap();
let children = node.child_ids().unwrap();
// if we have children, go to the next child
if let NodePosition::InChild(0) = old_child_idx {
ElementProduced::Progressed(self.pop())
@@ -240,23 +237,6 @@ impl PersistantElementIter {
}
}
#[derive(Default, Clone, Debug)]
struct Empty {}
impl AnyMapLike for Empty {
fn get<T: std::any::Any>(&self) -> Option<&T> {
None
}
fn get_mut<T: std::any::Any>(&mut self) -> Option<&mut T> {
None
}
}
impl State for Empty {
fn create_passes() -> Box<[TypeErasedPass<Self>]> {
Box::new([])
}
}
#[test]
#[allow(unused_variables)]
fn traverse() {
@@ -279,7 +259,7 @@ fn traverse() {
let mut vdom = VirtualDom::new(Base);
let mutations = vdom.rebuild();
let mut rdom: RealDom<Empty> = RealDom::new();
let mut rdom: RealDom = RealDom::new(Box::new([]));
let _to_update = rdom.apply_mutations(mutations);
@@ -378,7 +358,7 @@ fn persist_removes() {
}
let mut vdom = VirtualDom::new(Base);
let mut rdom: RealDom<Empty> = RealDom::new();
let mut rdom: RealDom = RealDom::new(Box::new([]));
let build = vdom.rebuild();
println!("{:#?}", build);
@@ -460,7 +440,7 @@ fn persist_instertions_before() {
}
let mut vdom = VirtualDom::new(Base);
let mut rdom: RealDom<Empty> = RealDom::new();
let mut rdom: RealDom = RealDom::new(Box::new([]));
let build = vdom.rebuild();
let _to_update = rdom.apply_mutations(build);
@@ -516,7 +496,7 @@ fn persist_instertions_after() {
}
let mut vdom = VirtualDom::new(Base);
let mut rdom: RealDom<Empty> = RealDom::new();
let mut rdom: RealDom = RealDom::new(Box::new([]));
let build = vdom.rebuild();
let _to_update = rdom.apply_mutations(build);
+41 -38
View File
@@ -1,15 +1,17 @@
use crate::{node::PreventDefault, TuiDom};
use crate::node::PreventDefault;
use dioxus_native_core::{
tree::TreeView,
node_ref::{AttributeMaskBuilder, NodeMaskBuilder},
real_dom::{NodeImmutable, NodeMutable},
utils::{ElementProduced, PersistantElementIter},
NodeId, Pass, SendAnyMap,
Dependancy, NodeId, Pass, RealDom, SendAnyMap,
};
use dioxus_native_core_macro::sorted_str_slice;
use std::{cmp::Ordering, num::NonZeroU16};
use dioxus_native_core::node_ref::{AttributeMask, NodeMask, NodeView};
use dioxus_native_core::node_ref::NodeView;
pub struct Focused(pub bool);
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub(crate) enum FocusLevel {
@@ -62,8 +64,9 @@ pub(crate) struct Focus {
}
impl Pass for Focus {
const NODE_MASK: NodeMask =
NodeMask::new_with_attrs(AttributeMask::Static(FOCUS_ATTRIBUTES)).with_listeners();
const NODE_MASK: NodeMaskBuilder = NodeMaskBuilder::new()
.with_attrs(AttributeMaskBuilder::Some(FOCUS_ATTRIBUTES))
.with_listeners();
type ParentDependencies = ();
type ChildDependencies = ();
@@ -72,18 +75,10 @@ impl Pass for Focus {
fn pass<'a>(
&mut self,
node_view: NodeView,
_: <Self::NodeDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<'a>,
_: Option<
<Self::ParentDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<'a>,
>,
_: Option<
impl Iterator<
Item = <Self::ChildDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<
'a,
>,
>,
>,
_: &SendAnyMap,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Option<Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>>,
context: &SendAnyMap,
) -> bool {
let new = Focus {
level: if let Some(a) = node_view
@@ -128,8 +123,8 @@ impl Pass for Focus {
}
}
const FOCUS_EVENTS: &[&str] = &sorted_str_slice!(["keydown", "keypress", "keyup"]);
const FOCUS_ATTRIBUTES: &[&str] = &sorted_str_slice!(["tabindex"]);
const FOCUS_EVENTS: &[&str] = &["keydown", "keypress", "keyup"];
const FOCUS_ATTRIBUTES: &[&str] = &["tabindex"];
#[derive(Default)]
pub(crate) struct FocusState {
@@ -141,9 +136,11 @@ pub(crate) struct FocusState {
impl FocusState {
/// Returns true if the focus has changed.
pub fn progress(&mut self, rdom: &mut TuiDom, forward: bool) -> bool {
pub fn progress(&mut self, rdom: &mut RealDom, forward: bool) -> bool {
if let Some(last) = self.last_focused_id {
if rdom[last].state.prevent_default == PreventDefault::KeyDown {
if rdom.get(last).unwrap().get::<PreventDefault>().copied()
== Some(PreventDefault::KeyDown)
{
return false;
}
}
@@ -165,7 +162,7 @@ impl FocusState {
if forward {
// find the closest focusable element after the current level
rdom.traverse_depth_first(|n| {
let node_level = n.state.focus.level;
let node_level = n.get::<Focus>().unwrap().level;
if node_level != *focus_level
&& node_level.focusable()
&& node_level > *focus_level
@@ -182,7 +179,7 @@ impl FocusState {
} else {
// find the closest focusable element before the current level
rdom.traverse_depth_first(|n| {
let node_level = n.state.focus.level;
let node_level = n.get::<Focus>().unwrap().level;
if node_level != *focus_level
&& node_level.focusable()
&& node_level < *focus_level
@@ -219,7 +216,7 @@ impl FocusState {
loop_marker_id = Some(new_id);
}
let current_level = rdom[new_id].state.focus.level;
let current_level = rdom.get(new_id).unwrap().get::<Focus>().unwrap().level;
let after_previous_focused = if forward {
current_level >= *focus_level
} else {
@@ -233,12 +230,16 @@ impl FocusState {
}
if let Some(id) = next_focus {
if !rdom[id].state.focus.level.focusable() {
let mut node = rdom.get_mut_raw(id).unwrap();
if !node.get::<Focus>().unwrap().level.focusable() {
panic!()
}
rdom[id].state.focused = true;
let focused = node.get_mut::<Focused>().unwrap();
focused.0 = true;
if let Some(old) = self.last_focused_id.replace(id) {
rdom[old].state.focused = false;
let mut old = rdom.get_mut_raw(old).unwrap();
let focused = old.get_mut::<Focused>().unwrap();
focused.0 = false;
}
// reset the position to the currently focused element
while self.focus_iter.next(rdom).id() != id {}
@@ -249,8 +250,8 @@ impl FocusState {
false
}
pub(crate) fn prune(&mut self, mutations: &dioxus_core::Mutations, rdom: &TuiDom) {
fn remove_children(to_prune: &mut [&mut Option<NodeId>], rdom: &TuiDom, removed: NodeId) {
pub(crate) fn prune(&mut self, mutations: &dioxus_core::Mutations, rdom: &RealDom) {
fn remove_children(to_prune: &mut [&mut Option<NodeId>], rdom: &RealDom, removed: NodeId) {
for opt in to_prune.iter_mut() {
if let Some(id) = opt {
if *id == removed {
@@ -258,8 +259,9 @@ impl FocusState {
}
}
}
if let Some(children) = &rdom.children_ids(removed) {
for child in *children {
let node = rdom.get(removed).unwrap();
if let Some(children) = node.child_ids() {
for child in children {
remove_children(to_prune, rdom, *child);
}
}
@@ -284,13 +286,14 @@ impl FocusState {
}
}
pub(crate) fn set_focus(&mut self, rdom: &mut TuiDom, id: NodeId) {
pub(crate) fn set_focus(&mut self, rdom: &mut RealDom, id: NodeId) {
if let Some(old) = self.last_focused_id.replace(id) {
rdom[old].state.focused = false;
let mut node = rdom.get_mut_raw(old).unwrap();
node.get_mut::<Focused>().unwrap().0 = false;
}
let state = &mut rdom[id].state;
state.focused = true;
self.focus_level = state.focus.level;
let mut node = &mut rdom.get_mut_raw(id).unwrap();
node.get_mut::<Focused>().unwrap().0 = true;
self.focus_level = node.get::<Focus>().unwrap().level;
// reset the position to the currently focused element
while self.focus_iter.next(rdom).id() != id {}
self.dirty = true;
+31 -23
View File
@@ -2,8 +2,8 @@ use crossterm::event::{
Event as TermEvent, KeyCode as TermKeyCode, KeyModifiers, MouseButton, MouseEventKind,
};
use dioxus_core::*;
use dioxus_native_core::tree::TreeView;
use dioxus_native_core::NodeId;
use dioxus_native_core::real_dom::NodeImmutable;
use dioxus_native_core::{NodeId, NodeRef, RealDom};
use rustc_hash::{FxHashMap, FxHashSet};
use dioxus_html::geometry::euclid::{Point2D, Rect, Size2D};
@@ -23,8 +23,9 @@ use std::{
use taffy::geometry::{Point, Size};
use taffy::{prelude::Layout, Taffy};
use crate::focus::{Focus, Focused};
use crate::layout::TaffyLayout;
use crate::{layout_to_screen_space, FocusState};
use crate::{TuiDom, TuiNode};
pub(crate) struct Event {
pub id: ElementId,
@@ -173,7 +174,7 @@ impl InnerInputState {
evts: &mut Vec<EventCore>,
resolved_events: &mut Vec<Event>,
layout: &Taffy,
dom: &mut TuiDom,
dom: &mut RealDom,
) {
let previous_mouse = self.mouse.clone();
@@ -201,7 +202,7 @@ impl InnerInputState {
// elements with listeners will always have a element id
if let Some(id) = self.focus_state.last_focused_id {
let element = dom.get(id).unwrap();
if let Some(id) = element.node_data.element_id {
if let Some(id) = element.node_data().element_id {
resolved_events.push(Event {
name: "focus",
id,
@@ -218,7 +219,7 @@ impl InnerInputState {
}
if let Some(id) = old_focus {
let element = dom.get(id).unwrap();
if let Some(id) = element.node_data.element_id {
if let Some(id) = element.node_data().element_id {
resolved_events.push(Event {
name: "focusout",
id,
@@ -239,7 +240,7 @@ impl InnerInputState {
previous_mouse: Option<MouseData>,
resolved_events: &mut Vec<Event>,
layout: &Taffy,
dom: &mut TuiDom,
dom: &mut RealDom,
) {
fn layout_contains_point(layout: &Layout, point: ScreenPoint) -> bool {
let Point { x, y } = layout.location;
@@ -262,17 +263,17 @@ impl InnerInputState {
data: Rc<dyn Any>,
will_bubble: &mut FxHashSet<NodeId>,
resolved_events: &mut Vec<Event>,
node: &TuiNode,
dom: &TuiDom,
node: NodeRef,
dom: &RealDom,
) {
// only trigger event if the event was not triggered already by a child
let id = node.node_data.node_id;
let id = node.node_data().node_id;
if will_bubble.insert(id) {
let mut parent = dom.parent(id);
let mut parent = Some(node);
while let Some(current_parent) = parent {
let parent_id = current_parent.node_data.node_id;
let parent_id = current_parent.node_data().node_id;
will_bubble.insert(parent_id);
parent = dom.parent(parent_id);
parent = current_parent.parent_id().and_then(|id| dom.get(id));
}
if let Some(id) = node.mounted_id() {
resolved_events.push(Event {
@@ -564,11 +565,13 @@ impl InnerInputState {
if was_released {
let mut focus_id = None;
dom.traverse_depth_first(|node| {
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
let node_layout = layout
.layout(node.get::<TaffyLayout>().unwrap().node.unwrap())
.unwrap();
let currently_contains = layout_contains_point(node_layout, new_pos);
if currently_contains && node.state.focus.level.focusable() {
focus_id = Some(node.node_data.node_id);
if currently_contains && node.get::<Focus>().unwrap().level.focusable() {
focus_id = Some(node.node_data().node_id);
}
});
if let Some(id) = focus_id {
@@ -583,13 +586,18 @@ impl InnerInputState {
// }
}
fn get_abs_layout(node: &TuiNode, dom: &TuiDom, taffy: &Taffy) -> Layout {
let mut node_layout = *taffy.layout(node.state.layout.node.unwrap()).unwrap();
fn get_abs_layout(node: NodeRef, dom: &RealDom, taffy: &Taffy) -> Layout {
let mut node_layout = *taffy
.layout(node.get::<TaffyLayout>().unwrap().node.unwrap())
.unwrap();
let mut current = node;
while let Some(parent) = dom.parent(current.node_data.node_id) {
while let Some(parent) = current.parent_id() {
let parent = dom.get(parent).unwrap();
current = parent;
let parent_layout = taffy.layout(parent.state.layout.node.unwrap()).unwrap();
let parent_layout = taffy
.layout(parent.get::<TaffyLayout>().unwrap().node.unwrap())
.unwrap();
node_layout.location.x += parent_layout.location.x;
node_layout.location.y += parent_layout.location.y;
}
@@ -632,11 +640,11 @@ impl RinkInputHandler {
)
}
pub(crate) fn prune(&self, mutations: &dioxus_core::Mutations, rdom: &TuiDom) {
pub(crate) fn prune(&self, mutations: &dioxus_core::Mutations, rdom: &RealDom) {
self.state.borrow_mut().focus_state.prune(mutations, rdom);
}
pub(crate) fn get_events(&self, layout: &Taffy, dom: &mut TuiDom) -> Vec<Event> {
pub(crate) fn get_events(&self, layout: &Taffy, dom: &mut RealDom) -> Vec<Event> {
let mut resolved_events = Vec::new();
(*self.state).borrow_mut().update(
@@ -680,7 +688,7 @@ impl RinkInputHandler {
for (event, datas) in hm {
for node in dom.get_listening_sorted(event) {
for data in &datas {
if node.state.focused {
if node.get::<Focused>().unwrap().0 {
if let Some(id) = node.mounted_id() {
resolved_events.push(Event {
name: event,
+11 -19
View File
@@ -4,9 +4,8 @@ use dioxus_native_core::layout_attributes::{
apply_layout_attributes_cfg, BorderWidths, LayoutConfigeration,
};
use dioxus_native_core::node::OwnedAttributeView;
use dioxus_native_core::node_ref::{AttributeMask, NodeMask, NodeView};
use dioxus_native_core::{Pass, SendAnyMap};
use dioxus_native_core_macro::sorted_str_slice;
use dioxus_native_core::node_ref::{AttributeMaskBuilder, NodeMaskBuilder, NodeView};
use dioxus_native_core::{Dependancy, Pass, SendAnyMap};
use taffy::prelude::*;
use crate::{screen_to_layout_space, unit_to_layout_space};
@@ -48,23 +47,16 @@ impl Pass for TaffyLayout {
type ParentDependencies = ();
type NodeDependencies = ();
const NODE_MASK: NodeMask =
NodeMask::new_with_attrs(AttributeMask::Static(SORTED_LAYOUT_ATTRS)).with_text();
const NODE_MASK: NodeMaskBuilder = NodeMaskBuilder::new()
.with_attrs(AttributeMaskBuilder::Some(SORTED_LAYOUT_ATTRS))
.with_text();
fn pass<'a>(
&mut self,
node_view: NodeView,
_: <Self::NodeDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<'a>,
_: Option<
<Self::ParentDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<'a>,
>,
children: Option<
impl Iterator<
Item = <Self::ChildDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<
'a,
>,
>,
>,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Option<Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>>,
ctx: &SendAnyMap,
) -> bool {
let mut changed = false;
@@ -203,7 +195,7 @@ impl Pass for TaffyLayout {
}
// these are the attributes in layout_attiributes in native-core
const SORTED_LAYOUT_ATTRS: &[&str] = &sorted_str_slice!([
const SORTED_LAYOUT_ATTRS: &[&str] = &[
"align-content",
"align-items",
"align-self",
@@ -355,5 +347,5 @@ const SORTED_LAYOUT_ATTRS: &[&str] = &sorted_str_slice!([
"word-break",
"word-spacing",
"word-wrap",
"z-index"
]);
"z-index",
];
+17 -6
View File
@@ -6,6 +6,7 @@ use crossterm::{
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use dioxus_core::*;
use dioxus_native_core::{node_ref::NodeMaskBuilder, real_dom::NodeImmutable, Pass};
use dioxus_native_core::{real_dom::RealDom, FxDashSet, NodeId, NodeMask, SendAnyMap};
use focus::FocusState;
use futures::{
@@ -13,6 +14,7 @@ use futures::{
pin_mut, StreamExt,
};
use futures_channel::mpsc::unbounded;
use layout::TaffyLayout;
use query::Query;
use std::rc::Rc;
use std::{
@@ -101,7 +103,9 @@ pub fn launch_cfg_with_props<Props: 'static>(app: Component<Props>, props: Props
}
let cx = dom.base_scope();
let rdom = Rc::new(RefCell::new(RealDom::new()));
let rdom = Rc::new(RefCell::new(RealDom::new(Box::new([
TaffyLayout::to_type_erased(),
]))));
let taffy = Arc::new(Mutex::new(Taffy::new()));
cx.provide_context(state);
cx.provide_context(TuiContext { tx: event_tx_clone });
@@ -136,7 +140,7 @@ fn render_vdom(
mut event_reciever: UnboundedReceiver<InputEvent>,
handler: RinkInputHandler,
cfg: Config,
rdom: Rc<RefCell<TuiDom>>,
rdom: Rc<RefCell<RealDom>>,
taffy: Arc<Mutex<Taffy>>,
mut register_event: impl FnMut(crossterm::event::Event),
) -> Result<()> {
@@ -177,10 +181,16 @@ fn render_vdom(
if !to_rerender.is_empty() || updated {
updated = false;
fn resize(dims: Rect, taffy: &mut Taffy, rdom: &TuiDom) {
fn resize(dims: Rect, taffy: &mut Taffy, rdom: &RealDom) {
let width = screen_to_layout_space(dims.width);
let height = screen_to_layout_space(dims.height);
let root_node = rdom[NodeId(0)].state.layout.node.unwrap();
let root_node = rdom
.get(NodeId(0))
.unwrap()
.get::<TaffyLayout>()
.unwrap()
.node
.unwrap();
// the root node fills the entire area
@@ -204,7 +214,7 @@ fn render_vdom(
let mut taffy = taffy.lock().expect("taffy lock poisoned");
// size is guaranteed to not change when rendering
resize(frame.size(), &mut taffy, &rdom);
let root = &rdom[NodeId(0)];
let root = rdom.get(NodeId(0)).unwrap();
render::render_vnode(frame, &taffy, &rdom, root, cfg, Point::ZERO);
})?;
execute!(terminal.backend_mut(), RestorePosition, Show).unwrap();
@@ -277,8 +287,9 @@ fn render_vdom(
any_map.insert(taffy.clone());
let (new_to_rerender, dirty) = rdom.update_state(any_map);
to_rerender = new_to_rerender;
let text_mask = NodeMaskBuilder::new().with_text().build();
for (id, mask) in dirty {
if mask.overlaps(&NodeMask::new().with_text()) {
if mask.overlaps(&text_mask) {
to_rerender.insert(id);
}
}
+14 -22
View File
@@ -1,23 +1,18 @@
use crate::focus::Focus;
use crate::layout::TaffyLayout;
use crate::style_attributes::StyleModifier;
use dioxus_native_core::{real_dom::RealDom, Dependancy, Pass, SendAnyMap};
use dioxus_native_core_macro::{sorted_str_slice, AnyMapLike, State};
use dioxus_native_core::{node_ref::NodeView, Dependancy, Pass, SendAnyMap};
pub(crate) type TuiDom = RealDom<NodeState>;
pub(crate) type TuiNode = dioxus_native_core::node::Node<NodeState>;
#[derive(Debug, Clone, State, AnyMapLike, Default)]
#[derive(Debug, Clone, Default)]
pub(crate) struct NodeState {
pub layout: TaffyLayout,
pub style: StyleModifier,
pub prevent_default: PreventDefault,
pub focus: Focus,
#[skip]
pub focused: bool,
}
#[derive(PartialEq, Debug, Clone)]
#[derive(PartialEq, Debug, Clone, Copy)]
pub(crate) enum PreventDefault {
Focus,
KeyPress,
@@ -47,23 +42,20 @@ impl Pass for PreventDefault {
type ChildDependencies = ();
type NodeDependencies = ();
const NODE_MASK: dioxus_native_core::node_ref::NodeMask =
dioxus_native_core::node_ref::NodeMask::new_with_attrs(
dioxus_native_core::node_ref::AttributeMask::Static(&sorted_str_slice!([
"dioxus-prevent-default"
])),
)
.with_listeners();
const NODE_MASK: dioxus_native_core::node_ref::NodeMaskBuilder =
dioxus_native_core::node_ref::NodeMaskBuilder::new()
.with_attrs(dioxus_native_core::node_ref::AttributeMaskBuilder::Some(&[
"dioxus-prevent-default",
]))
.with_listeners();
fn pass<'a>(
&mut self,
node_view: dioxus_native_core::node_ref::NodeView,
_: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
_: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
_: Option<
impl Iterator<Item = <Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
>,
_: &SendAnyMap,
node_view: NodeView,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Option<Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>>,
context: &SendAnyMap,
) -> bool {
let new = match node_view.attributes().and_then(|mut attrs| {
attrs
+14 -5
View File
@@ -5,13 +5,14 @@ use std::{
};
use dioxus_core::ElementId;
use dioxus_native_core::{real_dom::NodeImmutable, RealDom};
use taffy::{
geometry::Point,
prelude::{Layout, Size},
Taffy,
};
use crate::{layout_to_screen_space, TuiDom};
use crate::{layout::TaffyLayout, layout_to_screen_space};
/// Allows querying the layout of nodes after rendering. It will only provide a correct value after a node is rendered.
/// Provided as a root context for all tui applictions.
@@ -46,7 +47,7 @@ use crate::{layout_to_screen_space, TuiDom};
/// ```
#[derive(Clone)]
pub struct Query {
pub(crate) rdom: Rc<RefCell<TuiDom>>,
pub(crate) rdom: Rc<RefCell<RealDom>>,
pub(crate) stretch: Arc<Mutex<Taffy>>,
}
@@ -61,13 +62,13 @@ impl Query {
}
pub struct ElementRef<'a> {
inner: Ref<'a, TuiDom>,
inner: Ref<'a, RealDom>,
stretch: MutexGuard<'a, Taffy>,
id: ElementId,
}
impl<'a> ElementRef<'a> {
fn new(inner: Ref<'a, TuiDom>, stretch: MutexGuard<'a, Taffy>, id: ElementId) -> Self {
fn new(inner: Ref<'a, RealDom>, stretch: MutexGuard<'a, Taffy>, id: ElementId) -> Self {
Self { inner, stretch, id }
}
@@ -85,7 +86,15 @@ impl<'a> ElementRef<'a> {
pub fn layout(&self) -> Option<Layout> {
let layout = self
.stretch
.layout(self.inner[self.id].state.layout.node.ok()?)
.layout(
self.inner
.get(self.id)
.unwrap()
.get::<TaffyLayout>()
.unwrap()
.node
.ok()?,
)
.ok();
layout.map(|layout| Layout {
order: layout.order,
+30 -20
View File
@@ -1,18 +1,24 @@
use dioxus_native_core::tree::TreeView;
use dioxus_native_core::{real_dom::NodeImmutable, NodeRef, RealDom};
use std::io::Stdout;
use taffy::{
geometry::Point,
prelude::{Dimension, Layout, Size},
Taffy,
};
use tui::{backend::CrosstermBackend, layout::Rect, style::Color};
use tui::{
backend::CrosstermBackend,
layout::Rect,
style::{Color, Style},
};
use crate::{
focus::Focused,
layout::TaffyLayout,
layout_to_screen_space,
style::{RinkColor, RinkStyle},
style_attributes::{BorderEdge, BorderStyle},
style_attributes::{BorderEdge, BorderStyle, StyleModifier},
widget::{RinkBuffer, RinkCell, RinkWidget, WidgetWithContext},
Config, TuiDom, TuiNode,
Config,
};
const RADIUS_MULTIPLIER: [f32; 2] = [1.0, 0.5];
@@ -20,20 +26,22 @@ const RADIUS_MULTIPLIER: [f32; 2] = [1.0, 0.5];
pub(crate) fn render_vnode(
frame: &mut tui::Frame<CrosstermBackend<Stdout>>,
layout: &Taffy,
rdom: &TuiDom,
node: &TuiNode,
rdom: &RealDom,
node: NodeRef,
cfg: Config,
parent_location: Point<f32>,
) {
use dioxus_native_core::node::NodeType;
if let NodeType::Placeholder = &node.node_data.node_type {
if let NodeType::Placeholder = &node.node_type() {
return;
}
let Layout {
mut location, size, ..
} = layout.layout(node.state.layout.node.unwrap()).unwrap();
} = layout
.layout(node.get::<TaffyLayout>().unwrap().node.unwrap())
.unwrap();
location.x += parent_location.x;
location.y += parent_location.y;
@@ -44,7 +52,7 @@ pub(crate) fn render_vnode(
let width = layout_to_screen_space(fx + width).round() as u16 - x;
let height = layout_to_screen_space(fy + height).round() as u16 - y;
match &node.node_data.node_type {
match node.node_type() {
NodeType::Text(text) => {
#[derive(Default)]
struct Label<'a> {
@@ -65,7 +73,7 @@ pub(crate) fn render_vnode(
let label = Label {
text,
style: node.state.style.core,
style: node.get::<StyleModifier>().unwrap().core,
};
let area = Rect::new(x, y, width, height);
@@ -82,15 +90,15 @@ pub(crate) fn render_vnode(
frame.render_widget(WidgetWithContext::new(node, cfg), area);
}
for c in rdom.children_ids(node.node_data.node_id).unwrap() {
render_vnode(frame, layout, rdom, &rdom[*c], cfg, location);
for c in node.children().unwrap() {
render_vnode(frame, layout, rdom, c, cfg, location);
}
}
NodeType::Placeholder => unreachable!(),
}
}
impl RinkWidget for &TuiNode {
impl RinkWidget for NodeRef<'_> {
fn render(self, area: Rect, mut buf: RinkBuffer<'_>) {
use tui::symbols::line::*;
@@ -275,10 +283,10 @@ impl RinkWidget for &TuiNode {
for x in area.left()..area.right() {
for y in area.top()..area.bottom() {
let mut new_cell = RinkCell::default();
if let Some(c) = self.state.style.core.bg {
if let Some(c) = self.get::<StyleModifier>().unwrap().core.bg {
new_cell.bg = c;
}
if self.state.focused {
if self.get::<Focused>().unwrap().0 {
new_cell.bg.alpha = 100;
new_cell.bg.color = new_cell.bg.blend(Color::White);
}
@@ -286,7 +294,9 @@ impl RinkWidget for &TuiNode {
}
}
let borders = &self.state.style.modifier.borders;
let style = self.get::<StyleModifier>().unwrap();
let borders = &style.modifier.borders;
let last_edge = &borders.left;
let current_edge = &borders.top;
@@ -303,7 +313,7 @@ impl RinkWidget for &TuiNode {
(last_r * RADIUS_MULTIPLIER[0]) as u16,
(last_r * RADIUS_MULTIPLIER[1]) as u16,
];
let color = current_edge.color.or(self.state.style.core.fg);
let color = current_edge.color.or(style.core.fg);
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = c;
@@ -338,7 +348,7 @@ impl RinkWidget for &TuiNode {
(last_r * RADIUS_MULTIPLIER[0]) as u16,
(last_r * RADIUS_MULTIPLIER[1]) as u16,
];
let color = current_edge.color.or(self.state.style.core.fg);
let color = current_edge.color.or(style.core.fg);
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = c;
@@ -373,7 +383,7 @@ impl RinkWidget for &TuiNode {
(last_r * RADIUS_MULTIPLIER[0]) as u16,
(last_r * RADIUS_MULTIPLIER[1]) as u16,
];
let color = current_edge.color.or(self.state.style.core.fg);
let color = current_edge.color.or(style.core.fg);
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = c;
@@ -408,7 +418,7 @@ impl RinkWidget for &TuiNode {
(last_r * RADIUS_MULTIPLIER[0]) as u16,
(last_r * RADIUS_MULTIPLIER[1]) as u16,
];
let color = current_edge.color.or(self.state.style.core.fg);
let color = current_edge.color.or(style.core.fg);
let mut new_cell = RinkCell::default();
if let Some(c) = color {
new_cell.fg = c;
+12 -20
View File
@@ -32,10 +32,9 @@
use dioxus_native_core::{
layout_attributes::parse_value,
node::OwnedAttributeView,
node_ref::{AttributeMask, NodeMask, NodeView},
Pass, SendAnyMap,
node_ref::{AttributeMaskBuilder, NodeMaskBuilder, NodeView},
Dependancy, Pass, SendAnyMap,
};
use dioxus_native_core_macro::sorted_str_slice;
use taffy::prelude::*;
use crate::style::{RinkColor, RinkStyle};
@@ -52,24 +51,17 @@ impl Pass for StyleModifier {
type NodeDependencies = ();
// todo: seperate each attribute into it's own class
const NODE_MASK: NodeMask =
NodeMask::new_with_attrs(AttributeMask::Static(SORTED_STYLE_ATTRS)).with_element();
const NODE_MASK: NodeMaskBuilder = NodeMaskBuilder::new()
.with_attrs(AttributeMaskBuilder::Some(SORTED_STYLE_ATTRS))
.with_element();
fn pass<'a>(
&mut self,
node_view: NodeView,
_: <Self::NodeDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<'a>,
parent: Option<
<Self::ParentDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<'a>,
>,
_: Option<
impl Iterator<
Item = <Self::ChildDependencies as dioxus_native_core::Dependancy>::ElementBorrowed<
'a,
>,
>,
>,
_: &SendAnyMap,
node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
children: Option<Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>>,
context: &SendAnyMap,
) -> bool {
let mut new = StyleModifier::default();
if parent.is_some() {
@@ -615,7 +607,7 @@ fn apply_transition(_name: &str, _value: &str, _style: &mut StyleModifier) {
todo!()
}
const SORTED_STYLE_ATTRS: &[&str] = &sorted_str_slice!([
const SORTED_STYLE_ATTRS: &[&str] = &[
"animation",
"animation-delay",
"animation-direction",
@@ -816,5 +808,5 @@ const SORTED_STYLE_ATTRS: &[&str] = &sorted_str_slice!([
"text-justify",
"text-overflow",
"text-shadow",
"text-transform"
]);
"text-transform",
];