Fix the base path in the CLI (#2756)

This commit is contained in:
Evan Almloff authored and GitHub committed 2024-07-31 15:54:39 -07:00
1 parent 4bf71111c8
commit b8565e6de0
4 files changed
+37 -31

No files matched your search

+7 -12
View File
@@ -39,16 +39,7 @@ pub(crate) fn process_assets(
manifest: &AssetManifest,
progress: &mut UnboundedSender<UpdateBuildProgress>,
) -> anyhow::Result<()> {
let static_asset_output_dir = PathBuf::from(
config
.dioxus_config
.web
.app
.base_path
.clone()
.unwrap_or_default(),
);
let static_asset_output_dir = config.out_dir().join(static_asset_output_dir);
let static_asset_output_dir = config.out_dir();
std::fs::create_dir_all(&static_asset_output_dir)
.context("Failed to create static asset output directory")?;
@@ -96,10 +87,14 @@ pub(crate) fn process_assets(
pub(crate) struct AssetConfigDropGuard;
impl AssetConfigDropGuard {
pub fn new() -> Self {
pub fn new(base_path: Option<&str>) -> Self {
// Set up the collect asset config
let base = match base_path {
Some(base) => format!("/{}/", base.trim_matches('/')),
None => "/".to_string(),
};
manganis_cli_support::Config::default()
.with_assets_serve_location("/")
.with_assets_serve_location(&base)
.save();
Self {}
}
+16 -7
View File
@@ -111,7 +111,8 @@ impl BuildRequest {
&dioxus_version,
);
let _manganis_support = ManganisSupportGuard::default();
let _asset_guard = AssetConfigDropGuard::new();
let _asset_guard =
AssetConfigDropGuard::new(self.dioxus_crate.dioxus_config.web.app.base_path.as_deref());
// If this is a web, build make sure we have the web build tooling set up
if self.web {
@@ -163,7 +164,7 @@ impl BuildRequest {
// Start Manganis linker intercept.
let linker_args = vec![format!("{}", self.dioxus_crate.out_dir().display())];
// Don't block the main thread - magnanis should not be running its own std process but it's
// Don't block the main thread - manganis should not be running its own std process but it's
// fine to wrap it here at the top
tokio::task::spawn_blocking(move || {
manganis_cli_support::start_linker_intercept(
@@ -196,11 +197,19 @@ impl BuildRequest {
let assets = if !self.build_arguments.skip_assets {
let assets = asset_manifest(&self.dioxus_crate);
// Collect assets
process_assets(&self.dioxus_crate, &assets, progress)?;
// Create the __assets_head.html file for bundling
create_assets_head(&self.dioxus_crate, &assets)?;
Some(assets)
let dioxus_crate = self.dioxus_crate.clone();
let mut progress = progress.clone();
tokio::task::spawn_blocking(
move || -> Result<Option<manganis_cli_support::AssetManifest>> {
// Collect assets
process_assets(&dioxus_crate, &assets, &mut progress)?;
// Create the __assets_head.html file for bundling
create_assets_head(&dioxus_crate, &assets)?;
Ok(Some(assets))
},
)
.await
.unwrap()?
} else {
None
};
+1 -1
View File
@@ -65,7 +65,7 @@ impl Builder {
if let Err(err) = &res {
let _ = tx.start_send(UpdateBuildProgress {
stage: crate::builder::Stage::Finished,
update: crate::builder::UpdateStage::Failed(err.to_string()),
update: crate::builder::UpdateStage::Failed(format!("{err}")),
});
}
+13 -11
View File
@@ -360,21 +360,23 @@ fn setup_router(
router = super::proxy::add_proxy(router, proxy_config)?;
}
// Setup base path redirection
if let Some(base_path) = config.dioxus_config.web.app.base_path.clone() {
let base_path = format!("/{}", base_path.trim_matches('/'));
router = Router::new()
.nest(&base_path, router)
.fallback(get(move || async move {
format!("Outside of the base path: {}", base_path)
}));
}
// server the dir if it's web, otherwise let the fullstack server itself handle it
match platform {
Platform::Web => {
// Route file service to output the .wasm and assets if this is a web build
router = router.nest_service("/", build_serve_dir(serve, config));
let base_path = format!(
"/{}",
config
.dioxus_config
.web
.app
.base_path
.as_deref()
.unwrap_or_default()
.trim_matches('/')
);
router = router.nest_service(&base_path, build_serve_dir(serve, config));
}
Platform::Fullstack | Platform::StaticGeneration => {
// For fullstack and static generation, forward all requests to the server