* feat: wasm-split base implementation
* kinda sorta works with the cli
* okay great it actually works
* fix: cache busting for chunks
* cleaned up version
* it works with the router
* wip: migrate to a faster linear solution using id remapping
* add a good harness
* it works completely on the docsite
* the super tight build works too
* make parallelizable
* works on the docsite but not the harness
* light cleanups, fix for both harness and docsite
* make codegen smaller by extract some shared functions to prevent monos
* chunking works, but tbd on tuning heuristics
* extract used module
* wip: cleaning up module
* wip: much better understanding of how imports work
* fix the call graph
* working again...
* wip: thinking about ifuncs
* ifunc approach works
* yes the ifunc approach works!!
* it all works completely even with chunks
* small cleanups
* comments
* actually locate all of the symbols
* clean up final implementation
* clean up tomls, revert some mono changs
* clean up, add some more comments / docs in places
* hoist more packages
* clean up impl a bit more
* clean cli
* move harness to playwright
* update playwright
* extract codgen
* add lazy to components
* Add docs to split loader
* clippy
* typos
* clippy, don't generate splits if not on wasm
* whoops, const
* Typos and docs
* enable optimizations in ci
* add optimizations to ci
* add wasm-split router feature
* parallel playwright?
* fix no case check
* disable pre-compress... think that might be the issue
* better logging, no default pre-compress, caching of shared symbols
* Fix: compressing assets
* fix non-interactive logging for serve
* cache playwright even on failure, use the cli with optimizations
* fix prebuild
* fix playwright webserver
* Hash and compare templates by value in debug mode
* add a regression test for layout state persisting after navigation
* More reliable static item merged detection
Related to #3530
Add examples for `with_cfg`, `with_context`, and `with_context_provider` methods in the `LaunchBuilder` documentation.
* **with_context_provider**: Add an example demonstrating how to inject state into the root component's context created on the thread that the app is launched on.
* **with_context**: Add an example demonstrating how to inject state into the root component's context.
* **with_cfg**: Add an example demonstrating how to provide a platform-specific config to the builder.
* fix(android): now dev server just works on devices
* fix: allow custom port for Android app development
* refactor: simplified URL creation in LaunchBuilder
* Fix hot reloading to empty rsx
* Only normalize the template when hot reloading and rendering
* add a test for emptying out an rsx block in hot reloading
* wip: bind to 0.0.0.0 instead of 127.0.0.1
* dont hang in background - ignore suspend commands when tty is disabled
* use system adb
* pass configs through to android mobile launch
* fix: line sizes + clear pushes frame
* dont resume window state on mobile
* fix screen sizing for ipad
* attempt and fail to implement codesigning
* Clippy and note about safety in android bindings
When resizing a window, Dioxus previously accidentally resized every
single webview to the dimensions of the window that just got resized.
This fixes it so only the webview that is associated with the window is
resized.
* Add server context to suspense resolution
While this was done correctly in the streaming case, non-streaming
suspense resolution didn't recieve the server context. This meant that
anything that required the context after the point of suspension would
find it missing.
* fmt
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Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
* fixed window when multiple windows not closing
* fixed window when multiple windows not closing
* fixed accidental includes
* polished
* fix last window closing hiding app and rc hardcount
* find the suspect strong count holders and fix them
* Use the proper type alias
* fmt
---------
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>