add p_win method and misc cleanup and refactoring
* change g2rating,etc. to attr_reader (instead of attr_accessor) * move @dvolatility into DVOL constant * add p_win * make comparison operator use p_win(self,other) * use << when adding to results array instead of .push() * improved comments; mostly from Glicko2 document * minor variable renaming to improve readability * clear results array after ratings are finally updated (no functional change, just cleaner)
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@@ -41,7 +41,7 @@ class Glicko2
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protected
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# Glicko2 reprensentation (Glicko2 uses different scales from Glicko)
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attr_accessor :g2rating, :g2deviation, :g2volatility
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attr_reader :g2rating, :g2deviation, :g2volatility
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# a nested Class to hold a single result
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Result = Struct.new(:opponent, :result)
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@@ -52,11 +52,13 @@ class Glicko2
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LOSS = 0.0
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DRAW = 0.5
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# system constant, determines delta volatility over time; should be [0.3,1.2]
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DVOL = 0.3
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# Constructor with rating, rating deviation, and volatility optionally
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# specified. If nothing specified, nitializes to a rating of 1500, a
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# rating deviation of 350, and a volatility of 0.06.
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def initialize(rating = 1500.0, deviation = 350.0, volatility = 0.06)
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@dvolatility = 0.3
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self.rating = rating
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self.deviation = deviation
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self.volatility = volatility
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@@ -67,7 +69,12 @@ class Glicko2
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# Comparison operator
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def <=>(other)
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self.rating <=> other.rating
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p_win(other) <=> 0.5
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end
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# get the probability of beating opponent
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def p_win(opponent)
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1.0 / (1.0 + 10.0**(((opponent.rating - self.rating) / (400.0 * Math.sqrt(1.0 + 0.0000100723986 * (self.deviation**2.0 + opponent.deviation**2.0))))))
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end
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# Get the current rating. This rating is a Glicko rating, not a Glicko2 rating.
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@@ -115,7 +122,7 @@ class Glicko2
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# Add a result to this rating. Note that no calculation is performed until
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# update() is called.
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def add_result(opponent,result)
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@results.push( Result.new(opponent.clone, result) )
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@results << Result.new(opponent.clone, result)
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end
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# Add a win result to this rating. Note that no calculation is performed until
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@@ -136,67 +143,82 @@ class Glicko2
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add_result(opponent,Glicko2::DRAW)
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end
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# util func
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# util func 'g'
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def Glicko2.g(deviation)
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1.0 / (Math.sqrt(1.0 + 3.0 * deviation ** 2.0 / (Math::PI ** 2.0)))
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end
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# util func
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# util func 'E'
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def Glicko2.E(rating, rating_opponent, deviation_opponent)
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1.0 / (1.0 + Math.exp(-Glicko2.g(deviation_opponent)*(rating - rating_opponent)));
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end
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# Update rating based on current results list, and clear results.
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def update
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# bail if no opponents set
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# Note that if a player does not compete during the rating period, then
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# only Step 6 applies.
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if @results.empty?
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# In this case, the player's rating and volatility parameters remain the
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# same, but the RD increases according to:
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@g2deviation = Math.sqrt(@g2deviation**2.0 + @g2volatility**2.0)
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return
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end
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# compute variance
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# Step 1. Determine a rating and RD for each player at the onset of the
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# rating period. The system constant which constrains the change in
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# volatility over time, needs to be set prior to application of the system.
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# Reasonable choices are between 0.3 and 1.2, though the system should be
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# tested to decide which value results in greatest predictive accuracy
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# ... (ratings already stored in instance)
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# Step 2. For each player, convert the ratings and RD's onto the Glicko-2
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# scale.
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# ... (ratings already stored in G2 format)
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# Step 3. Compute the quantity v. This is the estimated variance of the
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# team's/player's rating based only on game outcomes.
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variance = 1.0 / @results.inject(0.0) do |sum,r|
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g_i = Glicko2.g(r.opponent.g2deviation)
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e_i = Glicko2.E(@g2rating, r.opponent.g2rating, r.opponent.g2deviation)
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sum + g_i**2.0 * e_i * (1.0 - e_i)
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end
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# compute delta
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# Step 4. Compute the quantity delta, the estimated improvement in rating
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# by comparing the pre-period rating to the performance rating based only
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# on game outcomes.
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delta = variance * @results.inject(0.0) do |sum,r|
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sum + Glicko2.g(r.opponent.g2deviation) * (r.result - Glicko2.E(@g2rating, r.opponent.g2rating, r.opponent.g2deviation))
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end
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# determine new volatility
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new_volatility = 0.0
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a = Math.log(@g2volatility**2.0)
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x = 0.0
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x_new = a
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while ((x - x_new).abs > 0.0000001)
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x = x_new
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d = @g2deviation**2.0 + variance + Math.exp(x)
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h1 = -(x - a)/(@dvolatility**2.0) - 0.5*Math.exp(x)/d + 0.5*Math.exp(x)*(delta/d)*(delta/d)
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h2 = -1.0/(@dvolatility**2.0) - 0.5*Math.exp(x)*(@g2deviation**2.0+variance)/(d**2.0) + 0.5*(delta**2.0)*Math.exp(x)*((@g2deviation**2.0) + variance - Math.exp(x))/(d**3.0)
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x_new = x - h1/h2
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# Step 5. Determine the new value of the volatility.
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a = Math.log(@g2volatility**2.0)
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x0, x = 0.0, a
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while ((x0 - x).abs > 0.0000001)
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x0 = x
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d = @g2deviation**2.0 + variance + Math.exp(x0)
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h1 = -(x0 - a)/(DVOL**2.0) - 0.5*Math.exp(x0)/d + 0.5*Math.exp(x0)*(delta/d)*(delta/d)
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h2 = -1.0/(DVOL**2.0) - 0.5*Math.exp(x0)*(@g2deviation**2.0+variance)/(d**2.0) + 0.5*(delta**2.0)*Math.exp(x0)*((@g2deviation**2.0) + variance - Math.exp(x0))/(d**3.0)
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x = x0 - h1/h2
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end
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new_volatility = Math.exp(x_new / 2.0)
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new_volatility = Math.exp(x / 2.0)
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# update the rating deviation to the new pre-rating period value
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# Step 6. Update the rating deviation to the new pre-rating period value.
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pre_deviation = Math.sqrt(@g2deviation**2.0 + new_volatility**2.0)
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# update the rating and deviation
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# Step 7. Update the rating and RD to the new values.
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new_deviation = 1.0 / (Math.sqrt(1.0/(pre_deviation**2.0) + 1.0 / variance))
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new_rating = @g2rating + new_deviation**2.0 * @results.inject(0.0) do |sum,r|
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sum + Glicko2.g(r.opponent.g2deviation) * (r.result - Glicko2.E(@g2rating, r.opponent.g2rating, r.opponent.g2deviation))
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end
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# wipe our result lists
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clear_results
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# copy new values
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# Step 8. Convert ratings and RD's back to original scale.
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@g2deviation = new_deviation
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@g2volatility = new_volatility
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@g2rating = new_rating
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# wipe our result lists
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clear_results
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end
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end
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