* wip: redirect
* redirect example
* fix file upload not in a form
* wip
* deny missing cfgs
* wip: add router fallback but it's not working
* fix suspense bug after rebuilds that queued work
* more cleanup
* add test for error codes
* add helpful comment
* bring back middleware annotation
* fix cfg
* add server feature
* fix doctest
* just disable liveview test for now
* fix liveview
* dont send init
* cache more playwright!
* add more pkgs to cache
* allow `--server` only builds!
* rollback example
* capture `/:route` routes
* fix: properly implement file uploads in forms
* implement desktop form uploads
* Performant serialization of form bytes
* finish up file stuff
* cleanups
* add request headers to streaming context
* remove some unwraps
overhaul dioxus fullstack using a new implementation of server_fn
This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
* Allow relative assets in rust > 1.88 and assets outside of the crate in
binary crates
* undo changes to assets outside of the crate
* don't use relative assets in examples
* map signals mutably
* boxed signals
* remove mutable borrow type from boxed writable
* improve map mut example
* restore boxed_mut helper
* make boxed readable/writable types copy
* Move away from the ReadOnlySignal alias in examples
* automatically convert Write
* Fix some tests
* ReadSignal and WriteSignal
* move read only signal alias
* make maps copy
* store prototype
* implement derive macro
* Handle generics in the derive macro
* Make Selector boxable
* derive boxed conversion
* Get rid of store type
* Remove hardcoded type from derive macro
* selector -> store
* Refactor store implementation
* more vec methods
* todo mvc store example
* Implement Storable for HashMap
* fix write
* restore sorting logic in todomvc
* derive readable and writable
* improve todomvc store example
* Result store
* Option store
* collect dead subscribers
* fix clippy and formatting
* recognize some common foreign types automatically
* fix foreign stores in props
* slice and array selectors
* clean up store example
* writable is child owned
* box selector
* read and write to builtins
* re-use the proc macro in the derive macro
* Switch to a extension trait based approach
* switch to extension traits in the derive macro
* transposed method
* derive enums
* Expose Store::new
* remove stores from the prelude
* More consistent naming scheme for SelectorScope methods
* document hashmap methods
* document index extension
* document option ext
* document result ext
* document slice extension
* document the vec extension
* make more methods borrow the store mutably
* Move to impls to have higher priority over the builtin write extension traits
* fix deadlock
* finish stores documentation
* Document the store macro
* cleanup docs and organization
* finish derive docs
* fix typo
* fix clippy
* fix doc tests
* fix derive macro with generics
* fix clippy
* test and fix empty structs
* clean up todomvc store example
* default to a boxed store writer to make it easier to type when providing to the context api
* fix cargo doc
* fix clippy in store example
* relax generational box lifetime bounds
* relax bounds
* relax signal bounds
* fix compilation
* read store
* relax bounds on default store impls
* fix enum derive
* Convert to readsignal and writesignal automatically
* simplify type matching logic
* add write store
* unsized stores
* shrink the path vec type
* use more concrete types
* remove opaque types
* remove copy bounds
* use lens as generic name everywhere
* more consistent borrow semantics
* use a concrete type for the signal metadata and mention references in the map docs
* improve todomvc store docs
* document store derive macro internals
* refactor macro
* improve selector node documentation
* fix clippy
* add btreemap
* fix doc tests
* more option methods
* fix doc
* fix clippy
* add a bunch more result methods
* add a bunch of bounds to the iterators
* fix clippy
* remove option from subscribers
* add store macro to generate extension traits
* fix store example
* fix deadlock
* fix docs
* fix doc tests
* fix clippy
* add stores to public api
* add store macro, and then update todomvc_store example
---------
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
This PR contains just the breaking changes required for the upcoming store implementation. It adds two new primitives:
Mutable mapped signals (without a different subscriber list). This lets you scope a writable value and pass it to a child component. It requires two closures to map the immutable and mutable references to the inner signal. With stores, these closures will be derived
Boxed readable and writable values (ReadSignal, and WriteSignal). Any readable or writable types can be converted to a read signal or write signal with the boxed method or built in types are automatically converted into the boxed variants when passing into props
* map signals mutably
* boxed signals
* remove mutable borrow type from boxed writable
* improve map mut example
* restore boxed_mut helper
* make boxed readable/writable types copy
* Move away from the ReadOnlySignal alias in examples
* automatically convert Write
* Fix some tests
* ReadSignal and WriteSignal
* move read only signal alias
* make maps copy
* store prototype
* implement derive macro
* Handle generics in the derive macro
* Make Selector boxable
* derive boxed conversion
* Get rid of store type
* Remove hardcoded type from derive macro
* selector -> store
* Refactor store implementation
* more vec methods
* todo mvc store example
* Implement Storable for HashMap
* fix write
* restore sorting logic in todomvc
* derive readable and writable
* improve todomvc store example
* Result store
* Option store
* collect dead subscribers
* fix clippy and formatting
* recognize some common foreign types automatically
* fix foreign stores in props
* slice and array selectors
* clean up store example
* remove stores
* writable is child owned
* fix typo
* fix clippy
* fix doc tests
* Update dependencies in Cargo.lock
* added in the missing bevy example which was included in recent merge
* undo unneccessary library installation in gh actions
* cleaned up further
* Update dependencies in Cargo.toml and Cargo.lock askana_escape to 0.13
* updated code to make tests work
* updated the wgpu texture example
* replaced all direct reference with use
* fixed wgpu and jsframework errors in benches and examples
* Fix: Import black_box from std::hint
* grand finale upgrade
* updated cargo.lock
* Bump hyper-util to 0.1.15 and plist to 1.7.4
* remove some unused swc dependencies and add a command to update them in the future
---------
Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
* Add a bevy-texture example based on wgpu-texture
* Use git branch of Blitz
* Update existing code to new blitz
* Use Device from Dioxus for bevy
* Use ManualTextureView
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Fix texture size on window resize
* Clean code
* Rename example to 'bevy-example' in 'bevy' directory
* Upgrade to blitz 0.1.0-alpha.5 and anyrender 0.4
* Install alsa in CI
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Add libudev to CI
Signed-off-by: Nico Burns <nico@nicoburns.com>
---------
Signed-off-by: Nico Burns <nico@nicoburns.com>
Co-authored-by: Jerome Caucat <jerome.caucat@smartshape.com>
Co-authored-by: Nico Burns <nico@nicoburns.com>
* chore(deps): upgrade wry from 0.45.0 to v0.51.2
* Unwrap webview
* update tauri
* fix more versions
* switch to a single websocket per app to communicate edits in desktop
* use websockets on the ts side
* queue pending edits before the websocket connects
* fix decoding the websocket blobs in ts
* rebuild js
* fix clippy
* more sensible struct names
* allow http on android and require a key to match between the webview and native sides
* remove out.txt
* clippy
* small style changes
* More light cleanups
---------
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
* Use new replace_node_with name for replace_placeholder_with_nodes
* Setup tracing for wgpu-texture support
* Use asset macro in wgpu-texture example
* Use src attribute rather than data for canvas source
Signed-off-by: Nico Burns <nico@nicoburns.com>
* Upgrade to blitz 0.1.0-alpha.4
Signed-off-by: Nico Burns <nico@nicoburns.com>
---------
Signed-off-by: Nico Burns <nico@nicoburns.com>
* fix(examples): remove broken links from `examples/README.md`
* Document the new examples
---------
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
* Remove invalid global data attribute
Removes the non-existent global 'data' attribute from HTML global
attributes that was referencing broken MDN documentation. HTML
specification only supports data-* custom attributes and the
<data> element, not a global 'data' attribute.
Fixes#4241
* fix other attributes using datas
---------
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
* wip.... bun installer
* - warn on incompatible versions
- clean up some logs
- add coloring to log levels
* add toasts to desktop/mobile
* Auto open simulators
* auto boot android
* preserve url
* pull out some of the warnings
* add self-updater
* wip: mcp
* add install.sh and adjust binstall path
* add some cuter styling to logs!
* update "input.css"
* update other input.css
* style a bit more
* change getting started
* add windows installer
* move dioxus-mobile into dioxus-desktop
add sentry wip to cli
* shorten timeout of toast
* fix cli display
* wire up customization of android manifest
* udid is a real word
* add 429 to lychee cache
* accept all 200-204 and 429
Enable runtime rust hot patching.
* roll back wry to 0.45
* cleanup rustc
* wip
* wip: fix client/server
* get the subsecond cli thing working again
* back to list of builds but with accessors
* migrate some methods to workspace, clean up impl a bit
* pass mode through build context
* use a build context, similar to cargo/rustc
* merge BuildUpdate and HandleUpdate into BuilderUpdate
* Move more resolution of args into runner
* migrate some methods to runner
* hoist out fullstack
* fix build request resolver
* yay request is cleaned up
* fixup resolution a bit
* spawn off the build!
* re-wire android autodetection
* re-wire android autodetection
* wire back up a few more things
* re-wire tooling verification
* I think it's mostly in the right condition for regular app
* add depinfo parser
* yay okay works with regular apps again
* full rebuilds are back
* rewire file wtcher
* wire patch!
* yayyyyyy patching works and is really fast
* yay android works
* clean up stdout piping
* yayyy memap on android so we don't need root
* create a static wasm jump table
* wip: global offset table for wasm
* wip... thinking about making the patches relocatable
* wip: customized relocation
* YESSSSSS RELOCATABLE WASM
* clean up impl a bit
* lil bit more cleanup
* lil bit more
* lil bit more cleanup
* lil bit more cleanup, support 32 bit platforms
* sick, wasm is completely pic
* hmmmm not quite working yet
* woooo, patches loading from rust+wasm
* integrated into the cli 😎
* condense a bit
* cleaned up request a bit
* bust fingerprints
* Make the file diffing logic a bit more sensible
* still working through a few issues, server launches but is acting weird
* fix merge conflict
* more merge issues
* remove stuff we don't want anymore
* revert name change
* wip: server not working anymore :(
* split apart "dioxus fullstack" into "dioxus server" and "dioxus web"
* fixup a few more compile errors
* grrr opening server
* simultaneous frontend and backend patching
* use rustc wrapper
* wip: passing assets to jumptable
* migrate project-like examples
* patchy patchy server fns!
* rollback some random changes
* unwind the js files
* rollback hash
* no need for patch
* more cleanups
* lil bit more cleanup, remove some old cruft
* allow patching when wasm webpage is closed
* tiny bit more robust
* lil bit of clean up
* clean up ws code
* bit more clean ups
* condense
* undo file moves
* move back other project
* move other project
* migrate out harness and janky CLI
* fix compile
* anonymize some files, heavily document others
* lots more documentation, for posterity!
* ton more docs
* clean up the cli a bit more
* more ws cleanup
* more cleanup
* migrate build id to cli-config
* add command file handling
* random small cleanups
* wip....
* wip....
* fix: use workspace for krate discovery
* fix panic logging on serve by placing it *after* the logs
* reorder logging to be sensible on success
* bring back swc
* ws cruft
* small patches to relocs in loader
* bump krates
* hoist main funcs into the ifunc table, fixing wasm
* fix tui output for long lines
* add more linker logging
* wow, incredible, we build fat binaries, holy heckkkkk
* fix args for frontend/backend
* small cleanups
* properly send along build IDs to clients
* fix workspace compiles
* clean up jump table work a bit
* clean up logging a bit
* open existing
* fixup some commands
* open existing browser integration
* wire up the new dx serve client/server syntax
* fixup `dx run` command
* bring back some old functionality
* fix serverfn feature sets
* remove toast animation and simplify its code a bit
* less intrusive toast
* dont change build status when patching on web
* add proper cache busting to vcomponent
* clean up the patch file a bit
* more lints/checks cleaned up
* go back to TargetArgs but a BuildTargets resolved struct
* clean up more nits
* use an atomicptr for jumptable
* fix interaction with initial web load + suspense
* don't run asset system on wasm/bindgen js in dev
* reduce blast radius of PR
* use profile to determine if we're in release
* cleanup prod html template
* cleanup profiles
* fix feature resolution of fullstack
* if fullstack is explicitly false, don't use it
* light cleanups
* drop carg config2
* pass along linker args properly
* make workspace examples compile with dx again
* fewer unwraps and better error loggign
* bit more error handlign
* small cleanup
* drive-by cleanups
* use queries instead of initialize for aslr stuff
* fix hotpatch with higher opt level
* fix aslr bug from multiple clients
* fix merge conflict
* fix typos
* clippy
* fix miscompile
* fix doctest
* properly rollback wry to 0.45
* fix markdown path issues, other test issues
* fix test in router
* fix release mode test
* fix some more tests, clean up a few more items
* use fnptr instead of typeid
* clean up memozation via subsecond in core
* use "main" as sentinel
* fix imports and re-exports
* get off __rust_alloc for aslr offset detection
* wip
* wip... fixing unoptimized web
* hmmmm mmmm
* close,ish, still missing the wasmbindgen dynaimc imports
* aha! full wasm works now
- disable externref when compilng patch modules
- manually link wasm instrinsics
- displace the __wbindgen_placeholder__ table with the synthesized wbg imports
what an awful pain.
There might be a few items missing, so will test against the docsite shortly
* remove failing test
* hmmmm things aren't perfect
* from what I can tell, relocatable wasm just doesn't work with wasm-bindgen
sad
https://github.com/rustwasm/wasm-bindgen/issues/1420
* AI IS LITERALLY THE WORST
* preserve wasm snippets across compiles
* IT HOTPATCHES THE DOCSITE, WE ARE LIVING IN THE FUTURE
* remove the macos cfg-out
* fix: need to allocate 1 more page
* fix url issue
* properly span props
* properly fill in extra symbols
* light cleanups and good docs
* delete cruft, better docs
* More cleanups and simplifications
* clippy, typos
* remove harnesses
* wasm-bindgen error logging
* clean up deps
* remove cruft
* proper priv/pub
* use ifuncs for all env imports
* cruft
* use par_iter, better output
* implement a cache for the base module
* delete custom sections
* cache the main native module too
* add par iter in a few more places
* clippy, map ident
* better logging and status bars
* wip: some small windows support
* wip more windowss
* fix weird regression
* implement windows jump table
* small fixes for windows
* better windows support
* windows support pt2
* rust lld is not msvc
* whole archive the rlibs
* ignore windows and sys crates
* logging
* ohhhhhh, pop out dlls
* dedupe
* thANK GOD FAT LINKING WORKS ON WINDOWS
* hoist caching
* implement patch based on cache
* fix location for pdb
* pass data symbols, correct object
* add all symbol for windows
* add log
* treat none rva as undefined
* whoops
* handle windows calling convention
* dont use relocated arm64 stub windows
* not all are text?
* WINDOWS FUNCTION PATCHING WORKS
but issue with statics?
* use our own entry
* handle windows imp symbols
* add log
* jump to the real symbol not the layout
* whoops
* hotpatching windows works completely holy heck yay
* drop linker args crate
* disable ssg playwright for now
* light cleanups
* some cleanups / preps:
- bump to serverfn 0.8.2
- fix playwright test
- fix clippy
* use fix from #4042
* bring in other fix for liveview
* hoist some configuration
* use __aslr_reference instead of aslr_reference
* add better errors to patcherror
* fix android
* panic if patching fails
* clean up tomls
* wip: fixing wasm compile for server
* fullstack wasm again
* fix cfg
* fixup feature detection
* fix issue with features
* fix playwright!
* add barebones template test harness
* fix compatibility between the two hotreload engines
* fix preldue of server
* fix check for wasm-opt
* small fixes
The login form example was trying to directly use FormValue in reqwest's form method, which doesn't implement Serialize. This change extracts the actual string values using as_value() before sending them to the server.
* changes to support axum 0.8
* fixing ci/cd failures. I would like advice on the change to cli/server
* putting back in something I took out because I am retarded
* update server function revision
* remove playwright test results
* clippy
---------
Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
* Only react to hotkeys that are pressed
The global shortcuts are otherwise also triggering when the hotkey is
being released. This affects at least Windows.
* Provide `HotkeyState` on Global Shortcut Events
Instead of ignoring the events where the shortcut is released, the state
is now provided as an argument to the event handler.